NoJoy Posted July 7, 2020 Share Posted July 7, 2020 Guys I don't know since when this startet to happen but I just noticed that after some minutes of play-time AI planes, especially Tankers and AWACS, starts to contrail pretty weird. I do have dynamic weather in the mission and my guess is that this has some effect to the contrailing. Haven't checked the mission without dynamic weather so far but I will ASAP. Sorry if this has already been reported...Caucasus_std_mis_contrail_bug.trk Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5 Link to comment Share on other sites More sharing options...
NoJoy Posted July 15, 2020 Author Share Posted July 15, 2020 Bump. Nobody else has seen this? Maybe reported ages ago? :music_whistling: Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5 Link to comment Share on other sites More sharing options...
Quadg Posted July 15, 2020 Share Posted July 15, 2020 i see it quite a bit on multiplayer servers. seems to be a bug with contrails and when people have smoke turned on flying low in the acrobatics server. My Rig: AM5 7950X, 32GB DDR5 6000, M2 SSD, EVGA 1080 Superclocked, Warthog Throttle and Stick, MFG Crosswinds, Oculus Rift. Link to comment Share on other sites More sharing options...
Flappie Posted July 16, 2020 Share Posted July 16, 2020 You might want to check your connection to the multiplayer server. It looks like a desync issue. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
NoJoy Posted July 16, 2020 Author Share Posted July 16, 2020 Thanks for your hints guys but it happens in single player missions Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5 Link to comment Share on other sites More sharing options...
Flappie Posted July 16, 2020 Share Posted July 16, 2020 I've tried to run your track but a it needs a mod to work (USN-crew or something like that). Could you make another track with vanilla DCS? Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Exorcet Posted July 16, 2020 Share Posted July 16, 2020 I've seen something similar in single player, no mods used. I believe when contrails are rendered far from the player camera, they are simplified, sometimes in odd ways. When I F2 view to the AI, they will have odd contrails, but they start emitting them normally as soon as the camera is looking at them. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files Link to comment Share on other sites More sharing options...
NoJoy Posted July 17, 2020 Author Share Posted July 17, 2020 (edited) I've tried to run your track but a it needs a mod to work (USN-crew or something like that). Could you make another track with vanilla DCS? Thanks for trying! I already deleted the mod (it contained Deckcrew which is obsolete with the Supercarrier anyways) but didn't have time to replay the mission yet. As said I'll try again soon but I bet it had to do with a bug which was adressed with the last update. "The AI was breaking the rules of physics..." My guess is that the AWACS or Tanker was set to orbit with the wrong speed. I see them often performing turns or orbits with turnrates that doesn't meet with their angle of bank. Anyways I'll try to dig deeper and provide another track without the mod. @Exorcet: I noticed this also but in the given case it was different as I zoomed and panned all around Thanks for your help and ideas so far Update: disregard that physics-idea. It's still there but just after a while of playing. I let the mission run on it's own, I was just a spectator. What I did was a bit of time acceleration here and there and there it was again. Maybe that is the reason. It's not a big thing to me so...and I forgot to save the track...:music_whistling: Edited July 17, 2020 by AnimalMother711 Brrrrrrrrrrrt I'd rather call in a Strike Eagle... I7 6700K, MSI Z270 Gaming Pro Carbon, 32GB G.Skill Ripjaw V 3200, Inno3D GTX 1080, Samsung 970 Evo, Thrustmaster 1.6000M, TrackIr 5 Link to comment Share on other sites More sharing options...
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