microvax Posted March 14, 2018 Share Posted March 14, 2018 This issue has persisted since the second last 1.5.8 patch and I am getting to the point where I fear ED wont fix it. So I hope you guys can fix it your end. Both the 530D [especially this] and the magic2 do insignificant damage to the f15 and other planes. The Magic seems more reliable though for some reason. I append a Track-file and tacview of a case where 2 f15s took a 530d without relevant damage in SP even.f15 no damage.trkF15-no damge.zip.acmi.zip [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ? Link to comment Share on other sites More sharing options...
myHelljumper Posted March 14, 2018 Share Posted March 14, 2018 (edited) I don't agree, ED has to fix it and RAZBAM should not alter its missile damage to correct a global issue. Edit : And spamming the same message in every forum category won't help, to the contrary !! Edited March 14, 2018 by myHelljumper Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
microvax Posted March 14, 2018 Author Share Posted March 14, 2018 I don't agree, ED has to fix it and RAZBAM should not alter its missile damage to correct a global issue. I do as well on an idealistic level, but given the issue exists for more then 6 weeks at this point, I am quite pessimistic about ED fixing it at all. And in that case I would prefer a simple warhead power adjustement until this issue gets addressed by ED. Ideally razbam can just make ED aware, and get the issue fixed, since its their product which is most prominently affected right now and ED didnt officially acknowledge the issue yet. Im quite literally just trying to get this issue fixed _somehow_. Because the ideal world approach of report to ED and wait has not lead to anything so far. [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ? Link to comment Share on other sites More sharing options...
myHelljumper Posted March 14, 2018 Share Posted March 14, 2018 Still RAZBAM should not alter its missiles. Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
microvax Posted March 14, 2018 Author Share Posted March 14, 2018 Still RAZBAM should not alter its missiles. Idealistically, yes, and if ED acknowledges the issue and is in the process of fixing, hell yes. But if ED takes a "this is all correct" stance as it does with the missile kinematics, I would still prefer having the missiles working as expected instead of having a "correct" number in some lua file. [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ? Link to comment Share on other sites More sharing options...
ZHeN Posted March 15, 2018 Share Posted March 15, 2018 (edited) that's F-15's damage model issue, not 530's a known one it's a tank now. mirages, flankers and migs - all die of a first hit most of the time Edited March 15, 2018 by ZHeN [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
myHelljumper Posted March 15, 2018 Share Posted March 15, 2018 But if ED takes a "this is all correct" stance Is it speculation or did I miss something ? Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
microvax Posted March 15, 2018 Author Share Posted March 15, 2018 Is it speculation or did I miss something ? Well in the past they have taken a position saying the missiles are kinematically and guidance wise accurate. Since then they have said wanting to rework all of that. Since the issue is in the wild for more then 8 weeks and ED has only spoken about working on spitfire damage model issues, im starting to get a little worried the issue might stay for quite some time. Its a generic thing, eagles mostly die from r27 series, but I also had a viggen tank a 530d, same with harrier or anything I shot so far. There is some general issue behind it. But ED hasnt reacted or acknowledged that so far, so Im getting a little worried due to trackrecord with broken missiles. :D Lets all hope it gets resolved quickly _somehow_. [sIGPIC][/sIGPIC] *unexpected flight behaviour* Oh shiii*** ! What ? Why ? What is happening ? Link to comment Share on other sites More sharing options...
Tripleinside Posted March 15, 2018 Share Posted March 15, 2018 Same here, in our last MP mission, each mig21s had to get 2 530s into them to see them kiss the ground... or else they keep on flying, smoking away... Win10 x64, Intel core I9 9900k@5ghz, 32GB DDR4, RTX2080 ti, MSI Z370 Tomahawk mobo, M.2 SSD, Warthog HOTAS, home made trackIr, Pimax 8K Link to comment Share on other sites More sharing options...
Krippz Posted March 23, 2018 Share Posted March 23, 2018 +1 [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22 Link to comment Share on other sites More sharing options...
jojo Posted March 23, 2018 Share Posted March 23, 2018 Complain to ED guys, the missile didn't change :music_whistling: Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
Dino Might Posted April 6, 2018 Share Posted April 6, 2018 Complain to ED guys, the missile didn't change :music_whistling: What changed, then? I'm having no issues with missiles destroying aircraft using the F5s AIM9p5, the Su27s R27s and R73s, the F15s AIM7s and AIM9Ms. But I put 2 530s and a magic into an F15 and all he got was a fuel leak. These were WVR visually confirmed hits. So, is the ED bug only affecting the Mirage? Link to comment Share on other sites More sharing options...
jojo Posted April 6, 2018 Share Posted April 6, 2018 What changed, then? I'm having no issues with missiles destroying aircraft using the F5s AIM9p5, the Su27s R27s and R73s, the F15s AIM7s and AIM9Ms. But I put 2 530s and a magic into an F15 and all he got was a fuel leak. These were WVR visually confirmed hits. So, is the ED bug only affecting the Mirage? Go in other rooms of the forum and you will see that there are complains about "flying tanks" from users of other planes than the Mirage (like Flanker for instance). So it can be a lot of things like changes in damage model or the MP code... Mirage fanatic ! I7-7700K/ MSI RTX3080/ RAM 64 Go/ SSD / TM Hornet stick-Virpil WarBRD + Virpil CM3 Throttle + MFG Crosswind + Reverb G2. Flickr gallery: https://www.flickr.com/gp/71068385@N02/728Hbi Link to comment Share on other sites More sharing options...
paradox64 Posted May 5, 2018 Share Posted May 5, 2018 If I may, I confirm that there is definitely a problem with the 530d ... First if you shoot at more than 10 nm and the radar takes it to the end, then go play the lotto because it's your day ... then if by a miracle it reaches its target then you can observe the scratch on the paint of your opponent ... Well I exaggerate a little but ... not so much! But anyway, I must confess ... I love this plane :rotflmao: ROG Maximus XI Hero / i9-9900k @5Ghz / 32Gb DDR4 @3200Mhz / Samsung 960 Pro M.2 / RTX2080ti / Vive Pro / ROG 3440x1440 Link to comment Share on other sites More sharing options...
myHelljumper Posted May 5, 2018 Share Posted May 5, 2018 First if you shoot at more than 10 nm and the radar takes it to the end, then go play the lotto because it's your day You must be Doing something wrong then, most of my hits are ~18 nm shots, and I'm talking about maneuvering fighter target at ~25kft, you can have greater range firing at higher altitude. Helljumper - M2000C Guru Helljumper's Youtube https://www.youtube.com/channel/UCK3rTjezLUxPbWHvJJ3W2fA Link to comment Share on other sites More sharing options...
paradox64 Posted May 5, 2018 Share Posted May 5, 2018 (edited) You must be Doing something wrong then, most of my hits are ~18 nm shots, and I'm talking about maneuvering fighter target at ~25kft, you can have greater range firing at higher altitude.lol yes I said I exaggerate a little but it's true that I rarely hit targets maneuvering at more than 15 nm. I think I probably visualize too bad the radar detection cone in 3d space with radar settings and impact on it. I often have to cut and start radar again to redetect something EDIT: After severals test it's clear that my way to track target after firing (trying to get it in the hud's double circles was a wrong way) If I let the target above my horizon, I get far better results even on long distances (around 15nm). I thought the radar was a little weak but in fact I had two separate problems I didn't realize... The first is the one I just mentioned above (radar is most efficient from below) but the second is when I am very close from my target and I loose it when it doesn't make sense like when I'm sure that it's right front of me, I now understand it's because closer you are to the target, the more precise and tight is the cone and therefore the margin of error is very small. (sorry for english, doing my best lol) Edited May 7, 2018 by paradox64 ROG Maximus XI Hero / i9-9900k @5Ghz / 32Gb DDR4 @3200Mhz / Samsung 960 Pro M.2 / RTX2080ti / Vive Pro / ROG 3440x1440 Link to comment Share on other sites More sharing options...
tflash Posted May 6, 2018 Share Posted May 6, 2018 Currently I have difficulties shooting down AI Mig-21bis with the Magic. In last mission I hit the Mig 2 times with a Magic, the external model shows it to be full of holes, but it still flies like a charm and engaging in full combat! I also had an AI Mig dogfighting me without ailerons left. I guess indeed some planes have become flying tanks lately :) [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
baltic_dragon Posted May 6, 2018 Share Posted May 6, 2018 Yeah. Try to shoot down the Su-24 :D Link to comment Share on other sites More sharing options...
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