Jump to content

Altitude perception/sensation


Matt2k

Recommended Posts

It's hard for pancake simmers to discuss this topic. Get into VR and be amazed luna-trcv.png

 

+1 :thumbup:

PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit

Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate

 

VKBNA_LOGO_SM.png

VKBcontrollers.com

Link to comment
Share on other sites

I have yet to ever fly a PC sim whether it was VR or not that ever gave me the impression or sensation that I was at any altitude other than a computer generated one. I do not think that it's possible. I flew a $40,ooo,ooo dollar hydraulic simulator at a company called Flight Safety International here in Tucson about 7 years ago. I sat in real cockpits and felt every physical sensation (It was very cool), but when I looked out of the windows, it did not look like I was anywhere but in front of a projection screen. To my mind, this is a sim and that's pretty much the jest of it. I never expect reality. It's only disappoints. No matter who's software you use.

Link to comment
Share on other sites

I have yet to ever fly a PC sim whether it was VR or not that ever gave me the impression or sensation that I was at any altitude other than a computer generated one. I do not think that it's possible. I flew a $40,ooo,ooo dollar hydraulic simulator at a company called Flight Safety International here in Tucson about 7 years ago. I sat in real cockpits and felt every physical sensation (It was very cool), but when I looked out of the windows, it did not look like I was anywhere but in front of a projection screen. To my mind, this is a sim and that's pretty much the jest of it. I never expect reality. It's only disappoints. No matter who's software you use.

 

That's interesting. My experience has been completely the opposite of yours. But I think it's just a personal perception thing. Everyone sees things like that differently. I've flown in lots of big $$ sims from the FSI and other airline sims to full 360 domed simulators for fighters. In all of them to some degree - I felt like the altitude & speed sensation has been realistic. Especially close to the ground such as on an approach or flying a low level. Yes, I agree that the large aircraft cockpit sims like FSI have far less of an altitude sensation because you're looking out of small windows. But even IRL at 30K cruising over terrain, there is not much of a sensation of altitude either IMHO in the real large jets. Stuff moves by very slowly.

 

VR, in my humble opinion, gets as close to those 360 deg FOV domed fighter simulators as you can get without paying $30M.


Edited by Notso

System HW: i9-9900K @5ghz, MSI 11GB RTX-2080-Ti Trio, G-Skill 32GB RAM, Reverb HMD, Steam VR, TM Warthog Hotas Stick & Throttle, TM F/A-18 Stick grip add-on, TM TFRP pedals. SW: 2.5.6 OB

Link to comment
Share on other sites

That's interesting. My experience has been completely the opposite of yours. But I think it's just a personal perception thing. Everyone sees things like that differently. I've flown in lots of big $$ sims from the FSI and other airline sims to full 360 domed simulators for fighters. In all of them to some degree - I felt like the altitude & speed sensation has been realistic. Especially close to the ground such as on an approach or flying a low level. Yes, I agree that the large aircraft cockpit sims like FSI have far less of an altitude sensation because you're looking out of small windows. But even IRL at 30K cruising over terrain, there is not much of a sensation of altitude either IMHO in the real large jets. Stuff moves by very slowly.

 

VR, in my humble opinion, gets as close to those 360 deg FOV domed fighter simulators as you can get without paying $30M.

Agreed, level D sims usually have a beam splitter for their out the window display which gives depth. I was surprised the first time I flew one. Also agree on the VR comment, and love the FOV the Pimax gives me.

 

 

 

 

I will also say that in real life sometimes my altitude perception changes from day to day even though I have flown around my current area for about 1000 hours. Granted, I don't get above 10,000' that often so I'm not getting big view changes of multiple 10k feet, but I will tell you focusing outside during big vertical change visual maneuvers, like chandelles, I can sometimes look inside and swear the altimeter is off by at least 1000 feet but the altimeter setting tells me it's right. In the landing pattern, I can generally tell you if we're low or high, but not by a specific amount other than a little or a lot and even then going to unfamiliar airports it will be much harder to tell.

I7-9700KF@5ghz, 32GB DDR4 3200, RTX 3090, Pimax 5k+, Virpil T-50CM2 base with Warthog, F/A-18, T-50cm, and VFX grips, Saitek X65F, Saitek Switch Panel, TM Cougar MFDs, TM TPR pedals, JetSeat and bass pucks, H640P for VRK, PointCtrl

 

3rd Space Vest project for basic G Seat/G Suit simulation

Link to comment
Share on other sites

  • 2 weeks later...
I feel like dcs world altitudes are kind of wrong, for example, the F2 camera bar that shows your speed, altitude, bearing, AoA, etc. Says (100 Meters) and it feels like you are going at 30/50ish meters.

 

Other example, when you fly at 10000 Meters (30000ft) it doesn't feel like 10000 Meters, feels way lower compared to other sims.

 

Any thought about this?:huh:

 

 

 

The OP is correct that the sim is off.

 

 

I've always thought it was. However, it is incorrect in the opposite way he sees it as incorrect.

 

 

 

The sim tells you that you are flying at a higher altitude than you really are; at least at low altitudes, anyway. This is especially obvious when flying over the ocean in DCS.

 

 

 

I know what the ground and trees look like at 2,000' above sea level but in DCS you have to be at 7,000' for it to look like you are at 2,000'. ..And over the ocean when you look at the waves and it looks like you are 25' above them, DCS tell you you're are still at 200'.

 

 

 

I'm glad the OP brought this up. It should have been brought up before. Maybe it has.


Edited by Cpt Cuckoo

 

 

Link to comment
Share on other sites

The OP is correct that the sim is off.

 

 

I've always thought it was. However, it is incorrect in the opposite way he sees it as incorrect.

 

 

 

The sim tells you that you are flying at a higher altitude than you really are; at least at low altitudes, anyway. This is especially obvious when flying over the ocean in DCS.

 

 

 

I know what the ground and trees look like at 2,000' above sea level but in DCS you have to be at 7,000' for it to look like you are at 2,000'. ..And over the ocean when you look at the waves and it looks like you are 25' above them, DCS tell you you're are still at 200'.

 

 

 

I'm glad the OP brought this up. It should have been brought up before. Maybe it has.

 

 

I feel its exactly this. Its glaring when you switching from a different sim to this one. There is something really wrong with the sense of altitude, depth and earth curvature.

 

 

On that picture earlier, the mountains seen from 40k feet in the DCS picture look to be at the exact same altitude as the cloud cover at 20k in the other picture. And it seems the earth doesn't curve (or does so very gently) in DCS which further takes away from the feeling of depth and altitude.

Link to comment
Share on other sites

Yeah that's what I thought too until I tested it out. You can only see stars in the top 30 degs from zenith. As long as the sun is up, the horizon stays opaque blue regardless of the time of day.

 

The main issue here is that the sky near the horizon is too opaque blue at high altitude. You have to reach 90,000 ft before it starts to look like 45,000 ft IRL.

 

 

DCS at 90,000 ft

qsalD40.jpg

 

Real Life at 45,000 ft

yzDtaAh.jpg

 

 

Your "IRL pic" Is not what you may see IRL with your eyes! DCS Sky color is pretty close to real sky at all levels. The only false sensation of heigh is - i think - due to the lack of peripheral field of vision that your brain will not correlates as speed and so as height. But trust me, even at FL600, sky is not so dark as in your pic. This is due to contrast adaptation of camera: just compare the poor brightness of clouds under direct sun light in your picture...

 

 

Aim high!

Win10-64 / MAG Z-790 Tomahawk Wifi / Intel i7-13700 KF / MSI MAG Coreliquid 360R V2 / MSI RTX-4080 SuprimX / Kingston SK Hynix 64Go DDR5-6400-C32 / 1*Nvme Crucial CT2000P3 2.0Tb / 5*SSD Samsung 860QVO 1Tb / 3*Samsung S27E330 Monitors / HP-Reverb G2 / Track-Ir 5 / Thrustmaster: Warthog Throttle + Warthog Stick + F/A-18 Stick + T.Flight Rudders / Home Cinema LG HT503TH / Home-Cockpit F/A-18C (currently only right console, others being build) / Samsung Galaxy Tab S7+ as a Flypad and Sim control

Link to comment
Share on other sites

Your "IRL pic" Is not what you may see IRL with your eyes! DCS Sky color is pretty close to real sky at all levels. The only false sensation of heigh is - i think - due to the lack of peripheral field of vision that your brain will not correlates as speed and so as height. But trust me, even at FL600, sky is not so dark as in your pic. This is due to contrast adaptation of camera: just compare the poor brightness of clouds under direct sun light in your picture...

 

 

Aim high!

Agreed!!! Using pictures is a very poor way to tell what things will look like from the cockpit.

 

From my amateur aerial photography, without proper lenses and other things, pictures look very different from what you see. And one sacrifice has to be made to get the other thing usually. Examples: to get a picture of even part of the visible horizon, I have to use the panoramic lens on my phone but lose lots of the details that are easier to see. On the flip side, anytime I try to take a picture of a far away object with a standard lens, it cannot be pickup without the same detail. Everytime I try to take a picture of the moon or a city skyline 10 miles away, it looks much smaller than what I perceive with standard lenses. And then there is still the stereoscopic issue...

 

I'm not saying DCS is getting it done right, I'm saying there is, just like cameras, too many variables for me to tell. And even then it's going to change from setup to setup. I feel like I have better perception with my Pimax then I did my Rift S, but the Rift S was better than my 32" monitor. But then I might even say my triple monitor setup was better than the Rift S.

 

But it's all me guessing, even though I'm a 3000 hour piston airplane pilot. A fighter pilot that's flown higher altitudes and in more canopied aircraft could say different than me, probably a helicopter pilot would have a different option too, as would probably an airline/military heavy pilot that potentially averages the most time at higher altitudes. I would best trust a high time fighter pilot and then high time military helicopter pilot to comment on this since that's what we are simulating. Maybe I should get more DCS time in the Yak-52/Christensen because that would be most like what I fly to truly give my opinion of just "feels" right or wrong. But even then, that's probably only going to be valid for fellow Pimax 5k+ people.

 

Sent from my LM-G850 using Tapatalk

I7-9700KF@5ghz, 32GB DDR4 3200, RTX 3090, Pimax 5k+, Virpil T-50CM2 base with Warthog, F/A-18, T-50cm, and VFX grips, Saitek X65F, Saitek Switch Panel, TM Cougar MFDs, TM TPR pedals, JetSeat and bass pucks, H640P for VRK, PointCtrl

 

3rd Space Vest project for basic G Seat/G Suit simulation

Link to comment
Share on other sites

  • 1 year later...

Note that the majority of what you see in the lower pic are agricultural/industrial buildings. These are big. The upper pic seems to be a more residential area. I would agree that in DCS, we seem to have not enough small buildings, at least in Caucasus. 

Link to comment
Share on other sites

  • ED Team

Guys, we dont mind the discussion but keep it vs real live not other games. Thanks.

Also note that the Caucasus is using older/hybrid map tech compared to other maps, there may be some issues seen there not similar to other maps. 

Thanks.

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...