Silver_Dragon Posted February 17, 2016 Share Posted February 17, 2016 Today, I have start to play with the infantry animations on DCS: W 1.5.3., and I think have very interesting possibilities :music_whistling:. Link to comment Share on other sites More sharing options...
BaD CrC Posted February 17, 2016 Share Posted February 17, 2016 Wow. Choppers will enjoy those new animations more than anyone else. Can't wait to see that in game. https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
Red Dragon-DK Posted February 17, 2016 Share Posted February 17, 2016 That's outstand work Silver Dragon. Very awesome animations. Looking forward to see this in DCS world Intel I7 4770K, Evga 1080 FE, win10 64Pro, 32GB ram, TracIR 5, Hotas Warthog, MFD Cougar x2, MFG Crosswind Link to comment Share on other sites More sharing options...
Shez Posted February 18, 2016 Share Posted February 18, 2016 Very cool! Definitely needed. _:Windows 10 64 Bit, I7 3770 3.4Ghz, 16 Gigs Ram, GTX 960, TM Warthog, Track IR 5 w/Pro Clip:_ Link to comment Share on other sites More sharing options...
baltic_dragon Posted February 18, 2016 Share Posted February 18, 2016 Really nice! :) we could use better animations for troops, that's for sure! Link to comment Share on other sites More sharing options...
Sabre-TLA Posted February 19, 2016 Share Posted February 19, 2016 Looks great! Any chance we could get some ground crew to wave the aircraft out of their ramp space? Also an army of folks will be needed for realistic carrier ops. I thinks it's a great start and would love to learn how to do this. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
EasyEB Posted February 19, 2016 Share Posted February 19, 2016 Technically, a Navy of folks will be needed for carrier ops ;) Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 19, 2016 Author Share Posted February 19, 2016 Remember ED work in put the crew into the kutnesov, but i think only as placeholders initialy. Enviado desde mi GT-S7580 mediante Tapatalk 1 Link to comment Share on other sites More sharing options...
Cibit Posted February 19, 2016 Share Posted February 19, 2016 Your a very clever chap keep up the good work:) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
Silver_Dragon Posted February 19, 2016 Author Share Posted February 19, 2016 Ok. I upload the Soldier_RU_00 animations with better resolutions, the bad part has that soldier missing the argument 10 "missing head". That argument I think has necessary to make the compatible with CA or DCS: W Pilot-able function. 46PbzAATv88 I upload a Soldier_RU_03 Sa-16 animation for comparative. yO8WVWLiPyA Link to comment Share on other sites More sharing options...
Looney Posted February 19, 2016 Share Posted February 19, 2016 Great stuff! I love you and want to have your babies, is that possible? [sIGPIC][/sIGPIC] Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo Link to comment Share on other sites More sharing options...
eurofor Posted February 19, 2016 Share Posted February 19, 2016 (...) the bad part has that soldier missing the argument 10 "missing head". That argument I think has necessary to make the compatible with CA or DCS: W Pilot-able function. (...) That's a bit disappointing. But I guess it wouldn't be difficult to add it if they decide to go down that route. Even the possibility would be exciting even if it didn't bring any interesting gameplay. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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