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Old 01-16-2016, 07:31 AM   #101
eekz
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Large enlargement is really bad, as contacts are buggy and visible more the ~50km away...
But will give it a try, probably ED will fix the feature in the future
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Old 01-16-2016, 10:36 AM   #102
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LARGE improved visibility option is set on the server.
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Old 01-17-2016, 01:16 PM   #103
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Hi,
You have something realy wrong on setting.
When I spawn I killed one friendly and myself, no idea why...
I was number next to him.
Blue side and i was 1-4, 363sq.
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Old 01-18-2016, 05:47 AM   #104
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DCS bug
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Old 01-18-2016, 09:50 AM   #105
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Hi eekz,

First of all thank U very much for your server.

I've been there yesterday afternoon and it was funny. Except for ppl voulching continously over my airport.
I would like to give some suggestions, if u permit

- U could put more and deadly AAA to protect airports from voulchers.
- U could put starting bases more far away from each other, so pilot have more time to climb and set up their best tactics. This also would make a little more unpredictable where to find enemy

Thank U for your attention.
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Old 01-18-2016, 10:33 AM   #106
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+1
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Old 01-18-2016, 11:48 AM   #107
Schnarre [Aggro]
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Quote:
Originally Posted by TBear View Post
- U could put starting bases more far away from each other, so pilot have more time to climb and set up their best tactics. This also would make a little more unpredictable where to find enemy

I dont like this Idea/suggestion!

Reasons:
That people are vulching ist NOT a matter of the distance between the airports, more like because the teams are not balanced -> if 7 red start vs 2 blue, the fight is over quick and the "average MP pilot" moves on to an area with more targets -> most likely the enemy airfield.

My 2 cent:
I think you cant do much against vulching except going ahead as a good example and NOT fly over the enemy airbase, and Dont shoot damaged planes who are RTB.

My suggestion(probably not very practical though):
Establish a "Code of Honor"
1.Dont kill disengaged enemies on theire way RTB(Disengaged=lights on for example)
2.Dont engage on Takeoff and Landing
3.Dont gun planes on the ground( in my opinion boms are fine....some said "bombing is a gentlemansport")

The longer the Server runs with those "rules/CoH" the more it will be established within the frequent players ... maybe in 2-3 months we see some Pilots with good reputation and the word spreads that =BS= is a "fair game" server
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There are two types of fighter pilots - those who have, and those who will execute a magnificent break turn towards a bug on the canopy . . . .
www.youtube.com/user/schnarrsonvomdach
www.twitch.tv/schnarre
https://www.facebook.com/pages/Schna...743788?fref=ts
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Old 01-18-2016, 11:51 AM   #108
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Btw .... had a very nice Sortie with tf_t4trouble yesterday on =BS=
If you fly 109s you probably enjoy this
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Quote:
Originally Posted by vikko View Post
There are two types of fighter pilots - those who have, and those who will execute a magnificent break turn towards a bug on the canopy . . . .
www.youtube.com/user/schnarrsonvomdach
www.twitch.tv/schnarre
https://www.facebook.com/pages/Schna...743788?fref=ts
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Old 01-18-2016, 12:50 PM   #109
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Seems that 109s have much much better performances than P51s at least at low altitudes

Btw..U rock Schnarre

Last edited by TBear; 01-18-2016 at 12:53 PM.
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Old 01-21-2016, 09:55 AM   #110
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We're experiencing ISP issues and server is currently not available. Will be back online when the problem is fixed.
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