panda nick Posted March 18, 2019 Share Posted March 18, 2019 (edited) Hi tomcat really takes my holiday!:thumbup::thumbup: Well I found one problem. I don't think so important. It seems that the wing does not become a broken model in the distant model although the wing is broken in the nearby model. This screenshot is at the same time. thanks Edited April 2, 2019 by IronMike Windows 10Pro for Workstation 64bits CPU:intel Xeon W-3275M 28Core56thread DDR4-2666 384GB RAM GPU:Nvidia Quadro RTX8000 SSD:intel 900p SSD:Samsung HHHL3.2TB SSDs×2 Seasonic 1000W PSU |TM Warthog Stick | SLAW DEVICE RUDDER | TM MFD Cougar |TrackIR|PI MAX4K VR Link to comment Share on other sites More sharing options...
panda nick Posted March 18, 2019 Author Share Posted March 18, 2019 (edited) And,when Ejected, pilots have ejected nearby models, but they have not ejected on distant models. Please help them.:cry::cry: Edited March 18, 2019 by panda nick Windows 10Pro for Workstation 64bits CPU:intel Xeon W-3275M 28Core56thread DDR4-2666 384GB RAM GPU:Nvidia Quadro RTX8000 SSD:intel 900p SSD:Samsung HHHL3.2TB SSDs×2 Seasonic 1000W PSU |TM Warthog Stick | SLAW DEVICE RUDDER | TM MFD Cougar |TrackIR|PI MAX4K VR Link to comment Share on other sites More sharing options...
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