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Persian Gulf Kish, Sas Al, Ras Al airports mismatched runway numbers


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Kish International Airport

Airdrome Data says runways 10 and 28

But in-game the runways are 09 and 27

 

Sas Al Nakheel Airport

Airdrome Data says runways 16 and 46

But in-game the runways are 16 and 34

 

Ras Al Khaimah

Airdome Data says runways 17 and 35

But in-game the runways are 16 and 34

 

See Attached photos.

ATC also gives incorrect runway numbers

Kish.thumb.jpeg.3c561ed172444b966de277bae0ccbe65.jpeg

1110564000_RasAl.thumb.jpeg.7cf4f02ad4ff14ec64854be1a79d51d8.jpeg

852231423_SasAl.thumb.jpeg.ff9e9791bb25fe6951f1c6c113bc9bf6.jpeg

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Setup: T.16000M Stick | TWCS Throttle | TFRP Rudder Pedals | Track IR5 |1080p 60Hz Monitor

 

Modules: AV-8B | A-10C | FC3 | F-5E | F-14B | F-16C | FA-18C | MiG-21bis

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  • 3 years later...

Hi.

I'm digging up 3 years old topic. Here is no response or no patching about PG module.
Those airdrome data mismatching still exist in ob 2.8.6 .41363 , today.

I search Google Earth photos about the three airports and ... all in-game runway paint textures are matching to the real world.
Airdrome data (and ATC call) have to be corrected into painted runway directions in my thoughts.

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Modules: A-10C/II, F-5E, F-14A/B, F-15E, F-16C, F/A-18C, AV-8B, FC3, Ka-50-2/3, UH-1H, Mi-8MTV2, SA342, Mi-24P, AH-64D, P-51D
Maps: Nevada, PG, Syria, SA, Sinai, Channel, Normandy2.0      Assets etc.: CA, Sc, WW2AP
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On 7/18/2023 at 11:37 PM, western_JPN said:

 Here is no response or no patching about PG module.
Those airdrome data mismatching still exist in ob 2.8.6 .41363 , today.

Sas Al Nakheel issue was fixed in August 2020.

Ras Al Khaimah and Kish issues are reported internally. I'll bump the reports.

 

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Don't accept indie game testing requests from friends in Discord. Ever.

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