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Old 09-18-2020, 12:00 PM   #271
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Default Fight for Honor 2020




18 September 2020


Dear Fighter Pilots, Partners and Friends,

In association with Mover Media LLC, DCS World Events, and Folds of Honor, we present
the annual Fight for Honor 2020 Dogfight Tournament. This is a wonderful way to give
back by flying in DCS. Register for a chance to win some serious prizes and the
opportunity to be recognised by your peers as the Top Dogs in air-to-air combat in the World.

We would like to share our most recent development progress on DCS: P-47D Thunderbolt.
We have now added the D-30 Early and D-40 variants and continue to make significant
improvements, most notably to the damage model.

We would like to make you aware of recent updates to DCS: F-16C Viper.

Thank you for your passion and support.


Yours sincerely,

Eagle Dynamics Team


Folds of Honor
Fight for Honor 2020



Pick any aircraft and dogfight 1 v 1 (guns only) against other players across the world in
this charity event to support the fallen and their families. DCS pilots will fight for prizes
from Eagle Dynamics, Foxx Mount desk mounts, Blackhog, and Tacview.

Registration is open until the 25th of September.

1st place - Fight with Falco, Tacview advanced license, Foxx Mount Desk Mounts (stick and
throttle), Blackhog B-Explorer Stand-Alone, and a DCS module of your choice.
2nd place - Tacview advanced license, Foxx Mount Desk Mount (stick and throttle), and a
DCS module of your choice.
3rd place - Tacview advanced license and a DCS module of your choice.

Check out the Rules of Engagement and Registration Process



P-47D Thunderbolt
Development Report



We will be introducing two expansions to DCS: P-47D Thunderbolt. The P-47D-30 (Early)
modification will become available; equipped with a Mark 8 gunsight, an earlier version of
the control stick and throttle lever, as well as modified bomb dropping mechanics. From the
exterior, the model is easily distinguishable due to the absence of the fin strake in the upper fuselage.

Our second modification is the P-47D-40 with rocket capabilities. These rockets are the familiar
HVARs and the M8 rockets, both used extensively by the Allies in large numbers during World War II.
The aircraft bombing loadouts have also been expanded.

Coming soon: integration of water methanol injection, improved engine damage modelling, and
compressibility recovery using underwing dive flaps.



F-16C Viper
Updates



Most notably, we are working on the HARM and Maverick missile systems and look forward to sharing
more information with the next 2.5.6 Open Beta update.

Watch DCS: F-16C Viper - AGM-65 Maverick Basics.


Thank you again for your passion and support,

Kind regards,


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Old 09-24-2020, 10:00 PM   #272
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Default Weapon Systems




25 September 2020


Dear Fighter Pilots, Partners and Friends,

We are pleased to announce that the MB-339A is coming to DCS World. This exciting
project comes to us from a group of flight simulation and aerobatics enthusiasts who
saw DCS as the ideal platform to pursue their virtual flights. The MB-339 is an excellent
fighter-trainer, which incidentally is being used by the Italian Air Force cadets.

As DCS: A-10C II Tank Killer prepares for takeoff, we are happy to share our develop-
ment progress on the AGM-65L Laser Maverick, GBU-54 Laser JDAM and APKWS laser-
guided rocket. We are confident that this major upgrade will be an exciting addition to this
iconic and effective weapons system. Check out the Tank Killer introduction and Laser Maverick
video
and how to use GBU-54 Laser JDAM.

The Aircraft Owners & Pilots Association is running their Thunder Over Kutaisi 2020
Livestream Airshow on the 26th of September at 20:00GMT. Watch the trailer.

Thank you for your passion and support,


Yours sincerely,

Eagle Dynamics Team


IndiaFoxtEcho
New third-party developer and module



Following the successful community mod and motivated by customer feedback, the
software house 3rd party developer IndiaFoxtEcho has submitted their MB-339A for
initial evaluation. We are pleased to announce that they have been granted a DCS
World license agreement to bring their project to DCS World as an official product.

The official DCS: MB-339A will include improved cockpit geometry, new textures,
and multiple systems such as;
  • Electric system with battery charge / discharge
  • Bus-bar and circuit breakers
  • Fuel system with fuel dump and fuel unbalance
  • Complete oxygen system including interior cabin pressure
  • Navigation system with GPS / TACAN / ILS and Flight Director
  • Main and emergency hydraulic system with relative hydraulic consumptions
  • Smoke system (for aerobatics)
  • Weapon systems
The module will also receive a damage model, detailed flight manual, and many missions.



A-10C II Tank Killer
Development Update



DCS: A-10 II Tank Killer is currently undergoing a lengthy closed testing period to
ensure accuracy, stability, and a smooth launch. We continue to improve the Helmet
Mounted Cueing System (HMCS) indicators, add more skins and mission content, and
tune flight model changes. We encourage you to get familiar with the new weapon
systems to hit the ground running.

This update is being developed in parallel with the A-10C VR Training Software for
the United States Air Force 355th Wing.



AGM-65L Laser-Maverick
Development Progress



In this video we introduce the primary features of this substantial update and instruct
on the use of the AGM-65L laser-guided Maverick. The Laser-Maverick provides excellent
range and ease-of-use to lock onto a target by using the targeting pod.



GBU-54 LJDAM
Development Progress



The GBU-54 is a 500-pound bomb with options for INS/GPS and laser-homing guidance.
It can be loaded on all 1760 smart racks.

While INS/GPS allows launch-and-leave and the ability to engage through cloud and smoke
cover, the laser-guidance provides increased accuracy and can engage moving targets. It’s
up to you to determine the best guidance based on the engagement.

Watch DCS: A-10C II Tank Killer - GBU-54 Laser-JDAM


AGR-20A APKWS
Development Progress



The Advanced Precision Kill Weapon System (APKWS) is a cost-effective method of engaging
unarmored and lightly armored targets based on pinpoint laser-guidance. Both M-151 high-
explosive and M-282 penetration warhead versions are available with seven rockets per each
LAU-131 rocket pod. With a range of approximately 5 miles, the APKWS offers accurate firepower.

Get a grip on how to use the APKWS with DCS: A-10C II Tank Killer Laser-Guided Rockets


Thank you again for your passion and support,


Kind regards,

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Last edited by Graphics; 09-25-2020 at 12:13 PM.
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Old 10-01-2020, 10:00 PM   #273
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Default A-10C II Tank Killer





2 October 2020


Dear Fighter Pilots, Partners and Friends,

We are pleased to announce that DCS: A-10C II Tank Killer is now airborne. After substantial
internal testing, we are confident the flight model and weapons will surpass your expectations.
The HMCS consists of several sub-systems, in this video, we’ll focus on the Helmet Mounted
Display (HMD) and the Profile Editor: DCS: A-10C II Tank Killer | Helmet Mounted Cueing
System (HMCS).


We would like to share our development progress on DCS: Supercarrier. In Open Beta 2.5.6
we added CVN-75 Harry S. Truman. We are currently finalising the key commands to activate
cut lights and wave off lights from the LSO station. We are also working on new pilot flight suits
and more fluid animations.

A new 12 mission historical campaign based in 1944 is now available for DCS: Fw 190 A-8 Anton.
This campaign includes historically accurate liveries, detailed briefings and mission specific kneeboard
cards and checklists. Complete missions such as patrol, intercept, bomber escort and ground attack.

Thank you for your passion and support.


Yours sincerely,

Eagle Dynamics Team



A-10C II Tank Killer
Released to Open Beta



DCS: A-10C II Tank Killer adds new weapons such as; the Advanced Precision Kill Weapons
System (APKWS), AGM-65L laser-Maverick, and GBU-54 laser-guided JDAM. A completely
remodelled cockpit with options for factory-fresh and weathered textures. The “Scorpion”
Helmet-Mounted Integrated Targeting (HMIT) system used to train the 355th Wing cadets
and the updated external model now set the bar for our future releases.

We have updated the preset key commands for HOTAS hardware to make new users feel
more comfortable learning this in-depth system. The fully interactive Forward Air Controller
(FAC) will also help you find and engage enemy targets, cooperative target engagement has
been taken to a new level.

With the improved ability to command ground forces, the vast number of land, air and sea units
as well as feature-rich cooperative missions and head-to-head multiplayer; We are proud to say
this is the most realistic model ever done for PC simulation.

Pricing Policy
DCS: A-10C II Tank Killer is available now for $79.99. If you own DCS: A-10C Warthog, you can
upgrade to DCS: A-10C II Tank Killer for only $9.99 until the 31st of October 2020. After that,
the upgrade will cost $19.99.

The upgrade option and module are both available on Steam and Eshop now.



A new addition to the renowned A-10C is the Helmet Mounted Cueing System (HMCS). It provides
excellent situational awareness and the ability to cue weapons and sensors by just looking at the
target and setting a designation. Please note that this is not the same helmet implementation as
for the Viper and Hornet systems; it is in many ways far superior.

Watch the last video in the DCS: A-10C II Tank Killer Preview Series:
DCS: A-10C II Tank Killer | Helmet Mounted Cueing System (HMCS).

Learn and fly whilst using the updated Tank Killer Manual.



Supercarrier
Development Progress



We are currently working on the animation engine capabilities. We have added additional animations
to vary operations phases on-board DCS: Supercarrier. A new skeleton that better matches human
anatomy is in progress, this will improve realistic deck crew movement.

We are also working on improving the catapult launch animation for the DCS: F/A-18C Hornet pilot.
The hand models have been corrected whilst we continue to develop Nomex® flight gloves. We are
also using highly detailed 3D scanning technology to better model the pilot for point-of-view experience.
When complete, the CWU-27 / p Flight Suit and the CSU-13 / p Anti-G Suit will be available.



Fw 190 A-8 Horrido!
Campaign by Reflected Simulations



August, 1944. You arrive in Merville-Calonne to take on leadership of 7./JG26 flying Focke Wulf 190A-8s.
Most of the pilots are mere teenagers with only a few flying hours, and your job is to turn them into an
efficient fighting unit under the ever-increasing pressures of the war. The Allies have gained complete air
superiority over the continent, and their ground forces are advancing rapidly through France.

Experience the thrill of attacking large bomber formations head-on and the terror of taking off amid the
bullets of low flying Mustangs. Download DCS: Fw 190 A-8 Horrido! Campaign by Reflected Simulations now.

Thank you again for your passion and support,

Kind regards,

Eagle Dynamics Team

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Last edited by Graphics; 10-01-2020 at 10:47 PM.
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Old 10-08-2020, 10:00 PM   #274
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Default Damage Model



09 October 2020


Dear Fighter Pilots, Partners and Friends,

We are currently working on improving AI logic and in particular Air to Air combat behaviour.
This results in a revised set of combat rules and more human-like outcomes while in offensive
and defensive maneuvers.

The new World War II airframe Damage Model will now take into account more detailed principles
such as: load-bearing elements, their material, control systems, electrical systems, geometric
dimensions and explosive characteristics of various ammunition types.

Raven One is a new DCS World Campaign developed with help from former U.S Navy pilots,
both with over 3,000 career flight hours and numerous overseas deployments.
Download it now on Steam and our Eshop.

Thank you for your passion and support.


Yours sincerely,

Eagle Dynamics Team


Air Combat
New Features



Our improved AI will encompass variable decision making protocols dependent on a continuously
calculated environment in order to enhance fight/disengage/run behaviour. The AI will make
emergency landing decisions on land or water (ditch), it can also react in case of sudden attacks
even if the attacker is not visible. If there is light damage, it will attempt to evade the ‘unseen
attack’ and search for the attacker. When damage is more serious, it will evade and RTB where
and when possible. Potentially the damage can be too high and the only solution is bailing out.



Damage Model
Development Progress



Closed beta testing is now in final stages as we plan to release for public testing at the end of
this month. The new damage model will also be integrated into WWII AI bombers.

Each aircraft has unique hydraulics, pneumatic and electrical systems and materials. As a result,
the predicted damage depends on the type of munition, munition velocity dependent on distance
and location of impact. The internal effects such as engine/radiator damage, coolant or oil tempe-
rature variation, loss of pressure, loss of control or other effects will generate the corresponding
internal and/or external visual effects.

We have deployed this technology to all our World War II fighters, and we trust that the long wait
will be worth it and we hope that it will be to your demanding expectations.

Check our latest In Development screenshots.



Raven One
By Baltic Dragon



This campaign has been developed by our third party partner Baltic Dragon in close cooperation
with two experienced former Hornet pilots: Vincent Aiello, host of the Fighter Pilot Podcast, and
Kevin Miller, author of the Raven One trilogy. Throughout 15 missions and 2200 custom voiceovers;
get into the boots of James ‘Flip’ Wilson of the VFA-64 Ravens squadron and fly memorable sorties
that closely resemble real life procedures and operations.

Thank you again for your passion and support,


Kind regards,

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Old 10-15-2020, 10:00 PM   #275
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Default A-10C Flight Improvements




16 October 2020


Dear Fighter Pilots, Partners and Friends,

Some of you will already have seen the news regarding DCS: A-7E Corsair II currently
under development by our third party friends, FlyingIron Simulations. For those of you
who didn’t catch it, below is some exciting information on the progress being made.
You will notice that the external 3D model shows promising accuracy and realism.

We have recently fine tuned the A-10C flight model characteristics and we have taken
this opportunity of presenting Dima Yo-yo’s A-10C Flight Improvements report for your
consideration. Also please check out the sound enhancements made to the GAU-8/A
Gatling gun, it’s quite something. A-10 GAU-8/A Updated Gun Sounds.

Thank you for your passion and support.


Yours sincerely,

The Eagle Dynamics Team


A-7E Corsair II
Progress


With the core of the fuel system in place, the team’s next focus will be on integrating
cockpit switch functionalities, gauges and displays. Work has also begun on the electrical
system, which powers avionics and sensors. This is highly detailed work and one of the
developers top priorities.

Read the full Flying Iron Sims Development Report.



A-10C
Flight Model



The instantaneous turn rate was tested and improved. It was noticed during this test
that maintaining near-stall AoA was a bit tricky due to buffeting.

We have tuned our buffeting model to match the reference charts and then, the tests
were conducted again in the same conditions. Load factor fluctuations are now gone,
resulting in the ability to maintain near-stall AoA.

Report on A-10C Flight Improvements.



A-10C GAU-8/A
Sound FX



The GAU-8/A “Avenger” 30mm hydraulically driven autocannon has received an
improved set of sound effects to take advantage of better doppler shifting, sound
delay between round impacts, round flight and cannon fire effects. The seven barrel
gatling-style gun is capable of delivering 4,200 rounds per minute, striking fear into
any surrounding enemies.

Brrrrrtttt on!

Check out the new sound A-10 GAU-8/A Updated Gun Sounds.

Flaming Cliffs 2
Soundtrack



We would like to share the Flaming Cliffs 2 soundtrack, which was produced in-house by
Darth Dmitry Baikov, our lead developer specialising in network, content distribution
and the sound engine. This track is now available, check it out.

https://band.link/LockOnFC2

Thank you again for your passion and support,

Kind regards,

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Last edited by BIGNEWY; 10-16-2020 at 02:14 PM.
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