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OpenBeta 2.5.6.55960 often crash


Mercury_1965

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Hi, you seem to have an issue between DCS and your graphics card (DXGI_ERROR_DEVICE_REMOVED). It can be due to overclocking or sometimes to a misplacement of the gfx card in its slot. Do you have an overclocked GPU or an overlocked RAM?

 

You also appear to have a very small pagefile (less than 5 GB). You should try customizing Winfows pagefile, 16 GB min, 32 GB max.

 

2020-10-08 01:35:44.162 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 0 71 squares

2020-10-08 01:35:44.163 INFO EDTERRAINGRAPHICS41: surface5 gc() LOD 1 71 squares

2020-10-08 01:35:44.163 INFO EDTERRAINGRAPHICS41: surface5 gc() 3.553500 ms

2020-10-08 01:35:45.808 INFO TACVIEW.DLL: Recording flight data in [C:\Users\gmv\Documents\Tacview\Tacview-20201008-033546-DCS-AMVI-DCS-Preselezione.zip.acmi]

2020-10-08 01:45:39.127 INFO TACVIEW.DLL: During the last 600.0s an average of 0 units objects and 0 ballistic objects have been active per frame

2020-10-08 01:45:39.127 INFO TACVIEW.DLL: The average frame rate of 57.3fps would have been 57.6fps if the flight data recorder was disabled

2020-10-08 01:45:39.127 INFO TACVIEW.DLL: DCS World simulation is taking 99.4% of CPU

2020-10-08 01:45:39.127 INFO TACVIEW.DLL: DCS GetWorldObjects is taking 0.2% of CPU

2020-10-08 01:45:39.127 INFO TACVIEW.DLL: Tacview recorder is taking 0.5% of CPU

2020-10-08 01:52:12.389 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0006

2020-10-08 01:52:12.511 WARNING LOG: 18 duplicate message(s) skipped.

2020-10-08 01:52:12.511 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

2020-10-08 01:52:12.511 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:379

2020-10-08 01:52:12.511 ERROR DX11BACKEND: failed to create const buffer. Reason: DXGI_ERROR_DEVICE_REMOVED

2020-10-08 01:52:12.511 INFO EDCORE: try to write dump information

2020-10-08 01:52:12.513 INFO EDCORE: # -------------- 20201008-015212 --------------

2020-10-08 01:52:12.514 INFO EDCORE: DCS/2.5.6.55960 (x86_64; Windows NT 10.0.19041)

2020-10-08 01:52:12.516 INFO EDCORE: C:\WINDOWS\SYSTEM32\d3d11.dll

2020-10-08 01:52:12.517 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 96C19890 00:00000000

2020-10-08 01:52:12.519 INFO EDCORE: SymInit: Symbol-SearchPath: '.;C:\Program Files\Eagle Dynamics\DCS World OpenBeta;C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'gmv'

2020-10-08 01:52:12.521 INFO EDCORE: OS-Version: 10.0.19041 () 0x100-0x1

2020-10-08 01:52:12.926 INFO EDCORE: 0x0000000000129890 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0x10200

2020-10-08 01:52:12.927 INFO EDCORE: 0x000000000000ACC9 (dx11backend): RenderAPI::DX11Renderer::useTesselatorStage + 0x4BB9

2020-10-08 01:52:12.927 INFO EDCORE: 0x000000000006A667 (Effects2): ed::Random::genInt + 0x391F7

2020-10-08 01:52:12.927 INFO EDCORE: 0x00000000000625CB (Effects2): ed::Random::genInt + 0x3115B

2020-10-08 01:52:12.927 INFO EDCORE: 0x000000000002E29A (Effects2): Effects::OParticleSystem::~OParticleSystem + 0x10A

2020-10-08 01:52:12.927 INFO EDCORE: 0x000000000002EBF1 (Effects2): Effects::OParticleSystem::init + 0x281

2020-10-08 01:52:12.927 INFO EDCORE: 0x0000000000049E49 (Effects): Effects::GraphicEffect_Impl::undock + 0x147F9

2020-10-08 01:52:12.928 INFO EDCORE: 0x0000000000033320 (Effects): Effects::release_effects + 0x2AA0

2020-10-08 01:52:12.928 INFO EDCORE: 0x0000000000033566 (Effects): Effects::release_effects + 0x2CE6

2020-10-08 01:52:12.928 INFO EDCORE: 0x00000000003C545A (DCS): CoreUtils::TempFilesManager::operator= + 0x5782A

2020-10-08 01:52:12.928 INFO EDCORE: 0x00000000003F0DE5 (DCS): CoreUtils::TempFilesManager::operator= + 0x831B5

2020-10-08 01:52:12.929 INFO EDCORE: 0x00000000003FD55A (DCS): CoreUtils::TempFilesManager::operator= + 0x8F92A

2020-10-08 01:52:12.929 INFO EDCORE: 0x00000000006749C5 (DCS): CoreUtils::TempFilesManager::operator= + 0x306D95

2020-10-08 01:52:12.929 INFO EDCORE: 0x000000000002F268 (FMBase): EagleFM::EffectManager::dequeue + 0x38

2020-10-08 01:52:12.929 INFO EDCORE: 0x000000000067C459 (DCS): CoreUtils::TempFilesManager::operator= + 0x30E829

2020-10-08 01:52:12.930 INFO EDCORE: 0x000000000050C357 (DCS): CoreUtils::TempFilesManager::operator= + 0x19E727

2020-10-08 01:52:12.930 INFO EDCORE: 0x0000000000510306 (DCS): CoreUtils::TempFilesManager::operator= + 0x1A26D6

2020-10-08 01:52:12.930 INFO EDCORE: 0x0000000000003B94 (World): wSimTrace::CommandsTraceDiscreteIsOn + 0x504

2020-10-08 01:52:12.930 INFO EDCORE: 0x000000000000403D (World): wSimCalendar::DoActionsUntil + 0x1FD

2020-10-08 01:52:12.930 INFO EDCORE: 0x0000000000711B7F (DCS): CoreUtils::TempFilesManager::operator= + 0x3A3F4F

2020-10-08 01:52:12.931 INFO EDCORE: 0x00000000007243D3 (DCS): CoreUtils::TempFilesManager::operator= + 0x3B67A3

2020-10-08 01:52:12.931 INFO EDCORE: 0x00000000006F6604 (DCS): CoreUtils::TempFilesManager::operator= + 0x3889D4

2020-10-08 01:52:12.931 INFO EDCORE: 0x00000000006F69C9 (DCS): CoreUtils::TempFilesManager::operator= + 0x388D99

2020-10-08 01:52:12.931 INFO EDCORE: 0x00000000016E8CEB (DCS): AmdPowerXpressRequestHighPerformance + 0xB1ACE7

2020-10-08 01:52:12.931 INFO EDCORE: 0x00000000008E261E (DCS): CoreUtils::TempFilesManager::operator= + 0x5749EE

2020-10-08 01:52:12.932 INFO EDCORE: 0x0000000000016FD4 (KERNEL32): BaseThreadInitThunk + 0x14

2020-10-08 01:52:12.932 INFO EDCORE: 0x000000000004CEC1 (ntdll): RtlUserThreadStart + 0x21

2020-10-08 01:52:13.050 INFO EDCORE: Minidump created.

Don't accept indie game testing requests from friends in Discord. Ever.

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Hi Flappie,

I increased the page file to 16GB.

My graphic card is AMD Radeon RX 5700 XT (8GB) I use the las Adrenalin (Radeon software) setting tuning in Automatic -Default mode VRam clock speed is 200Mhz in quiet mode when DCS is running the clock speed increase to 1.750Mhz the max frequency is 1.900Mhz.

 

 

 

I will check anyway the graphic card slot.

Thanks

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OK. Adrenalin overclocks your GPU then (base clock is 1605 MHz). If you keep having these crashes despite a 16 GB pagefile and after checking out the slot, please try disabling the Adrenalin automatic overclocking function. DCS is not always keen on overclocking.

 

Let us know how your PC is doing.

Don't accept indie game testing requests from friends in Discord. Ever.

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Hi Flappie,

now I'm like this:

- page file 16GB (I can go to 32GB it's better ?)

- Adrenalin in Autotuning "Default" so no extra Overclock GPU neither Overclock VRAM

 

DCS is running on 4K monitor at 30FPS I enclose the graph setting, if uou have any suggestion to speed a bit ..

 

I tried some mission and all is right .. apparently.

 

I will try soon the exaclty mission where DCS cashed and I will

update you.

Settings.thumb.png.b0cad92332dbecc0076ee3cccb9c0a26.png

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Glad your DCS hasn't crashed yet. smile.gif

 

My W10 automatically gives a 32GB pagefile whenever I start DCS. This is probably done so because I have 32GB of RAM, ans this seems perfectly logical. Yet I see Windows acting differently to many users and I have no clue why. Often, W10 only lend 4 or 5 GB of pagefile, which seems to piss DCS quite a lot.

 

So yes, you can raise your pagefile min size to 32GB minimum (example: min size = 32GB, max size = 32 GB) as long as the SSD containing your pagefile has enough free space.

 

 

Until Syria came out, I wouldn't need to optimize my DCS much, because I play at 1920x1200px with a 1080Ti and 32GB of RAM. But now is the time for me to tweak things a little bit, since my FPS drop severely over Syria.

 

My 50 cent:

 

1/ You have a 4K resolution, which is very precise for the human eye: disable useless GPU post-processing like FXAA, Gamma correction, AA transparency, SSAA, SSLR...

 

2/ Set your graphics driver to maximize power (instead of optimizing power) and see if you get better FPS.

 

3/ Read this guide (even if it's a bit old now) if you want to tune DCS graphical options. Try and see if Motion Blur OFF and/or Shadows MEDIUM give you better FPS.

Don't accept indie game testing requests from friends in Discord. Ever.

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  • 2 weeks later...

OK. How often do you get stutters? Like one episode every 3 minutes, or only when you're looking at things on the ground? Are there many ground units in your missions? In solo or mulriplayer?

Don't accept indie game testing requests from friends in Discord. Ever.

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I thought it would be there because your log shows you have W10 update 2004, which has introduced this new feature. And I see your PC has a recent AMD driver.

 

Have you already tried emptying both your FXO and Metashaders2 folders, so DCS can renew them? If not, give it a try please.

 

C:\Users\your_name\Saved Games\DCS\fxo

C:\Users\your_name\Saved Games\DCS\metashaders2

 

If the issue persists, please attach a screenshot of your AMD graphics settings.

Don't accept indie game testing requests from friends in Discord. Ever.

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Also I discovered that surface format optimisation should be off. It lowers fps without any visible improvements on my system.

=WRAG=345

R7 5800X @ 4,8 GHz; DDR4 32Gb RAM (+32Gb swap); Radeon RX 6800 16Gb; 3840x2160; Win10-64

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