Swany Posted July 1, 2018 Share Posted July 1, 2018 How would you go about getting a ship to follow the Stennis? Or any other ship for that fact? I know it's been brought up, but I can't find anything on how to build something like a carrier group? Build the carrier, set it's way points, then toss in 4 or 5 other ships that just follow it around. I know you could just add way points and set the ship speeds the same, but after time, as the ships turn, the others would fall away or get ahead (depending on if they were on the inside or outside of turns) B. "Swany" Swanberg Gigabyte Designare, Intel i9 9900KF (3.6, OC'd to 5.0) 32GB Patriot Viper Steel (black, non-RGB) OS installed on a Samsung Evo 970 1TB SSD DCS installed on a Samsun Evo 860 1TB SSD EVGA 2080Ti 11GB EVGA Supernova 720p 750w PS 3 Dell S2716DG monitors in Surround mode (7680x1440) Oculus Rift S VR Thrustmaster Warthog Throttle and Stick Thrusmaster Rudder Pedals assorted button boxes/Arduino boards All drivers always kept up to date (30 days old, max) Link to comment Share on other sites More sharing options...
S D Posted July 1, 2018 Share Posted July 1, 2018 (edited) Just use the group itself, add multiple ships to the group then change the ship type to suit, arrange the ships into a formation and off you go. Here is an example using the standard method with waypoints and a moose version. Both have their pro and cons... I would recommend the waypoint version if your doing a simple mission with a shortish run time.FLEETMOVE.miz Edited July 1, 2018 by Shadow.D. Link to comment Share on other sites More sharing options...
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