NRG-Vampire Posted March 3, 2014 Share Posted March 3, 2014 (edited) i cannot run latest modelviewer v.84747: renderer.dll is missing :cry: v.84635 is the same and i think all the latest 225 MB versions (v. 84561 and above) do you have that dll file ? Edited March 3, 2014 by NRG-Vampire Link to comment Share on other sites More sharing options...
-Rudel- Posted March 3, 2014 Share Posted March 3, 2014 I would like to know why the mirror shader works in the model viewer. but in game this shader IS broken. nearing 2 years now in that broken state with no attention what so ever from any developer............... it once worked very well you know. Welcome back Ali :lol: https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD Link to comment Share on other sites More sharing options...
Ali Fish Posted March 3, 2014 Share Posted March 3, 2014 (edited) hi Rudel, thanks. lol "me again" ! Our Patriots jets are black and the reflections work fine. I remember a time when they didn't. Don't know how but redoing the specs somehow fixed it. And hi blaze, what might you mean there Blaze? I mean what can i do or try. maybe dxt file type possibly? any suggestions are welcomed, please throw them at me haha. lets not forget this bug exists for ED`s products too. not that I would expect them to fix it.(they said no more updates at one time) Edited March 3, 2014 by Ali Fish [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
SkateZilla Posted March 3, 2014 Share Posted March 3, 2014 (edited) The ModelViewer has a Fixed Environment??, which is why the reflection of the ground, tree's etc show up clear.? the F-100 Looks good when the camera is angled to see the sunlight, the sky reflects very well, etc. when flying level, the bottom part of the jet does appear like the P_51D, just not as bad. IMHO, the Fade from Reflective Blue (from the sky), to Dull White feels like a Shadow Shader issue, as the bottom part of the plane with sun directly overhead should be more dark/greyed as it would be shadowed with the sun overhead. Basically from what i've seen of the P-51 and some other Aircraft, Upwards facing Polygons have a nice blue reflection of the Sky, Side facing and downwards facing polygons have the dull white fade. Almost like the TERRAIN Reflection is missing from the In Game Engine. Which kinda seems like the answer, as I dont recall seeing Trees or ground on the polished metal when I taxi in the -51, -100 or other aircraft that have metallic liveries./ Edited March 3, 2014 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Ali Fish Posted March 3, 2014 Share Posted March 3, 2014 (edited) good explanation. regards the lack of terrain texture there is something else going on with it alongside this it is not just that. Also this opaque white effect also occurs within some environmental scenes over waterscape and around the horizon, it is a major fundamental flaw as far as I see it. :( The ModelViewer has a Fixed Environment??, which is why the reflection of the ground, tree's etc show up clear.? the F-100 Looks good when the camera is angled to see the sunlight, the sky reflects very well, etc. when flying level, the bottom part of the jet does appear like the P_51D, just not as bad. IMHO, the Fade from Reflective Blue (from the sky), to Dull White feels like a Shadow Shader issue, as the bottom part of the plane with sun directly overhead should be more dark/greyed as it would be shadowed with the sun overhead. Basically from what i've seen of the P-51 and some other Aircraft, Upwards facing Polygons have a nice blue reflection of the Sky, Side facing and downwards facing polygons have the dull white fade. Almost like the TERRAIN Reflection is missing from the In Game Engine. Edited March 3, 2014 by Ali Fish [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
SkateZilla Posted March 3, 2014 Share Posted March 3, 2014 good explanation. regards the lack of terrain texture there is something else going on with it alongside this it is not just that. Also this opaque white effect also occurs within some environmental scenes over waterscape and around the horizon, it is a major fundamental flaw as far as I see it. :( Water is part of the terrain. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
Ali Fish Posted March 3, 2014 Share Posted March 3, 2014 (edited) Water is part of the terrain. I don't know how to respond to that skatezilla, besides already knowing that water is part of the terrain which forms the overall scenery lol. Its not like its directly related. ie what I can see on land is what I see in the reflection, that I could understand completely. Edited March 3, 2014 by Ali Fish [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Lilkiki Posted March 3, 2014 Share Posted March 3, 2014 i cannot run latest modelviewer v.84747: renderer.dll is missing :cry: v.84635 is the same and i think all the latest 225 MB versions (v. 84561 and above) do you have that dll file ? Same here :( [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
joey45 Posted March 3, 2014 Share Posted March 3, 2014 and here too... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
luckybob9 Posted March 6, 2014 Author Share Posted March 6, 2014 i cannot run latest modelviewer v.84747: renderer.dll is missing :cry: v.84635 is the same and i think all the latest 225 MB versions (v. 84561 and above) do you have that dll file ? Will be corrected shortly Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
SkateZilla Posted March 6, 2014 Share Posted March 6, 2014 what's the up side to updating my EDMViewer every other day again? Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
luckybob9 Posted March 6, 2014 Author Share Posted March 6, 2014 what's the up side to updating my EDMViewer every other day again? For regular people, aside from trying to figure out future things, dunno. I usually just match mine to release versions. If people are third party developers, it makes sense to match to the development builds since that is what you are developing for. Nevada map contributer EDM Modeling tools FAQ: http://forums.eagle.ru/showpost.php?p=1418067&postcount=1 Seo libh a chairde is chanadh liom. Líonaigí'n oíche le greann is le spórt. Seo sláinte na gcarad atá imithe uainn. Mar cheo an tsléibhe uaine, iad imithe go deo Link to comment Share on other sites More sharing options...
joey45 Posted March 6, 2014 Share Posted March 6, 2014 And now we know.... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
-Rudel- Posted March 6, 2014 Share Posted March 6, 2014 And from a developer side, I haven't seen much change since 1.2.6 https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD Link to comment Share on other sites More sharing options...
KewinSawicki Posted March 7, 2014 Share Posted March 7, 2014 My liveries dialog is not showing up. When I run the model viewer it's checked from the start then when i try and open a new livery it doesn't work. Just doesn't show up. How can I fix this ? 'Fear the strike' Link to comment Share on other sites More sharing options...
joey45 Posted March 9, 2014 Share Posted March 9, 2014 ModelViewer #85132 has enlight.dll missing. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
joey45 Posted March 9, 2014 Share Posted March 9, 2014 What is the working MV version cos I've tried about 5 and they are all duff. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
-Rudel- Posted March 12, 2014 Share Posted March 12, 2014 I just used 85179 with no issues..... However, I just started noticing that our external model might be exporting becoming shorter, or my separate rail launcher is becoming longer. The following pics show how the mounts line p perfectly. But they do not in game. Notice the rear mount? I tried xForms, and ensured my units are set up in metric; not really sure what's going on. Any thoughts? https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD Link to comment Share on other sites More sharing options...
SkateZilla Posted March 12, 2014 Share Posted March 12, 2014 is it connected or linked to a Point Helper? Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs Link to comment Share on other sites More sharing options...
-Rudel- Posted March 12, 2014 Share Posted March 12, 2014 is it connected or linked to a Point Helper? The launcher is actually. After my last post, DGambo told me about scaled Connector and Dummies. Beczl resized the model a long time ago, and must have resized them too. What a pain replacing them all. :crazy: This issue should be added to the first post. :book: https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD Link to comment Share on other sites More sharing options...
NRG-Vampire Posted March 12, 2014 Share Posted March 12, 2014 (edited) I just used 85179 with no issues..... good to you, so please send us the missing FMBase.dll and Weather.dll files :cry: 85179 MV needs those files earlier missing renderer.dll is already in the bin/main folder but there are more missing dll files - what's happening there with these newer modelviewers ? Edited March 12, 2014 by NRG-Vampire Link to comment Share on other sites More sharing options...
-Rudel- Posted March 12, 2014 Share Posted March 12, 2014 I don't see those files in my MV install folder https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD Link to comment Share on other sites More sharing options...
NRG-Vampire Posted March 12, 2014 Share Posted March 12, 2014 (edited) I don't see those files in my MV install folder this is the problem, ok i know you are a 3rd party and maybe you know some trick, so can you tell us where do you install the MV, to your latest non public test sim folder ? - in this case MV starts to use those dll files i think - or to the seperate/standalone MV folder ? hopefully that"s not a secret info :helpsmilie: by the way, Transport.dll is missing/needed too looks MV wants to use many missing dll files from the sim bin folder - those missing dll files were not installed with the MV :( so we always got something what is nothing - nothing useful because MV is not running :( Edited March 12, 2014 by NRG-Vampire Link to comment Share on other sites More sharing options...
-Rudel- Posted March 12, 2014 Share Posted March 12, 2014 I install it as a sstand alone in the x64 Programs folder C:\Program Files\edModelViewer https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD Link to comment Share on other sites More sharing options...
NRG-Vampire Posted March 12, 2014 Share Posted March 12, 2014 (edited) I install it as a sstand alone in the x64 Programs folder C:\Program Files\edModelViewer same as me ok, thanks for the info now im just curious how will other (non 3rd party) guys run the MV i think they will got the same missing dll problem - we will see later Joey ? AliFish ? looks Flight.dll missing/wanted as well Edited March 12, 2014 by NRG-Vampire Flight.dll Link to comment Share on other sites More sharing options...
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