[REPORTED] Cockpit/Windscreen Bar - Page 11 - ED Forums


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Old 07-16-2019, 08:56 AM   #101
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Join Date: May 2018
Posts: 33

Originally Posted by Ala13_ManOWar View Post
Refraction is real, but too taxing performances wise. Though, since rain drops do have sort of refraction I would like to see how taxing it is actually.

Exactly. Displacement (the raindrop effect) is another cheat for refraction and they don't have any philosophical problem including that in the sim. We're not building Focke Wulfs here, we're simulating what they look like. (And sound like and behave like, but none of those are affected in any way by the 3D models.) We're free to fudge the model in any way that helps it look closer to reality, and reducing the thickness of the windscreen frames, particularly the side and bottom, would look a lot closer to reality than what we have now. On the *interior cockpit model only*, of course.

Last edited by SMH; 07-16-2019 at 09:00 AM.
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