SnapRoll Posted November 2, 2018 Share Posted November 2, 2018 Hi Does anyone know how to get the rest of the total 8 Mustangs into the air in Mission 6? My wingman crashes on takeoff and the rest just stays on the ground. This is probably connected to the wingman-crash-on-takeoff problem but maybe somebody figured out a way to get the rest of the flight in the air. Cheers PC Specs: Win10, 7800X3D, 64GB DDR5CL30@6000Mhz, ASUS ROG STRIX X670E-F, MSI RTX 4090 Suprim X, 2x Samsung 990 Pro 2TB, LG OLED42C2, Pico 4 Flight Sim Gear: VPC MongoosT-50CM2 Grip with WarBRD Base and 6cm extension, VPC MongoosT-50CM3 Throttle, VPC SharKa-50 Collective Grip with Rotor TCS Plus Base, BRD-F1 Rudders(Su-35), 3x8"LCD 1024x768 with TM-MFDs, DIY dashboard with 60 buttons and 8 axis MMJOY2, POV-HAT(no TrackIR) Aircraft: F/A-18C, F-16C, F-14, F-5E, Mig-21bis, Mig-15bis, AH-64D, Mi-24P, Mi-8MTV2, Black Shark 2 & 3, Uh-1H, FC3, SpitfireLFMkIX, P-51D, I-16, Mosquito FB VI, Bf109K-4 Terrains: NTTR, Normandy, Persian Gulf, Syria, Channel, Sinai Tech: WWII Assets Pack, Supercarrier Link to comment Share on other sites More sharing options...
ditchxx Posted November 4, 2018 Share Posted November 4, 2018 I'm also having this issue on mission 11. 3 of 8 birds takeoff, sometimes 4 but no 2nd element aircraft. They sit on the ground idling until I return. Mission 10, 4-5 wingmen crash on takeoff. Link to comment Share on other sites More sharing options...
Bunyap Posted November 6, 2018 Share Posted November 6, 2018 Yes, thanks for the report. I have been working directly with ED to resolve this and engaged directly with the producer in charge of QA today. It should have the appropriate priority now and be back to normal soon. Link to comment Share on other sites More sharing options...
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