ScEBlack1 Posted February 6, 2010 Share Posted February 6, 2010 It seems that when I use this mod I have no RWR lights? any ideas on how to fix this? Link to comment Share on other sites More sharing options...
ScEBlack1 Posted February 6, 2010 Author Share Posted February 6, 2010 Sorry, the lights are there, it's just does not seem to work. Link to comment Share on other sites More sharing options...
Eddie Posted February 6, 2010 Share Posted February 6, 2010 You have no RWR lights because you have no RWR to start with ;) Now I've got that out of the way, can you describe your issue in a bit more detail. And I assume you mean LWR :D. Spoiler Intel 13900K (5Ghz), 64Gb 6400Mhz, MSi RTX 3090, Schiit Modi/Magi DAC/AMP, ASUS PG43UQ, Hotas Warthog, RealSimulator FSSB3, 2x TM MFDs + DCS MFDs, MFG Crosswinds, Elgato Steamdeck XL Link to comment Share on other sites More sharing options...
ScEBlack1 Posted February 7, 2010 Author Share Posted February 7, 2010 (edited) sorry my bad (too much LockOn) yes the LWR. is there anyone else with this problem, or do I need to add a file or something? Edited February 7, 2010 by =ScE=Black1 Link to comment Share on other sites More sharing options...
Eddie Posted February 7, 2010 Share Posted February 7, 2010 What do you mean by they don't work? Have you turned the system on? Are you actually being attacked by a weapon system that is using laser guidance/range finding? We need a bit more information other than it doesn't work dude. I've not had, nor have I heard of anyone else having any issues at all with the Shark-pit 2.0 mod. Spoiler Intel 13900K (5Ghz), 64Gb 6400Mhz, MSi RTX 3090, Schiit Modi/Magi DAC/AMP, ASUS PG43UQ, Hotas Warthog, RealSimulator FSSB3, 2x TM MFDs + DCS MFDs, MFG Crosswinds, Elgato Steamdeck XL Link to comment Share on other sites More sharing options...
ScEBlack1 Posted February 7, 2010 Author Share Posted February 7, 2010 "What do you mean by they don't work? Have you turned the system on? Are you actually being attacked by a weapon system that is using laser guidance/range finding?" yes LWR is on (green light behind and right of pilot) flying straight into trouble with giuded roockets at me and nothing? Link to comment Share on other sites More sharing options...
Eddie Posted February 8, 2010 Share Posted February 8, 2010 What type of "guided rockets"? Not all threat systems use a laser range finder or designator (in fact fewer do than don't), so obviously the LWR will give no warning at all for threats that don't lase you before engaging. Also, are you getting audio/text warnings on the EKRAN? If not then it sounds like your not being shot at by something that does not employ a laser ranging system. Do a quick test, put an Avenger or Abrams and a Ka-50 in the mission editor, hit fly and then head straight towards them. See if you get a warning then. Spoiler Intel 13900K (5Ghz), 64Gb 6400Mhz, MSi RTX 3090, Schiit Modi/Magi DAC/AMP, ASUS PG43UQ, Hotas Warthog, RealSimulator FSSB3, 2x TM MFDs + DCS MFDs, MFG Crosswinds, Elgato Steamdeck XL Link to comment Share on other sites More sharing options...
ScEBlack1 Posted February 8, 2010 Author Share Posted February 8, 2010 "Also, are you getting audio/text warnings on the EKRAN? If not then it sounds like your not being shot at by something that does not employ a laser ranging system." My bad (stupidity actually) I was not being shot by LR system, thank you Eddie I appreciate your guidance. Link to comment Share on other sites More sharing options...
Woots Posted February 8, 2010 Share Posted February 8, 2010 Will sharkpit work w/Russian fonts? http://forums.eagle.ru/showpost.php?p=833245&postcount=54 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
STP Dragon Posted February 9, 2010 Share Posted February 9, 2010 (edited) Yes... BUT... I don't know if the Sharkpit-Mod is working correct after the Patch 1.0.1 There was a change in the game and I don't know if this is fixed in the mod. If you want to have a working mod use my version of the sharkpit: http://forums.eagle.ru/showthread.php?t=44297 There is also a little sign on the right backside panel for the UGM B switch. (Done by myselfe) Edited February 9, 2010 by =STP= Dragon Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK Link to comment Share on other sites More sharing options...
DanKurt Posted February 11, 2010 Share Posted February 11, 2010 Really like the mod dragon but I hate the dirty windows effects, is there a way of omitting this part of your mod? Link to comment Share on other sites More sharing options...
STP Dragon Posted February 13, 2010 Share Posted February 13, 2010 Yes: http://forums.eagle.ru/showthread.php?p=835924#post835924 Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK Link to comment Share on other sites More sharing options...
DanKurt Posted February 13, 2010 Share Posted February 13, 2010 Cheers Dragon that worked a treat.:thumbup: Link to comment Share on other sites More sharing options...
STP Dragon Posted February 13, 2010 Share Posted February 13, 2010 welcome Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK Link to comment Share on other sites More sharing options...
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