Rolds Posted July 30, 2019 Share Posted July 30, 2019 The track file is 17mb and therefore too large to upload so I'm left just describing it. I believe the player was set up to T/R with the tacan when he left but can't ask him right now. At that points the Stennis which was boardcasting tacan and ICLS stopped broadcasting both (I was receiving both on final approach when both went down at the same time as the other player left the server. Played today on 2.5.5.33552 Link to comment Share on other sites More sharing options...
Pikey Posted July 31, 2019 Share Posted July 31, 2019 I've known the symptom for many months, but not the exact cause, TACAN generally goes wonky after some time in MP. Keep your eyes open if it stays true to always breaking after a player leaves. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Pâte Posted October 3, 2019 Share Posted October 3, 2019 (edited) UP of this post. TACAN on the Stennis still stop transmitting after some time in MP. Which is fairly boring for CASE I, II, III pattern. Any news from ED ??? :huh: Edited October 3, 2019 by Pâte [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted October 3, 2019 ED Team Share Posted October 3, 2019 Hi, we have a tacan bug where it stops broadcasting after while. it is reported but I can not give a timeline on a fix sorry. Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
JamesRothwell Posted October 3, 2019 Share Posted October 3, 2019 It's not related to a player disconnecting is it? Link to comment Share on other sites More sharing options...
Pâte Posted October 4, 2019 Share Posted October 4, 2019 It's not related to a player disconnecting is it? Indeed. Looks more like a very random thing, or stop working after a time. I up this topic to avoid creating another one on the 'same' topic. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Dutch Baron Posted October 14, 2019 Share Posted October 14, 2019 Hello, Is there a way to get the dev team to prioritize this issue? I know there are lots and lots of things to do for ED devs, but this issue is not only an immersion breaker. With lots of squadrons worldwide simulating realistic sorties, this TACAN and ICLS issue is a complete mission breaker. In our team we have 25 pilots flying only from/to carriers, for realism sake we have no F10 map visible. So when we go out on a looong mission deep in enemy territory, we come back for our briefed Signal Charlie time only to find out we have no TACAN signal or ICLS, which means we can't find the ship. Combined with the fact we need to spawn 7 carriers in order to have all pilots spawn without massive explosions on the deck, trying to find that 1 carrier that we actually can use for landing with all pilots, proves to be major issue and it's totally breaking the realism factor. Would it be possible for BigNewy to address this to ED? I'm sure numerous pilots and teams worldwide would be extremely grateful! Thank you for reading and hopefully replying. http://www.TAWDCS.org ### JOINT TASK FORCE JTF-88 ### https://tawdcs.org/battalion/88th/ ### PC: i9 - 32Gb RAM - GTX 1080Ti - TM Warthog Stick and Throttle - MFG Crosswind Black - TrackIR5 - Buddy Fox UFC Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted October 14, 2019 ED Team Share Posted October 14, 2019 (edited) Hello, Is there a way to get the dev team to prioritize this issue? I know there are lots and lots of things to do for ED devs, but this issue is not only an immersion breaker. With lots of squadrons worldwide simulating realistic sorties, this TACAN and ICLS issue is a complete mission breaker. In our team we have 25 pilots flying only from/to carriers, for realism sake we have no F10 map visible. So when we go out on a looong mission deep in enemy territory, we come back for our briefed Signal Charlie time only to find out we have no TACAN signal or ICLS, which means we can't find the ship. Combined with the fact we need to spawn 7 carriers in order to have all pilots spawn without massive explosions on the deck, trying to find that 1 carrier that we actually can use for landing with all pilots, proves to be major issue and it's totally breaking the realism factor. Would it be possible for BigNewy to address this to ED? I'm sure numerous pilots and teams worldwide would be extremely grateful! Thank you for reading and hopefully replying. Hi as mentioned I have reported this to the team, and it has been set an appropriate priority but I can not say when this issue will be addressed sorry. I will ask the team but can not promise anything thanks Edited October 14, 2019 by BIGNEWY Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Dutch Baron Posted October 14, 2019 Share Posted October 14, 2019 Hi BigNewy, I appreciate your answer and effort to try and get this issue solved. http://www.TAWDCS.org ### JOINT TASK FORCE JTF-88 ### https://tawdcs.org/battalion/88th/ ### PC: i9 - 32Gb RAM - GTX 1080Ti - TM Warthog Stick and Throttle - MFG Crosswind Black - TrackIR5 - Buddy Fox UFC Link to comment Share on other sites More sharing options...
Knock-Knock Posted October 14, 2019 Share Posted October 14, 2019 Is the 'tacan stops broadcasting' and 'just switch your tacan reciever off/on again when it does', the same bug? Ive run into a stopped tacan many times, but just cycle my receiver off/on, and I receive again. I have yet to run into a tacan that I cant receive though, like not being able to pick up Stennis for example - even in MP (coop stuff). - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted October 14, 2019 ED Team Share Posted October 14, 2019 Is the 'tacan stops broadcasting' and 'just switch your tacan reciever off/on again when it does', the same bug? Ive run into a stopped tacan many times, but just cycle my receiver off/on, and I receive again. I have yet to run into a tacan that I cant receive though, like not being able to pick up Stennis for example - even in MP (coop stuff). I believe this issue is related to the TACAN range issue, it also stops broadcasting after a long period. It is difficult to reproduce but I have reported it to the team. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Eviscerador Posted November 4, 2019 Share Posted November 4, 2019 For anyone interested, a workaround is to set a switched condition with flags so the TACAN is activated periodically every "x" minutes (I set it to 5 mins) When you are flying you won't notice anything but the slightest of glitches on the TACAN signal when it activates again. Better than not having it for sure. Same can be done with FM and AM radio beacons and ICLS. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
wrl11 Posted November 4, 2019 Share Posted November 4, 2019 The TCN disappears on us when someone quits to desktop. Since we started only exiting by going back to spectator and exiting at that point the TCN has not disappeared. 1st vAEW Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted November 4, 2019 ED Team Share Posted November 4, 2019 The TCN disappears on us when someone quits to desktop. Since we started only exiting by going back to spectator and exiting at that point the TCN has not disappeared. Interesting, will take a look into that. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Bankler Posted November 22, 2019 Share Posted November 22, 2019 The TCN disappears on us when someone quits to desktop. Since we started only exiting by going back to spectator and exiting at that point the TCN has not disappeared. I'm investigating if I can see some patterns. Trying to force the TCN to die by doing this, but I can't get it to "work". Have tried quit to desktop with both Hornet and Tomcat, cold started and airborne, local server and dedicated server, but TCN on the boat doesn't die. Do you have a solid way of reproducing the bug through Quit To Desktop? If so, it would be very cool if you could describe the steps. This bug is very frustrating. TCN dies for us in around 60% of our multiplayer missions, and it completely screws up all case 3 scenarios. Bignewy, please do what you can to up the priority on it if possible. Bankler's CASE 1 Recovery Trainer Link to comment Share on other sites More sharing options...
Bankler Posted May 30, 2020 Share Posted May 30, 2020 (edited) This is still bugged. Even on the Supercarrier the TACAN, seemingly at random, can stop transmitting after a while. It's a key feature for recovery, so I suggest ED puts some effort into this soon. AFAIK, it's not related to player disconnects. Bignewy: Any updates? Edited May 30, 2020 by Bankler Bankler's CASE 1 Recovery Trainer Link to comment Share on other sites More sharing options...
Recommended Posts