FARP Hollywood 003 - Battle of Bulitsku - Huey Medevac - ED Forums
 


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Old 10-16-2018, 08:25 PM   #1
ElementLT
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Post FARP Hollywood 003 - Battle of Bulitsku - Huey Medevac




FARP Hollywood : 003
Battle of Bulitsku - Huey Medevac

Our ground forces are currently engaging in battle with enemy insurgents in the town of Bulitsku. We have gained the upper hand and are now in control of most of the town but the company commander is requesting the injured to be airlift to the near by MASH about 7nm NW of the battle zone. Currently 3 injured allied soldiers need extraction to the nearby M.A.S.H.

We are to Medevac the injured troops to the nearby MASH.
*LZ will be Hot

Note: Knowledge of radios required. Only Map View used to increase difficulty.

Runtime:
Mission will take approx. 40-50 minutes to complete.

Radio Frequencies
FARP Hollywood : 50 FM
Out Post 16 : 56 FM
Out Post 27B 59 FM
4077th M.A.S.H. : 63 FM
Zugdidi Road Outpost 3: 66 FM
(currently out of service due to damage)

Download Mission Here
https://www.digitalcombatsimulator.c...files/3302266/

Mission Briefing PDF


Mission Webpage
https://thefraternitysim.com/single-...sku-dcs-world/

Change Log

10.16.18 @ 650P Made a few changes to message/text format.

Video


Screenshots










Developed Using Moose


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Last edited by ElementLT; 01-21-2019 at 12:14 PM.
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Old 10-16-2018, 09:25 PM   #2
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yeah thanks
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Old 10-17-2018, 06:03 AM   #3
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Quote:
Originally Posted by ElementLT View Post
[...]Only Map View used to increase difficulty.

You're my man! :-) I absolutely like to play DCS this way. I'll test it out this week.
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Old 10-17-2018, 08:18 PM   #4
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i like the mission thanks for making it mate

Spoiler:
it is very interesting idea to place immortal soldiers on to LZ
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Old 10-17-2018, 09:46 PM   #5
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Quote:
Originally Posted by rge75 View Post
You're my man! :-) I absolutely like to play DCS this way. I'll test it out this week.
Great! Think i may do all of may helo missions this way moving forward. :-)
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Old 10-17-2018, 09:48 PM   #6
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Quote:
Originally Posted by ebabil View Post
i like the mission thanks for making it mate

Spoiler:
it is very interesting idea to place immortal soldiers on to LZ
You are most welcome sir! Some times, especially with the huey, its just about the experience. :-) Before I figured out how to make this work, I had 50 troops on the ground fighting and boy was that a performance hit in VR.
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Old 10-18-2018, 05:41 AM   #7
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Another option (if you want to show e.g. FARP and other important things) would be to simply chose "hide on map" for the players aircraft. This shall work again (not tested yet though). Thus gives you more flexibility.


Edit: I almost prefer the option "Set marker" though to show things on the map.

Last edited by rge75; 10-18-2018 at 06:57 AM.
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Old 10-18-2018, 10:37 AM   #8
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this looks a great mission, but without the huey can I edit the huey for the mi8?
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Old 10-18-2018, 02:48 PM   #9
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Quote:
Originally Posted by rge75 View Post
Another option (if you want to show e.g. FARP and other important things) would be to simply chose "hide on map" for the players aircraft. This shall work again (not tested yet though). Thus gives you more flexibility.


Edit: I almost prefer the option "Set marker" though to show things on the map.
I do like the "hide on map" idea but the set marker would probably be the most flexible now that i think about it.. May have to give that a shot. great idea! thanks!
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Old 10-18-2018, 02:54 PM   #10
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Quote:
Originally Posted by thrustvector View Post
this looks a great mission, but without the huey can I edit the huey for the mi8?
Hi thrustvector! if you go into the editor and simply change helo to an Mi8, im thinking technically it should still work. as long as you do not fiddle with the naming.This is all in theory I have not tested this.
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