Tanker (AAR) needs some changes. Suggestions! - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 10-15-2018, 04:28 PM   #1
winchesterdelta1
Senior Member
 
winchesterdelta1's Avatar
 
Join Date: Mar 2010
Posts: 1,155
Default Tanker (AAR) needs some changes. Suggestions!

I get very frustrated with the tanker sometimes. Is there a way to program the tanker so it tells you:

* How much fuel he has left.
* How much time you have till he RTB's.
* Give correct altitude when called.
* Adjust speed for the air frame they're refueling,
* Or at least told you their current speed.
* Tell you when they are about to turn.

Preferably we should be able to ask for this information on demand.

Cause right now you are in the middle of a tanking session and the tanker just decides to go home without any warning nothing. He is like... "My shift is over... I don't care about you having fuel or not".
It's also annoying when you try to do some AAR with another buddy of yours. And the thing won't even have enough for two. Same as you try to do AAR when some other dude on the server already has taken some fuel 10 minutes ago.
There should be an option to request this info. So you can share a bit of fuel in-between your buddy's.
Also shouldn't a C-130 be able to fuel more then 1 and a half plane fully (When both planes almost empty).
maybe we should just put the tanker on unlimited fuel or something.

These DCS tanker pilots are real a*holes. And sometimes it feels like they are enjoying annoying you.
__________________
Go in close, and when you think you are too close, go in closer.
winchesterdelta1 is offline   Reply With Quote
Old 10-15-2018, 06:49 PM   #2
ebabil
Senior Member
 
ebabil's Avatar
 
Join Date: May 2009
Location: Turkiye/Istanbul
Posts: 2,456
Default

+1000
aar is totally an unknown journey
__________________
FC3 | UH-1H | Mi-8MTV2 | A-10C | F/A-18C | F-4E | F-14 | F-16C
Nevada | Syria
NS-430 | Carriers
Ultimate Argument | Oilfield | Argo | Border

Youtube
ebabil is offline   Reply With Quote
Old 10-16-2018, 02:02 AM   #3
Cik
Member
 
Join Date: Dec 2014
Posts: 422
Default

needs to be able to drag fighters to user-chosen positions at user commands or as part of a package too


thanks
Cik is offline   Reply With Quote
Old 10-16-2018, 02:34 AM   #4
Highwayman-Ed
Senior Member
 
Highwayman-Ed's Avatar
 
Join Date: Nov 2005
Location: Melbourne, Australia
Posts: 1,333
Send a message via AIM to Highwayman-Ed
Default

+1 request for Advanced waypoint action of 'Unlimited Refueling'
__________________

Intel i7-7700k @4.8GHz
MSI Z270 Gaming Carbon Pro
32GB G.Skill Trident DDR3200 RAM
MSI 11GB GTX1080ti Founders Edition
40" Panasonic TH-40DX600U @ 4K
Oculus Rift CV1
Gametrix JetSeat with SimShaker
Windows 10 64 Bit Home Edition


Highwayman-Ed is offline   Reply With Quote
Old 10-17-2018, 01:14 AM   #5
Eldur
Senior Member
 
Eldur's Avatar
 
Join Date: Dec 2009
Location: On a fluffy cloud above Ponyville
Posts: 1,155
Default

I'd just want them to come up when needed (carrier ops), come into my direction and do a perfectly circular orbit so it stays in place.

At the moment, circular orbits don't really work well as the tankers keep banking around randomly and prolonged racetracks mean he could just be at the other end where I don't need him. Too short racetracks are bad for practice ("Now I finally got th... dare you! Stop turning around already, I was just hooking up!" - who doesn't know that?).
__________________
Eldur is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 08:33 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.