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Old 05-15-2019, 02:08 PM   #71
dburne
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Originally Posted by - Voight - View Post
So far the problem with this patent technology is, to convince the people to mill into their cranium to plug in the brainwave amplifier.
Lol not a chance on my end.
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Old 05-15-2019, 02:30 PM   #72
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Originally Posted by dburne View Post
Lol not a chance on my end.
The Matrix has you already Don

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Old 05-15-2019, 02:36 PM   #73
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Quote:
Originally Posted by - Voight - View Post
So far the problem with this patent technology is, to convince the people to mill into their cranium to plug in the brainwave amplifier.
Quote:
Originally Posted by dburne View Post
Lol not a chance on my end.
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Originally Posted by Harlikwin View Post
The Matrix has you already Don

Ah, Harlikwin, you beat me to it...
Have you ever had a dream that you were so sure was real?
What if you couldn't awaken?
How would you know the difference between dream and reality?

The Ultimate VR, until you get flushed, that is ...



Wow, think I'll watch this on my next days off, again!
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Old 05-15-2019, 02:40 PM   #74
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100% would get an interface milled into my skull.

I mean, as long as the reviews were good.

Also, I fricken love The Matrix (the movie, not a hypothetical brain prison)
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Old 05-15-2019, 06:10 PM   #75
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Quote:
Originally Posted by p1t1o View Post
100% would get an interface milled into my skull.

I mean, as long as the reviews were good.

Also, I fricken love The Matrix (the movie, not a hypothetical brain prison)
We all live in not-so-hypothetical brain prisons, its called "society" ... In that sense the Matrix was metaphorical.
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Old 05-15-2019, 07:50 PM   #76
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Quote:
Originally Posted by Harlikwin View Post
We all live in not-so-hypothetical brain prisons, its called "society" ... In that sense the Matrix was metaphorical.

no disresepect, but <groooooaaan> lol!


was gonna say "back OT" but theres literally no new news yet, on either headset.












***EDIT***


Oh, Ive got a question - so I had a Vive pro. The Index has the same resolution, but increased FOV, which means larger viewable area.

What does that mean for perceived resolution on a pixels-per-degree basis? Will it essentially be lower? Or is it something like less "dead space" on the screen?

Last edited by p1t1o; 05-15-2019 at 07:59 PM.
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Old 05-15-2019, 07:59 PM   #77
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LOL ...Now it´s hard to get back on topic.
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Old 05-15-2019, 11:45 PM   #78
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Quote:
Originally Posted by p1t1o View Post
no disresepect, but <groooooaaan> lol!


was gonna say "back OT" but theres literally no new news yet, on either headset.












***EDIT***


Oh, Ive got a question - so I had a Vive pro. The Index has the same resolution, but increased FOV, which means larger viewable area.

What does that mean for perceived resolution on a pixels-per-degree basis? Will it essentially be lower? Or is it something like less "dead space" on the screen?


Right now nobody knows because no one has posted a direct side by side comparison (probably due to NDA). LCD may have better perceived resolution vs OLED for due to more fill-in pixels, but that may or may not apply to higher-res screen on VR headsets (have we seen any 1st gen MWR LCD headset being touted as having superior image quality compared to the Samsung Odessey's OLED screen?). However, I do know for sure that when it comes to a 4K TV I would take an OLED TV over LCD one everytime.

PPD alone might not be an ideal way to compare perceived resolution, because your FOV changes depend on how close your eyes are to the screens while the amount of pixels remains fixed. Further more, the Index screens are also canted a bit and both of these tricks are used to increased FOV slightly. A more accurate measurement in my mind might be the PPD normalized by the eye-to-screen distance.

When I get my unit, I’ll definitely be doing a lot of testings vs my Vive Pro since I’m fairly interested in the so-called perceived resolution and image fidelity.
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Last edited by Supmua; 05-15-2019 at 11:58 PM.
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Old 05-16-2019, 03:21 AM   #79
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Quote:
Originally Posted by p1t1o View Post
no disresepect, but <groooooaaan> lol!


was gonna say "back OT" but theres literally no new news yet, on either headset.












***EDIT***


Oh, Ive got a question - so I had a Vive pro. The Index has the same resolution, but increased FOV, which means larger viewable area.

What does that mean for perceived resolution on a pixels-per-degree basis? Will it essentially be lower? Or is it something like less "dead space" on the screen?

The index will have wma worse ppd as you say. But it has 30% more subpixels, and a totally different optical system. So in theory it will look as good or better even with increased fov.
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Last edited by Harlikwin; 05-16-2019 at 03:23 AM.
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Old 05-16-2019, 01:04 PM   #80
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Some interesting stuff here:

https://uploadvr.com/valve-index-bellevue-photos/

I didnt know Valve was involved with Occulus as well!
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