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I give up


Stewart

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I can not get VR to work correctly anymore after the last few patches. I even reinstalled my whole computer. I get constant load screen every few seconds and have tried everything I have found on searches. Does not matter where I put my settings from the lowest possible to the highest possible I still have micro pauses and the little black steam box. Watching my computer it does not show the CPU bottle necking, no overheats, and no memory problems. I just can not figure it out. I am using DCS standalone with SteamVR. I have both the Vive and Odyssey+ they both do the same thing. Did not seem to start happening until October after one of the patches. This is the ONLY game that is having a problem. Elite, ATS, and any other simulation game is fine.

[sIGPIC][/sIGPIC]

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Also specs and settings and if possible snips of task manager showing GPU and CPU usage in game.that would be mighty helpful. ;)

 

I actually think Rift has improved.over last few weeks I kinda thought it might have been DCS but looks like we have had Oculus update about a month ago.

Control is an illusion which usually shatters at the least expected moment.

Gazelle Mini-gun version is endorphins with rotors. See above.

 

Currently rolling with a Asus Z390 Prime, 9600K, 32GB RAM, SSD, 2080Ti and Windows 10Pro, Rift CV1. bu0836x and Scratch Built Pedals, Collective and Cyclic.

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I'm using an odyssey and the only time I'm getting the steam VR load screening while flying is when I have clouds on, but that also causes a stutter on my monitor. Open the mission you're trying to fly in the mission editor and select a clear skies preset and see if it changes anything for you.

 

 

The reprojection settings in steam have no effect on WMR headsets. It has it's own settings file in steam/steamapps/common/MixedRealityVRDriver/resources/settings/

 

The file found within can be opened with notepad, and you can enable WMR's new motion reprojection by deleting the "//" before this line "motionReprojectionMode" : "auto",

 

Personally - having it on auto works best for me when I can't maintain 80-90 fps. But I don't think this is your issue at all.

 

I don't know what missions you're flying but I suspect you're running into the same issue I was that goes away completely when I'm flying on maps with clear skies. Try it and let me know if I'm wrong.

 

*Edit just realized i posted about this in another thread of yours on the same subject.


Edited by Headwarp
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Win 11 Pro, z790 i9 13900k, RTX 4090 , 64GB DDR 6400GB, OS and DCS are on separate pci-e 4.0 drives 

Sim hardware - VKB MCG Ultimate with 200mm extension, Virpil T-50CM3 Dual throttles.   Blackhog B-explorer (A), TM Cougar MFD's (two), MFG Crosswinds with dampener.   Obutto R3volution gaming pit.  

 

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Make sure your Odyssey firmware is up to date (ver. 1.9). I had various issues arise with driver and software updates that corrected themselves when I updated the firmware.

Asus ROG C6H | AMD Ryzen 3600 @ 4.2Ghz | Gigabyte Aorus Waterforce WB 1080ti | 32Gb Crucial DDR4/3600 | 2Tb Intel NVMe drive | Samsung Odyssey+ VR | Thrustmaster Warthog | Saitek pedals | Custom geothermal cooling loop with a homemade 40' copper heat exchanger 35' in the ground

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