DCS Marsden Farp - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 10-18-2018, 01:34 PM   #1
SUNTSAG
Member
 
SUNTSAG's Avatar
 
Join Date: Mar 2016
Location: UK
Posts: 817
Default DCS Marsden Farp

Hi All,

Nearing completion.........Just working on some templates that will hopefully cover off all three maps that are currently available.



Hi All,

Here is the Marsden FARP mod and a couple a static templates. If you have the Harrier field mod make sure you remove it from your saved games folder as well as the JSGME option.

https://drive.google.com/file/d/13qi...ew?usp=sharing

Simply download and unzip the mod then place it in your "Saved games folder". Copy the STM files from the folder from within the mod called "Static Templates" and paste them into StaticTemplate folder within saved games. If you don't have one simply create it.

You will find the mat and field hide options under "UNARMED" in the ME and the manned tower under "FORTIFICATIONS". To rearm and refuel you will need to place one of the mats as a FARP under "STATICS" "HELIPORTS" and no FARP vehicles are required to enable this to work. The mod is fully IC compatible so please enjoy.

Update: Here is a link to the static template for the Persian Gulf Map: x5 Temp Airfields

https://drive.google.com/drive/folde...gW?usp=sharing

Here is a Liveries folder for the netting that came with the mod. It now gives you a desert option. Simply place the extracted folder in the WWII MastonMat folder.

https://drive.google.com/file/d/1dHM...ew?usp=sharing
__________________
Callsign: NAKED

Last edited by SUNTSAG; 10-31-2018 at 04:48 PM.
SUNTSAG is offline   Reply With Quote
Old 10-18-2018, 03:02 PM   #2
352ndDeacon
Member
 
Join Date: Sep 2013
Posts: 118
Default

Looks great can't wait to try it out. Now we need to find areas level enough and clear and long enough to create new airfields.
Suntsag, do you know of any mod that can clear out trees to make a large enough area for a WWII airfield wherever we would want to create one?
Looking down in a 2D view at existing airfields, you can see that large areas have been cleared of tree textures so that an airfield could be placed. Finding level areas without a mod is going to be another problem, though.

Last edited by 352ndDeacon; 10-18-2018 at 03:05 PM.
352ndDeacon is offline   Reply With Quote
Old 10-18-2018, 04:21 PM   #3
crazyeddie
Senior Member
 
crazyeddie's Avatar
 
Join Date: Jun 2006
Location: South West England
Posts: 1,450
Default

Clearing the trees is easy, use the Remove Scenery Trigger and delete all the trees and Objects within the range circles you want and set it to run at Game Start.

Finding the flat ground is not going to be easy for a big runway, anywhere, the new maps are very 'lumpy' everywhere.
crazyeddie is offline   Reply With Quote
Old 10-18-2018, 06:20 PM   #4
SUNTSAG
Member
 
SUNTSAG's Avatar
 
Join Date: Mar 2016
Location: UK
Posts: 817
Default

First Static template completed "Kobuleti X & Kutaisi Sat"

Attached Thumbnails
Click image for larger version

Name:	Caucasus.jpg
Views:	1186
Size:	719.5 KB
ID:	196215  
__________________
Callsign: NAKED
SUNTSAG is offline   Reply With Quote
Old 10-18-2018, 06:45 PM   #5
352ndDeacon
Member
 
Join Date: Sep 2013
Posts: 118
Default

They look fantastic. When can we have them?
352ndDeacon is offline   Reply With Quote
Old 10-18-2018, 06:53 PM   #6
Esac_mirmidon
Veteran
 
Esac_mirmidon's Avatar
 
Join Date: Jul 2004
Location: Ferrol, Spain
Posts: 5,578
Send a message via MSN to Esac_mirmidon
Default

Brilliant.

Waiting for release. Thanks a lot.

Is possible to rearm and refuel outside airbases, when you put this marsden plates on empty country or still needed support vehicles or FARP resources?
__________________
" You must think in russian.."


Windows 7 64 bits Home Premium-Intel 2500K OC 4.6 - GTX 1060 EXOC KFA2 - 16 Gigas RAM 1.600 - 1920x1080

Hotas Rhino X-55 - MFG Crosswind Rudder Pedals - Track IR 4
Esac_mirmidon is offline   Reply With Quote
Old 10-18-2018, 07:07 PM   #7
SUNTSAG
Member
 
SUNTSAG's Avatar
 
Join Date: Mar 2016
Location: UK
Posts: 817
Default

Quote:
Originally Posted by 352ndDeacon View Post
They look fantastic. When can we have them?
As soon as I have the 3 elements of this mod in place, I will release it mate. I will then post further template updates, for the numerous maps as they are completed.
__________________
Callsign: NAKED
SUNTSAG is offline   Reply With Quote
Old 10-18-2018, 07:12 PM   #8
SUNTSAG
Member
 
SUNTSAG's Avatar
 
Join Date: Mar 2016
Location: UK
Posts: 817
Default

Quote:
Originally Posted by Esac_mirmidon View Post
Brilliant.

Waiting for release. Thanks a lot.

Is possible to rearm and refuel outside airbases, when you put this marsden plates on empty country or still needed support vehicles or FARP resources?
Yeah absolutely mate....There are 3 elements to this mod:

1. Basic models and lua files to be stored in the saved games folder.

2. A JSGME element that will allow the FARPS to rearm and refuel airframes without needing the usual vehicles to be in close proximity.

3. The STM files so you can load pre-made static templates for multiple maps.

__________________
Callsign: NAKED
SUNTSAG is offline   Reply With Quote
Old 10-18-2018, 07:32 PM   #9
ESA_maligno
Member
 
ESA_maligno's Avatar
 
Join Date: Mar 2013
Posts: 178
Default

Are you creating them with the Harrier FIELD mod and the editor mod to spawn from anywhere? or it's a new mod?

ESA_maligno is offline   Reply With Quote
Old 10-18-2018, 07:36 PM   #10
philstyle
Member
 
philstyle's Avatar
 
Join Date: Jan 2017
Location: The Aeotearoan Republic of Niederbayern
Posts: 826
Default

Quote:
Originally Posted by 352ndDeacon View Post
Looks great can't wait to try it out. Now we need to find areas level enough and clear and long enough to create new airfields.
Suntsag, do you know of any mod that can clear out trees to make a large enough area for a WWII airfield wherever we would want to create one?
Looking down in a 2D view at existing airfields, you can see that large areas have been cleared of tree textures so that an airfield could be placed. Finding level areas without a mod is going to be another problem, though.
There are some very flat cleared areas on the normandy map which look like ED planned to plop an airfield there but never finished them. I'l try get some screenshots and location markers
philstyle is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 03:47 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.