New Pay Model - ED Forums
 


Notices

View Poll Results: Would you prefer a Subscription based model if it meant more focus could be dedicated
Yes 70 16.43%
No 347 81.46%
Only if it doesn't slow down the rate that new modules are being released 9 2.11%
Voters: 426. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 11-16-2019, 10:42 PM   #1
MacEwan
Member
 
Join Date: Apr 2014
Location: Ottawa, Canada
Posts: 212
Default New Pay Model

I've been seeing some people mention lately that they might prefer a Subscription based pay model since it might provide more incentive for the development team to focus more on core features/bugs and on finishing modules that seem to be eternally stuck in Early Access.

While I had initially never considered this, and at first I didn't like the idea, I found myself starting to warm up to it the more i thought about it. I wonder what the masses think about this idea.

Would you prefer a Subscription based model if it meant more focus could be dedicated to core features/bugs and on getting modules into feature complete states quicker?
MacEwan is offline   Reply With Quote
Old 11-16-2019, 10:46 PM   #2
Rudel_chw
Veteran
 
Join Date: Nov 2013
Location: Antofagasta, Chile
Posts: 5,007
Default

I dont like subscriptions, I much rather prefer to purchase when I do have spare money. Also, I would hate not being able to play if I let the subscription lapse.
__________________
For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra
For Gaming: 27" Monitor - Ryzen 1500X - 32 GB DDR4 2400 - MSI GTX970 - SSD 480 GB - HDD 10 TB - Windows 8.1 Pro - Thrustmaster HOTAS Cougar - Oculus Rift CV1
Mobile: iPad Pro 12.9" of 128 GB
Rudel_chw is offline   Reply With Quote
Old 11-16-2019, 10:55 PM   #3
hip3rion
Junior Member
 
Join Date: Oct 2017
Posts: 17
Default

Quote:
if it meant more focus could be dedicated to core features/bugs

HALF of ED staff is already allocated to core game features while the other half is spread out on all the modules (WWII and modern, carrier, assets etc).
How much more of that 50% would you like to see working on the core components ?
75% core and 25% modules ? 90/10 ?


People dont realize a dynamic campaign, weather system or vulkan stuff aren't done in 18 months, especially for a relatively small team like ED.
People also need to understand that if one coder works for 8 months on a feature, 8 coders wont take a month to complete it.
hip3rion is offline   Reply With Quote
Old 11-16-2019, 11:00 PM   #4
twistking
Member
 
twistking's Avatar
 
Join Date: Sep 2016
Location: Berlin
Posts: 917
Default

that's a terrible idea!

i would not mind, if they scrapped the "free to play" aspect (which is a bit of a farce anyway) and went with a standard pay to play and a new version every other year, but the idea of going full anti-consumer with a subscription model is rather outrageous.
__________________
My personal wishlist after 2 years with dcs: https://forums.eagle.ru/showthread.php?t=216873

Last edited by twistking; 11-16-2019 at 11:04 PM.
twistking is offline   Reply With Quote
Old 11-16-2019, 11:03 PM   #5
FoxTwo
Member
 
Join Date: Mar 2019
Posts: 168
Default

lol no
FoxTwo is offline   Reply With Quote
Old 11-16-2019, 11:10 PM   #6
Worrazen
Senior Member
 
Join Date: Oct 2014
Location: Slovenia, Europe
Posts: 1,000
Default

Not at all. Even tho I have suggested that if funds are needed and it's really honest about the core upgrades, I would accept some kind of way to cover for the upgrades so that it doesn't make all the modules cost more,

There's really been an influx of these corporate culture ideas lately, this is what I've been warning 2 years ago, as DCS gets more popular. To spin FC4 off to MAC as a standalone install has probably been the best key decision and it's already foreshadowing returns on investment

Looking back when I started in 2014 I kinda feel bad having those rookie ideas myself at the time, I should have taken it more seriously myself from the get go.

I guess the association isn't the best and it perhaps shouldn't say "Free To Play" on the main site, some kind of a unique term, not easy to coin and be self explanatory, Steam stuff is probably standard and sellers can't change the actual string to something custom I think? No?

Conditionally Free?

Even if the circumstances are a bit more complicated, I think the base download actually counts as a DEMO. Except, it's the same install as a fully moduled one.
__________________
DCS-Setup: Win10 x64 1607, 1440p@75"32, MOBO: Asus P9X79, CPU: Intel Core i7 3820 4.0GHz, GPU: Radeon RX 480 8GB, 24 GB RAM @ 1333 Mhz, DCS on SSD Samsung 860 EVO 250GB, Saitek Cyborg X/FLY5 joystick.

Last edited by Worrazen; 11-16-2019 at 11:20 PM.
Worrazen is offline   Reply With Quote
Old 11-16-2019, 11:30 PM   #7
Yurgon
Campaign Testers
 
Yurgon's Avatar
 
Join Date: May 2010
Location: Germany
Posts: 7,470
Default

Quote:
Originally Posted by MacEwan View Post
I've been seeing some people mention lately that they might prefer a Subscription based pay model since it might provide more incentive for the development team to focus more on core features/bugs and on finishing modules that seem to be eternally stuck in Early Access.
Sums up perfectly why I think a subscription model makes a lot of sense.

I actually think it's awesome to have Hornet and Viper in Early Access and it's cool that they're available on MP servers.

But if it was up to me, I'd rather see some of the ancient Hog and Black Shark bugs fixed, as well as a bunch of core game problems. Plus, stuff like a more detailed weather simulation would be more valuable to me than another multi-role jet, no matter how iconic it may be. A subscription model would be much more likely to give the devs an incentive to develop the core game, fix bugs, deliver a more polished product and keep it polished throughout the entire product lifetime.

Just to be clear, I think it's absolutely amazing how ED keep pushing the boundaries of what can be done in flight sims, and how they manage to keep adding new and awesome features. I'd just prefer to see such features added at a higher pace, while my fascination with the modules degrades with each one that comes out.
__________________
Yurgon is offline   Reply With Quote
Old 11-16-2019, 11:51 PM   #8
Mr. Big.”Biggs”
Junior Member
 
Join Date: Oct 2019
Posts: 42
Default

Wow, “More prisons, but not in my town!”
Hypocrisy at its finest!!
Mr. Big.”Biggs” is offline   Reply With Quote
Old 11-17-2019, 12:10 AM   #9
fatboy
Member
 
fatboy's Avatar
 
Join Date: Jan 2013
Location: Tasmania, Australia
Posts: 111
Default

Absolutely NOT!
Very bad idea.
__________________
fatboy is offline   Reply With Quote
Old 11-17-2019, 12:16 AM   #10
Schmidtfire
Senior Member
 
Schmidtfire's Avatar
 
Join Date: Sep 2014
Posts: 1,260
Default

Some people seem to think that a subscription based model would magically solve Early Access and long development times

Worst idea ever.
Schmidtfire is online now   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 10:24 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.