R-27 cannot intercept supersonic targets - ED Forums
 


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Old 07-08-2019, 09:49 AM   #1
Max1mus
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Exclamation R-27 cannot intercept supersonic targets

While most people focus on kinematics or chaff rejection when it comes to their missile biases, this topic is different. Its known that R-27ER, especially if not supported correctly, will be spoofed easily with chaff. This is NOT what this post is about

The missile seems to have a huge problem with intercepting very fast bandits (mach 1.5+) if they are even slightly suggesting to be flanking.

Here is one example:

https://i.imgur.com/N5kfSTX.png

The missile will, despite being supported while diving and keeping the wings level, pass the aircraft at mach 1.9 (0.5 or so faster than the F-15), but not explode. No chaff was dropped and it did not go for chaff.

Another example:

http://www.mediafire.com/file/cbykpi...1+%282%29.acmi

This tacview shows an ER that does NOT go for chaff or loose lock pass the still hot aircraft despite having over 1 mach more speed. This will happen 100% of the time under these parameters. Giving the missile a PK of 0% against a nonmaneuvering target despite it having the energy to do so under these parameters.

This is easily reproducable in single and multiplayer.

Is this intended behaviour? Its been an issue for at least months.

Last edited by Max1mus; 07-08-2019 at 09:54 AM.
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Old 07-08-2019, 04:00 PM   #2
BlackPixxel
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I also had such a situation yesterday.
ER fired at head on bandit. The bandit (F-15) starts to do a gentle turn with 1.5 to 2.5 g and pulls a max of 3.9 g for a very short moment. Still enough to make the ER that has lots of energy miss. No chaffs + look up against the clear sky.



I may as well take R-27Rs, they have the same chance of hitting the bandit (0 %) and they also give the bandit a launch warning, but at least my plane will be lighter and faster with them.
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Old 07-08-2019, 04:04 PM   #3
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Have you guys considered lag? Which server was this on?
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Old 07-08-2019, 04:25 PM   #4
FoxAlfa
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Just to save you guys approx 25 pages of conversation.

https://forums.eagle.ru/showpost.php...&postcount=263

But I think it would be beneficial if you pushed ED to move up the R-27 family update.
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Old 07-08-2019, 05:19 PM   #5
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Both the 27's and 77's need updating. I hope this comes soon.
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Old 07-08-2019, 06:15 PM   #6
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Don’t waste your time guys. Is obvious that will remain the same. Go play Cold War 60s... take a research in the forum and you will see. Be smart...
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Old 07-08-2019, 11:26 PM   #7
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Ughh. So MUCH needs to be corrected in this sim.


We don't need more planes, we need fixes and corrections to the General World.
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Old 07-09-2019, 06:58 PM   #8
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I don't think this is an R-27 issue.
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Old 07-09-2019, 08:24 PM   #9
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Weird, I haven't encountered this. I expect I would have given that I spent a bit of time in a 2 v 4 F-14 vs MiG-29 mission I made. The MiG's were armed with ER's against my 7M's. My wingman would die repeatedly which would often leave me alone against 4 MiG's and I'd usually die to an ER or 73. Does this not impact the AI?
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Old 07-09-2019, 10:59 PM   #10
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The AI doesn't abuse the game in creative ways, rather, it can't learn. The vulnerability is against supersonic aircraft ... think M2KCs getting fast and high and barrel rolling everything under the sun.


Any aircraft that can gain enough speed can do it. I imagine the issue is two-fold. One is latency, which is always an issue - the other, I believe the maneuver parameters on the R-27s are still quite low.
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