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[REPORTED] TGP cursor not moving in the HUD


Neon_20

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Hi,

 

I've notice in the mission editor that if we create a simple mission with a F16 loaded with TGP and we do not set any waypoint the target cursor (square with a dot) won't move in the HUD it will remain still even if correctly configured. The MFD will move normally and track but we do get any movement in the HUD.

Simply adding a waypoint and all works just fine.

 

Is it just me being dumb ?

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  • 2 months later...
  • ED Team

Hi

 

this is reported.

 

Until our SPI system is implemented TGP is using the waypoint to mark targets.

 

SPI system will come later in development.

 

thanks

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