[Tool] Create description.lua from EDM files - Page 2 - ED Forums
 


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Old 02-19-2016, 02:02 AM   #11
raptorcn
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Thanks ,good work
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Old 02-20-2016, 05:48 AM   #12
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Just want to say this is an awesome tool. rep inbound

Thanks
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Old 04-04-2016, 05:21 AM   #13
uboats
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update v1.1
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Old 04-09-2016, 06:50 AM   #14
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v1.5: now it can find out all diff/norm/spec layers, and damage/damagenorm (experimental)
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Old 04-09-2016, 11:49 AM   #15
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Incredible and awesome dear Uboats,
After to have using your softs now it's impossible to work with DCS without, congratulation and a great thanks for your sharing.
Skull +1


Last edited by Skulleader; 04-09-2016 at 11:52 AM.
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Old 04-09-2016, 10:26 PM   #16
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defaul content: diff/norm/spec/decal
advanced content: damage/damage norm


v1.6: add decal layer
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Old 04-13-2016, 12:32 AM   #17
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Thanks for the tools uboats. Really helpful stuff.
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Old 04-13-2016, 09:29 PM   #18
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I'd like to mention that if changing the damage texture works, the artist will need to follow up with the volumetric damage texture that is associated with it.
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Old 04-14-2016, 01:59 AM   #19
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Quote:
Originally Posted by -Rudel- View Post
I'd like to mention that if changing the damage texture works, the artist will need to follow up with the volumetric damage texture that is associated with it.
I think the new volumetric damage textures will be out of the scope of most regular skinners, but yeah.
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Old 05-06-2016, 11:22 AM   #20
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v1.7: fix bug for sa342 pit edm
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