rogonaut Posted September 21, 2017 Share Posted September 21, 2017 Do I have to play on the NTTR server? What's the problem, I can't test this out on my own or with another group? :) sure u can but this thread is about the sever lol last round was great fun lookin forward to playing red this time! Link to comment Share on other sites More sharing options...
MacTheGoon Posted September 21, 2017 Share Posted September 21, 2017 Any word on changing the era to allow -10C's or coming back to 1.5? Blue flag is my favorite by far, just can't justify buying a different model just to fly on it. Goon ASUS ROG Maximus VII |Intel i7-7700K@ 4.80Mhz|CORSAIR Vengeance LPX 32GB DDR4 @ 3000 |GTX 1080 Ti | Windows10-64bit| 3x24" Samsung 1080p| 1x 28" Samsung 4k| Thrustmaster Warthog| Saitek Rudder pedals| TrackIR 5 | Samsung Odyssey Link to comment Share on other sites More sharing options...
rogonaut Posted September 21, 2017 Share Posted September 21, 2017 Any word on changing the era to allow -10C's or coming back to 1.5? Blue flag is my favorite by far, just can't justify buying a different model just to fly on it. u dont have a single one of these planes - your missing out on some great modules... Link to comment Share on other sites More sharing options...
MacTheGoon Posted September 21, 2017 Share Posted September 21, 2017 u dont have a single one of these planes - your missing out on some great modules... To each their own, I've just never gotten into them. Goon ASUS ROG Maximus VII |Intel i7-7700K@ 4.80Mhz|CORSAIR Vengeance LPX 32GB DDR4 @ 3000 |GTX 1080 Ti | Windows10-64bit| 3x24" Samsung 1080p| 1x 28" Samsung 4k| Thrustmaster Warthog| Saitek Rudder pedals| TrackIR 5 | Samsung Odyssey Link to comment Share on other sites More sharing options...
Dino Might Posted September 22, 2017 Share Posted September 22, 2017 To each their own, I've just never gotten into them. You don't have FC3? The Su25 is a lot of fun. Strap on 32x FAB 100s and go to town! Link to comment Share on other sites More sharing options...
rogonaut Posted September 22, 2017 Share Posted September 22, 2017 yea its an oppurtunity to fly something new and fresh :D Link to comment Share on other sites More sharing options...
Sarraceno Posted September 22, 2017 Share Posted September 22, 2017 I have a small suggestion in NTTR, looking that is being kept as "coldwar'ish" would be any problem to add Mig 15 and F-86 sabre? Actually they can do something when there's no spamraams flying over there Link to comment Share on other sites More sharing options...
regiregi22 Posted September 22, 2017 Share Posted September 22, 2017 I have just seen one SU25 throwing a guided A-G missile towards a blue air defense. Wasn't that supposed not to happen? Link to comment Share on other sites More sharing options...
Parkbank Posted September 22, 2017 Share Posted September 22, 2017 I have just seen one SU25 throwing a guided A-G missile towards a blue air defense. Wasn't that supposed not to happen? Yes red side can use the ML and the big L version. Both are laser guided. But pls keep in mind: You have a very limited range for the laser to be locked to the ground, you have to aim the laser with your eyes and hud. Its nothing more than a normal ffar with a bigger warhead and you actutally hit what you are aming for (still miss a lot). Overall the performance of the SU25 that i have seen was poorly for taking out targets (some exceptions in skilled pilots though). I dont think this needs to be changed. I would advise one change to the bombers though: Currently theres a huge bomber spam and i think its ok. The bombers are announcend and you can easily track the route. One big porblem occured when red captured Boulder. Blue bombers spawn 10miles away and in most cases theres no way to react to an incoming bomber. Maybe we could see a change there. Map needs reset. We just finnished it ;) Was a lot of fun!:thumbup: Link to comment Share on other sites More sharing options...
Dino Might Posted September 23, 2017 Share Posted September 23, 2017 I think bombers should be toned down. Restrict to two at a time, max, or reduce the targets hit per run (I know they take at least 2-3 to close something right now). When server is unpopulated, one L-39 can wipe out half the map. Link to comment Share on other sites More sharing options...
acdelta57 Posted September 23, 2017 Share Posted September 23, 2017 I don't think there is any problem with the current bomber setup except what we saw today and parkblank described it. When redfor strategically captures all the surrounding objectives, the bombers from the bluefor team spawn 10nm away from the objective they are supposed to bomb and there is not time to shoot them down and the coinciding bomber spam is then in full force. I think maybe having a few "key" airfields that can only spawn bombers. If those get captured by the opposing team bomber support would not be available. I would also love to see the cold war era jets brought in. Maybe even as scouts as well? But instead of bomber support they can spawn or activate an artillery barrage or something? idk just spitballing here. Just having them as another fighter life would be great too. Definitely love the server and the group of gents playing on it. Met some great people recently. Thanks again to all those guys putting together the scripts and making this server possible. Ciribob especially! who singlehandedly made DCS for me with his CTLD and SAR scripts alone. [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6'' Link to comment Share on other sites More sharing options...
Ciribob Posted September 23, 2017 Share Posted September 23, 2017 Map reset, really surprised that Red captured the whole map, Vegas would've been very very difficult. Well done! Sorry away at the minute so only managed to reset via tethering ( so obviously no map changes) Bombers have had bomb count reduced from 3 to 2 to see how it goes. Reset the TacView Dropbox as well but it will automatically start filling up again. Enjoy! :) Sent from my ONEPLUS A3003 using Tapatalk Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
Parkbank Posted September 23, 2017 Share Posted September 23, 2017 Map reset, really surprised that Red captured the whole map, Vegas would've been very very difficult. Well done! Sent from my ONEPLUS A3003 using Tapatalk It was surprisingly easy. 2 Bombers per airfield and its closed. All the 25s together maybe destroyed 10-15 ground targets together. Main work was just flying around capturing intel and calling bombers. I dont think its a big problem but if theres no blue to hold back bombers you can steamroll very fast. The only downside is: Flying attacker is pretty much useless. Bombers are the way to go. Link to comment Share on other sites More sharing options...
Frostie Posted September 23, 2017 Share Posted September 23, 2017 It was surprisingly easy. 2 Bombers per airfield and its closed. All the 25s together maybe destroyed 10-15 ground targets together. Main work was just flying around capturing intel and calling bombers. I dont think its a big problem but if theres no blue to hold back bombers you can steamroll very fast. The only downside is: Flying attacker is pretty much useless. Bombers are the way to go. This is a big concern. With the strikers and fighters having a nice selection of A2G weapons it's a shame not to prioritise teams using them. Recon is far more effective than ground attackers which makes it more focused on being a fighter v fighter scenario. It takes a lot of striker time and ability to close an airfield compared to recon aircraft. Maybe toning down bomber effectiveness might help. With the more modern BF the recon and bomber aircraft had a tougher time getting to target. "[51☭] FROSTIE" #55 51st PVO "BISONS" Fastest MiG pilot in the world - TCR'10 https://100kiap.org Link to comment Share on other sites More sharing options...
Pheonix0869 Posted September 23, 2017 Share Posted September 23, 2017 It would be interesting if there was one target per team that when destroyed would prevent bombers, however would repair in 30 min or so and could not be capture. Therefore, one sneaky pilot could at least stall a steam roll until help arrives. I imagine a factory heavily guarded, but only the primary building need be damaged. I imagine a target like "Sam city" from flight of the intruder. Sent from my LG-K330 using Tapatalk Link to comment Share on other sites More sharing options...
StandingCow Posted September 24, 2017 Share Posted September 24, 2017 Can I throw my hat into the ring as far as suggesting we get the A-10C but VERY limited? I mean you can make it match the A-10A capabilities right? 5900X - 32 GB 3600 RAM - 1080TI My Twitch Channel ~Moo Link to comment Share on other sites More sharing options...
Parkbank Posted September 24, 2017 Share Posted September 24, 2017 Can I throw my hat into the ring as far as suggesting we get the A-10C but VERY limited? I mean you can make it match the A-10A capabilities right? You cant make it match the capabilities. The RWR alone makes you invulnerable to any missile threat since they get spooked by 2 flares only. And then you add on top all that fancy electronical stuff you can mark targets (even without your targeting pod) with hud, last point of weapon attack and stuff. Plus it gets 4 pretty good A2A missiles + high manouverability. Have fun killing it with a Mig assuming the A10 pilot has a decent amount of skill. And then on the other hand you have the SU25 which is not really a charm when it comes to taking out ground targets. Maybe we could make it work if for example blue gets A10C and red Viggen. Both with limites acces to Mavs (high demand of supply routes). I gues it would work better with A10A vs Viggen though. Link to comment Share on other sites More sharing options...
acdelta57 Posted September 24, 2017 Share Posted September 24, 2017 I could see a10c blue and red viggen but you would have to really be careful with the a10. Our squad mate A10 pilot Bert said he could easily wipe out the entire map with probably less than a full load of guns alone with the stabilization systems now working in 2.1 He is a professional A10 pilot and master at his craft, but perhaps limiting the guns to 50% capacity and Maybe only unguided bombs allowed in the rearm menu and not allowing aim9m. [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6'' Link to comment Share on other sites More sharing options...
PorcoRosso86 Posted September 24, 2017 Share Posted September 24, 2017 (..) but perhaps limiting the guns to 50% capacity and Maybe only unguided bombs allowed in the rearm menu and not allowing aim9m. I think that could be the right compromise, +1 IndiaFoxtEcho Textures Artist My DCS liveries on UserFiles page here Link to comment Share on other sites More sharing options...
rogonaut Posted September 24, 2017 Share Posted September 24, 2017 why not leave the a10a, its alright isnt it? Just shoot down the bombers. Easy fix:) Link to comment Share on other sites More sharing options...
acdelta57 Posted September 24, 2017 Share Posted September 24, 2017 why not leave the a10a, its alright isnt it? Just shoot down the bombers. Easy fix:) I wasn't suggesting removing the a10a just maybe a10c "in addition too.." Perhaps divide all the a10a slots in half and put the other half to the a10c [sIGPIC][/sIGPIC]1000 miles of road will take you around town, a 1000 feet of runway can take you around the world...unless your in a Huey, you can go anywhere with no runway in a Huey! multiplayer name ''DustOff=3=6'' Link to comment Share on other sites More sharing options...
rogonaut Posted September 24, 2017 Share Posted September 24, 2017 (edited) i think i maybe missed it but whats the point of adding the a-10c and basically nerfing it to an a variant? i like the idea that bombers have just certain airfields to spawn on, that would be interesting and make up for another tactical goal. also it would be great if the team would depend more on there strikers, i also think that the bombers are just too affective and the main way to go when capturing airfields. do they spawn in the air? would be awesome if they could take off the runway. Edited September 24, 2017 by rogonaut Link to comment Share on other sites More sharing options...
Toxic Posted September 24, 2017 Share Posted September 24, 2017 So when is the new round 10 coming out? #CHOPPERLIVESMATTER http://www.aircombatgroup.co.uk/ [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Tj1376 Posted September 24, 2017 Share Posted September 24, 2017 Blue a10c and red viggen? No way. Rwr and mws is worth 100 times that in the viggen. Now, blue a10a and red viggen is a step in the right direction! TJ Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
Dino Might Posted September 25, 2017 Share Posted September 25, 2017 I played Su25 fairly often in the previous iterations. I can usually close a small airfield like Echo Bay in one load of 32x FAB-100s + guns. But it takes quite a long time, and I am pretty helpless to any fighters and the occasional overlooked SAM. Considering the time it takes to close a base this way with one striker, I think one way the bomber system could be changed would be to require the intel gathering aircraft to land back at a friendly airbase to deliver the intel. This would then make it a more thoughtful decision on whether to use a bomber call or a striker. Each has its advantages in this case, and both take some amount of time. This also prevents bomber spam by one recon plane calling in 3 bombers at once over the vegas fields. Can put bombers back to 2 closing an entire airfield, because it will take a little more time to call in two of them. Link to comment Share on other sites More sharing options...
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