rcjonessnp175 Posted September 6, 2014 Share Posted September 6, 2014 See that is good to know, seems almost like same issue with the gau8. Hei eats everything but uber tanks for breakfast but cm is a pain in ass with all vehicles. Lol I7 4770k @ 4.6, sli 980 evga oc edition, ssdx2, Sony 55 inch edid hack nvidia 3dvision. Volair sim pit, DK2 Oculus Rift. Link to comment Share on other sites More sharing options...
oscar19681 Posted September 11, 2014 Share Posted September 11, 2014 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Silver_Dragon Posted September 11, 2014 Author Share Posted September 11, 2014 Flashpoint 1 did have a 3D interieurs ������ expected see some day the .dlls to make a vehicle "pilotable" :music_whistling: Link to comment Share on other sites More sharing options...
mwd2 Posted September 11, 2014 Share Posted September 11, 2014 Flashpoint 1 did have a 3D interieurs ������ ... and in ArmA 2 and ArmA 3 it was removed again. Do you need an interior to fire a weapon? Yes it would be nice to have, but this will cost you FPS again! Playing: F-16C Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof. Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh Ghost0815 Link to comment Share on other sites More sharing options...
Silver_Dragon Posted September 11, 2014 Author Share Posted September 11, 2014 M-2 Bradley sights (Translate google) http://forums.eagle.ru/showpost.php?p=2170826&postcount=168 Sight for. Bradley 1. 1x 25mm HE 2. 4x 25mm HE 3. 8x 25mm HE 4. 16x 25mm HE 5. 16x 7,62 6. 16x TOW 7. 16x 25mm AP 8 Display rangefinder 9 Using the distance-scale (under the target height 1.3m) 10. 8x auxiliary sight and rangefinder scale. Exhaust a goal width 4m in "cone" bounded by a solid line, and on the scale of AP (right) look at the approximate distance to the target. And as a bonus - our elevation exposed to fire AP shells! 11 Analogously to claim 10 only Excmo. PS If anyone knows what do you want "spears" on the main grid of sight, share. Did the right thing. So far, "Schaub had." Link to comment Share on other sites More sharing options...
Silver_Dragon Posted September 11, 2014 Author Share Posted September 11, 2014 no info yet. Link to comment Share on other sites More sharing options...
oscar19681 Posted September 11, 2014 Share Posted September 11, 2014 (edited) What About bobbing roadwheels and suspension for tanks ? Its something the esim dev team right out refuses to implement in sbp Because " it doesnt add to The experience " It makes The tanks look outdated and clunky in steel beasts. Steel beasts offers Very little innovation eyecandywise Because they have no other competitors. CA seems to be a contenter from what ive seen so far and Lets face it The sbp,s grafics engine is starting to show Its limits and is allready Looking Very outdated . If they keep this up CA Will become The prime tank sim on The market We do have Some simple suspensions like movement of The vehicles in CA . But when you turn on stabilisation in The options menu Them The vehicles movement dissapears as Well . I would like to see that Fixed in The future . Edited September 11, 2014 by oscar19681 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Kayos Posted September 11, 2014 Share Posted September 11, 2014 Can we control ships with CA in the future? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
HiJack Posted September 11, 2014 Share Posted September 11, 2014 Holy wildcat! That's awesome, can't wait any longer for the new CA, bring it on :D Link to comment Share on other sites More sharing options...
Silver_Dragon Posted September 11, 2014 Author Share Posted September 11, 2014 What About bobbing roadwheels and suspension for tanks ? Its something the esim dev team right out refuses to implement in sbp Because " it doesnt add to The experience " It makes The tanks look outdated and clunky in steel beasts. Steel beasts offers Very little innovation eyecandywise Because they have no other competitors. CA seems to be a contenter from what ive seen so far and Lets face it The sbp,s grafics engine is starting to show Its limits and is allready Looking Very outdated . If they keep this up CA Will become The prime tank sim on The market We do have Some simple suspensions like movement of The vehicles in CA . But when you turn on stabilisation in The options menu Them The vehicles movement dissapears as Well . I would like to see that Fixed in The future . nothing news of progress about them yet. Expected more news in the future. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted September 18, 2014 Author Share Posted September 18, 2014 Dr.Lex talking about upgrades (tranlate by google): http://forums.eagle.ru/showpost.php?p=2181064&postcount=2439 Самое интересно я уже показывал, а так, ждут исправления старых болячек и добавление новых, шутка., из фич, озвучка экипажа, звуки двигателей, выстрелов, темпы стрельбы для некоторы орудий, прицелы, пересмотр брони, специально для Альфа поправили скорость TOW , добавили звуки шагов для бойца с ПЗРК. На закуску, добавили РСЗО "Ураган". ------------------ The most interesting thing I have shown, as well, waiting for correction of old sores and adding new joke., Of features, voice of the crew, the sound of engines, the shots, the rate of fire for some guns, sights, armor revision, especially for Alpha trimmed speed TOW, added footsteps for a fighter with MANPADS. For a snack, added MLRS "Hurricane". Link to comment Share on other sites More sharing options...
Pulstar Posted September 24, 2014 Share Posted September 24, 2014 Looking forward to those jokes and snacks! Link to comment Share on other sites More sharing options...
Fri13 Posted November 2, 2014 Share Posted November 2, 2014 . But when you turn on stabilisation in The options menu Them The vehicles movement dissapears as Well . I would like to see that Fixed in The future . Reason I could buy the Steel Beast to play with friend was exactly that. I got so sea sick with the waving and is one of few if not only one what made me feel sick. It might sound silly as all head movements in DCS airplanes or full 3D directions in fast games like Aliens vs Predator 2000 with Alien doesn't cause any problems. But for same reason I have disabled the motions in CA as I can't stand the sideway waving without good reason (and in real life I don't get at all motion sickness on rough storm at sea, in helicopter, airplanes etc, only in some games). I really wish that in future DCS maps get noise to terrain mesh so there would be covers, larger rocks, small hills etc that could offer the cover and concealment. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
Silver_Dragon Posted May 19, 2019 Author Share Posted May 19, 2019 re-float the old post. By Dr. Lex. Some pics with WW2 / Modern CA compatible Sights. https://forums.eagle.ru/showpost.php?p=3912205&postcount=3641 https://forums.eagle.ru/showpost.php?p=3914471&postcount=3647 Link to comment Share on other sites More sharing options...
Harlikwin Posted May 20, 2019 Share Posted May 20, 2019 Looks nice, but how well are the tanks modeled compared to say "that other benchmark tank simulator" New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1) Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really). Link to comment Share on other sites More sharing options...
Silver_Dragon Posted May 20, 2019 Author Share Posted May 20, 2019 (edited) Looks nice, but how well are the tanks modeled compared to say "that other benchmark tank simulator" CA never was planned as a realistic tank simulator. Was initial a JTAC desktop training system and actually has not plans to build a hardcore, only improvements. The old Jim videos show them. Edited May 20, 2019 by Silver_Dragon Link to comment Share on other sites More sharing options...
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