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Old 05-15-2019, 06:56 PM   #951
Harlikwin
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Thats pretty sweet, looks like they might even be using something like a simplified Johnson Criteria for AI spotting. But the Mi-8, and huey were supposed to have this too I thought.
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Old 05-17-2019, 12:21 PM   #952
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Part of me would like other 3rd party devs to consider using Heatblur's Jester AI instead everyone trying to re-invent the wheel...
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Old 05-17-2019, 12:26 PM   #953
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Thats pretty sweet, looks like they might even be using something like a simplified Johnson Criteria for AI spotting. But the Mi-8, and huey were supposed to have this too I thought.
No, the Huey and Hip were only intended to have a very rudimentary gunnery ai, which they have.
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Old 05-17-2019, 11:12 PM   #954
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Originally Posted by QuiGon View Post
No, the Huey and Hip were only intended to have a very rudimentary gunnery ai, which they have.
Then again, implementing it to them would go a bit towards "sorry for multicrew being 5+ years late". If its not too big of a task.
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Old 05-24-2019, 12:35 AM   #955
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Thats pretty sweet, looks like they might even be using something like a simplified Johnson Criteria for AI spotting. But the Mi-8, and huey were supposed to have this too I thought.
Because something like a RIO AI for an aircraft as detailed as the ones in DCS can't be copy pasted. It's going to require a complete overhaul for each aircraft it's used in anyway.
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Old 05-24-2019, 08:45 PM   #956
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Because something like a RIO AI for an aircraft as detailed as the ones in DCS can't be copy pasted. It's going to require a complete overhaul for each aircraft it's used in anyway.
I have no doubt of that. Also why I'm not holding my breath on most helos or multicrew aircraft.
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