VRK - a virtual reality enabled kneeboard with touch and ink support - Page 30 - ED Forums
 


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View Poll Results: Is the Client/Server mode still relevant in VRK?
Yes 3 23.08%
No 10 76.92%
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Old 02-03-2020, 06:48 PM   #291
Snoopy
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Good to hear!!
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Old 02-11-2020, 01:53 PM   #292
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1.3.3.01 Version is available for download
This version includes the support for double kneeboard as well as some bug fixes and improvements.

Warning: starting from version 1.3, the client/server mode is not included anymore because the development of new features was complicated by this mode. Users utilizing client/server should stay with latest 1.2 release.

Changelog:
[NEW] Double VR kneeboard
[CHG] Server/client removed
[FIX] OculusVR performance improvements
[NEW] OculusVR check if DCS_Updater.exe has been selected and replace with DCS.exe
[NEW] Page numbers
[FIX] DCS loading of campaign mission
[FIX] Aspect ratio matching and controls tree cleanup
[CHG] Tablet rotation extended to WinTab


Official download location: https://www.amvi.it/download429-vr-kneeboard.html

Donation link: https://tinyurl.com/vrk-donate

I would like to thank again all VRK supporters for their donations and suggestions!
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Old 02-11-2020, 04:23 PM   #293
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double kneeboard

cool, will test asap, thx for all your work
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Old 02-11-2020, 07:25 PM   #294
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Hey Rider,

Is there a way we can disable the 2nd kneeboard?
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Old 02-11-2020, 08:33 PM   #295
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Just put its size to zero (both focused and unfocused)
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Old 02-12-2020, 09:02 PM   #296
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Hi Rider, double kneeboard looks good so far, really like it
atm VRK freezes when tinkering with the positions, i guess when the kneeboards touch each other in VR?
so its a bit complicated/frustrating to adjust theirs position then

and my intuos S button causes jumping always 2! Tabs a press, did i configure something wrong here?

thx for your work
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Old 02-13-2020, 08:29 AM   #297
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Quote:
Originally Posted by FoxDelta View Post
Hi Rider, double kneeboard looks good so far, really like it
atm VRK freezes when tinkering with the positions, i guess when the kneeboards touch each other in VR?
so its a bit complicated/frustrating to adjust theirs position then

and my intuos S button causes jumping always 2! Tabs a press, did i configure something wrong here?

thx for your work
The freeze is something I thought I fixed in the beta, but I already got three reports so obviously not, sorry!
It is not because of KB touching it is just a deadlock when my VR subsystem is restarted.
This is my highest priority for the next patch.

Regarding the double skip, I din't experienced it but I will try.I have the device so I can test autonomously.

Sorry for the complications, I hope that the double KB is worth the hassle.
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Hotas Warhog + Virpil T-50 base - Saitek Combat Rudder Pedals - Cougar MFCDs - Custom head tracker
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Old 02-13-2020, 10:08 AM   #298
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i am sure it is, nice that u integrated the function to move tabs between the kneeboards that easy, very handy

Last edited by FoxDelta; 02-13-2020 at 02:25 PM.
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Old 02-14-2020, 05:07 PM   #299
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Looks like a great idea, unfortunately I am also one of those for whom the program locks up while trying to adjust the position of the screens. I look forward to trying the updated version. Thanks for working on this.
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Old 02-14-2020, 08:34 PM   #300
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Fix is in the repository (for both Oculus and SteamVR), tomorrow morning I will do some tests. If everything will be good I will drop the patch.
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Hotas Warhog + Virpil T-50 base - Saitek Combat Rudder Pedals - Cougar MFCDs - Custom head tracker
35" UWQHD main display + 22" MFCD/Helios display / Rift S
2x256 GB SSD - 2Tb Caviar Green
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