Chukk Posted April 2, 2018 Author Share Posted April 2, 2018 Still at it! The delay has been acquiring proper (rare) reference material. As some people might know, there is the Bonnie pre refit and Bonnie post refit. There were quite a few exterior modification, and I was leaning toward the post refit since it would be easier to model with most of the opening on the sides of the ship closed and sponsons removed. Well if you want to be accurate in the use of the Banshee fighter though, this meant I would have to model the pre_refit. :( Here she is with what I hope is all of the opening on the sides of the ship. Next will be the very irregular cat walks surrounding the flight deck. Link to comment Share on other sites More sharing options...
joey45 Posted April 2, 2018 Share Posted April 2, 2018 Looking great. I have the same problem with Hermes regarding reference photos... 70s refit no problem Viraat have loads Early 80s..... a good handful. Even tho I have the plans it's still difficult. on ma mobile The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
crazyeddie Posted April 2, 2018 Share Posted April 2, 2018 Watch out for those radio masts sticking up around the flight deck, they were only up when in harbour or at cruising stations, at flying stations they were down and well out of the way of any aircraft and helo's approaching and working the deck. Same applies to guardrails and flag masts on the flight deck, if the ship had any, always removed for flying stations. Flags normally fly from the main yard's at sea. Bonnie is looking good. :thumbup: Link to comment Share on other sites More sharing options...
Chukk Posted April 2, 2018 Author Share Posted April 2, 2018 Don't worry Crazyeddie, I'll have all those mast down when done(quite a few of them). Just easier to bake in that position to lower poly models. In this latest pics, you will see I have started to add the dreaded catwalks and drain tubes. Hopefully I will be able to retain as much detail as possible or it will have to be burned onto normal maps. Cheers Link to comment Share on other sites More sharing options...
joey45 Posted April 2, 2018 Share Posted April 2, 2018 It's looking great. My Hermes is happy at just over 82K tris in game LOD1 is 53K Go mental on it. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Chukk Posted April 2, 2018 Author Share Posted April 2, 2018 Wow, I was shooting for 33K thinking that would be pushing it. Great news that. Now I don't have an excuse not to make her look good! :) Link to comment Share on other sites More sharing options...
Pikey Posted April 2, 2018 Share Posted April 2, 2018 you can get polyccounts from the model viewer and you will see cockpits in the 400k range. The ship I was involved with was over 200k, and we slapped a dozen of them in view and the FPS didn't blip. Go mental. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
joey45 Posted April 2, 2018 Share Posted April 2, 2018 The modelviewer reads in triangles not polygons. on ma mobile The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Chukk Posted May 2, 2018 Author Share Posted May 2, 2018 Still at it Still progressing. Odd how it's the small things to model that takes up all the time. https://forums.eagle.ru/<a href=https://flic.kr/p/25F17EN target=_blank> https://forums.eagle.ru/<a href=https://flic.kr/p/25F17EN target=_blank> Link to comment Share on other sites More sharing options...
joey45 Posted May 2, 2018 Share Posted May 2, 2018 The Small things are a PITA. P.S. Looking great. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
71st_AH Rob Posted May 3, 2018 Share Posted May 3, 2018 Looking good, can't wait to see it patrolling the Black Sea Link to comment Share on other sites More sharing options...
Robert31178 Posted May 5, 2018 Share Posted May 5, 2018 Stoof.......... Link to comment Share on other sites More sharing options...
Chukk Posted May 20, 2018 Author Share Posted May 20, 2018 Well the right side of the Hull is just about done. Disregard the superstructure, that will be last. Cheers Link to comment Share on other sites More sharing options...
joey45 Posted May 20, 2018 Share Posted May 20, 2018 Looking awesome. What's the poly count Now?? on ma mobile The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
Chukk Posted May 20, 2018 Author Share Posted May 20, 2018 Well there are High poly models and Low poly models all in the one file, plus little to no optimizing done and it sits at 100K. Link to comment Share on other sites More sharing options...
Chukk Posted May 21, 2018 Author Share Posted May 21, 2018 At this stage I am still just creating a high poly model. Of course with the use of Alpha channels for all the guard rails and normal maps will hopefully knock down a large chunk of the polys. Yes the use of LOD is going to greatly reduce poly counts as well. Link to comment Share on other sites More sharing options...
Endorphine Posted May 23, 2018 Share Posted May 23, 2018 I dont know if your question about textures was answered in previous posts, but it is Diffuse file and Metal rougness file which define Metalness Roughness and AO in RGB channels. (DCS PBR standart) Steam Index, i7 8700K, 32Gb, GTX 1070Ti, NVMe. Hotas Warthog, Virpil, RX Vipers Link to comment Share on other sites More sharing options...
Markindel Posted May 23, 2018 Share Posted May 23, 2018 Great, compliments. Link to comment Share on other sites More sharing options...
jocko417 Posted July 5, 2018 Share Posted July 5, 2018 Watching this project with interest! Link to comment Share on other sites More sharing options...
joey45 Posted July 5, 2018 Share Posted July 5, 2018 Likewise. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
crazyeddie Posted July 5, 2018 Share Posted July 5, 2018 X 3. I love ships ................... Link to comment Share on other sites More sharing options...
Chukk Posted July 6, 2018 Author Share Posted July 6, 2018 Not done yet Have to keep looking for reference images, but I am about 90 percent done the hull. Link to comment Share on other sites More sharing options...
Chukk Posted July 22, 2018 Author Share Posted July 22, 2018 Superstructure Well, finally moved onto the superstructure. Link to comment Share on other sites More sharing options...
joey45 Posted July 22, 2018 Share Posted July 22, 2018 AWESOME!! The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45 Link to comment Share on other sites More sharing options...
BoneDust Posted September 9, 2018 Share Posted September 9, 2018 Are these ships available? Would like to see the city class and AOR in game. Alienware New Aurora R15 | Windows® 11 Home Premium | 64bit, 13thGen Intel(R) Core(TM) i9 13900KF(24-Core, 68MB| NVIDIA(R) GeForce RTX(TM) 4090, 24GB GDDR6X | 1 X 2TB SSD, 1X 1TB SSD | 64GB, 2x32GB, DDR5, 4800MHz | 1350W PSU, Alienware Cryo-tech (TM) Edition CPU Liquid Cooling power supply | G2 Rverb VR Link to comment Share on other sites More sharing options...
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