SDsc0rch Posted October 29, 2015 Share Posted October 29, 2015 (edited) trees cause a drop in FPS for me i've moved the slider all the way to the minimum setting to minimize the impact trees have on my framerate i was surprised to find the minimum setting isn't "zero" (grass/weeds/shrubbery goes to zero - and that's where i've set it) would it be possible to include the option to simply eliminate trees altogether so as to maximize FR? Edited October 29, 2015 by SDsc0rch i7-4790K | Asus Sabertooth Z97 MkI | 16Gb DDR3 | EVGA GTX 980 | TM Warthog | MFG Crosswind | Panasonic TC-58AX800U [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
OttoPus Posted October 30, 2015 Share Posted October 30, 2015 Trees, in my rig, below AGL 6000', I don't know why but are dropping fps down a lot and introducing a great controls lag. I also created a thread about it, with some pretty solid feedback about the issue, but the issue seems to be not reported yet; I think there is a bug priority list to be observed. I know this is a beta... but until the issue is been dealt with by de devs, it would be nice to have an option to hide the trees and make the beta playable at low altitudes in forest areas. Pretty please? :D Link to comment Share on other sites More sharing options...
Blooze Posted October 30, 2015 Share Posted October 30, 2015 I don't think the problem is trees but rather tree shadows. I am getting good results with flat shadows only. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
OnlyforDCS Posted October 30, 2015 Share Posted October 30, 2015 (edited) What resolution are you playing at? I have a very similar rig to yours SDScrorch and am running with Trees set to maximum setting, with no difference in performance. The rest of my settings are also maxed out (at 1080p) all except for CIV traffic which is set to medium, AA which is set to 4x, Flat Shadows ON, and Shadows on HIGH. Running pretty well and the lowest frames I get is around 40 FPS. Usually it's locked with adaptive VSYNC at 60FPS. Literally there is no change in performance on my rig between max trees and 0 trees. Edited October 30, 2015 by OnlyforDCS Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals. Link to comment Share on other sites More sharing options...
FubarBundy Posted October 30, 2015 Share Posted October 30, 2015 (edited) same issue for me. Get a kind of micro stutter when close to trees on hillsides. FPS doesn't really drop below 40 tho. Dropping shadow detail does help but doesn't eliminate it completely. Current specs: i7 4770k, 16GB RAM, SSD for DCS, GTX 780 Ti. Edited October 31, 2015 by FubarBundy cos im a moron Link to comment Share on other sites More sharing options...
OnlyforDCS Posted October 30, 2015 Share Posted October 30, 2015 (edited) same issue for me. Get a kind of micro stutter when close to trees on hillsides. FPS doesn't really drop below 40 tho. Dropping shadow detail does help but doesn't eliminate it completely. Current specs: i7 4770k, 32GB RAM, SSD for DCS, GTX 780 Ti. Do you run in full screen? There is currently a bug where you need to press LALT + ENTER to enter fullscreen when you first enter a game. This eliminated most of the microstutter for me. (Also turning on Adaptive Vsyinc in Nvidia Options, helped A LOT!) Edited October 30, 2015 by OnlyforDCS Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals. Link to comment Share on other sites More sharing options...
sotosev Posted October 30, 2015 Share Posted October 30, 2015 I also have problems going near trees. I am having micro stutters and turn trees visibility bar to lowest! Never had this problem in 1.2.16 System specs below Case - Antec Three Hundred PSU - Corsair AX750watt Board - MSI Z170A GAMING PRO CPU - Intel i5 6600K 3900MHz Cooler - CoolerMaster Hyper 212 Plus Memory - Kingston HYPERX 16G DDR4 2400Mhz CL15 Graphics - MSI GEFORCE GTX 980 GAMING 4G SSD - Samsung 950 PRO 256GB M.2 NVMe Monitor - Philips 277E 27" 1920x1080 60Hz OS - Windows 10 Home 64bit Flight Controllers - Thrustmaster HOTAS WARTHOG, Saitek COMBAT RUDDER PEDALS, TrackIR 4, Track Clip Pro [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Nedum Posted October 30, 2015 Share Posted October 30, 2015 I don't think the problem is trees but rather tree shadows. I am getting good results with flat shadows only. The shadows only make the problem more visible; because each tree has a shadow and shadows will cost performance. Without shadows the performance hit isn't that hard anymore but it's still there and still huge! You can set the shadows to zero and the problem still occurs! So I think this is not a shadow problem, it's a trees problem! CPU: AMD Ryzen 7950X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal, OS: Windows 11Pro, 2*2TB Samsung M.2 SSD, HOTAS: TM Warthog, Paddles: MfG. Link to comment Share on other sites More sharing options...
FubarBundy Posted October 31, 2015 Share Posted October 31, 2015 Thanks m8. Already running in full screen but will give the adaptive v-sync a try when I get some time later. Link to comment Share on other sites More sharing options...
FubarBundy Posted October 31, 2015 Share Posted October 31, 2015 Do you run in full screen? There is currently a bug where you need to press LALT + ENTER to enter fullscreen when you first enter a game. This eliminated most of the microstutter for me. (Also turning on Adaptive Vsyinc in Nvidia Options, helped A LOT!) Nice work m8.. that seems to have helped a lot. Still get the micro stutter on occasion but that seems as much related to head tracking as anything else Link to comment Share on other sites More sharing options...
OttoPus Posted October 31, 2015 Share Posted October 31, 2015 The shadows only make the problem more visible; because each tree has a shadow and shadows will cost performance. Without shadows the performance hit isn't that hard anymore but it's still there and still huge! You can set the shadows to zero and the problem still occurs! So I think this is not a shadow problem, it's a trees problem! Exactly Link to comment Share on other sites More sharing options...
RazorbackNL Posted November 1, 2015 Share Posted November 1, 2015 (edited) There is a 1.5 mod for removing the tree shadows. http://forums.eagle.ru/showpost.php?p=2495081&postcount=7 Edited November 1, 2015 by Razorback[NL] Asus ROG Crosshair VIII Hero (Wi-Fi) | AMD Ryzen 9 5900X @ 4,5Ghz | 128Gb DDR4 3200Mhz | beQuiet! Dark Power 12 1200W | 2 x 2Tb M.2 Samsung SSD | 2 x 4 Tb M.2 Samsung SSD | Aorus RTX3090 Xtreme 24Gb | Windows 10 Pro x64 | HOTAS Cougar (heavily modified) | MFG Crosswind pedals | CH Throttle Quadrant | TrackIR5 | Oculus Quest 2 | VoiceAttack Aviate Navigate Communicate Link to comment Share on other sites More sharing options...
OnlyforDCS Posted November 1, 2015 Share Posted November 1, 2015 Nice work m8.. that seems to have helped a lot. Still get the micro stutter on occasion but that seems as much related to head tracking as anything else Glad you got it sorted :thumbup: Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals. Link to comment Share on other sites More sharing options...
OttoPus Posted November 1, 2015 Share Posted November 1, 2015 ;2538973']There is a 1.5 mod for removing the tree shadows. http://forums.eagle.ru/showpost.php?p=2495081&postcount=7 It didn't help, trees at low altitude still cause lag/stutter even without shadows. From 6000 feet and above, or in area without trees at low altitude, smooth as butter (with no AI in sight). Link to comment Share on other sites More sharing options...
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