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pointsystem MP mission


Panavia02

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Hello Folks,

 

id like to know if its possible to build a mission where red and blue flag has to save coins by killing enemy threads and/or capture transporters.

 

With these coins each flag can buy aircraft or units ingame and let the match between red and blue become more interesting.

 

Example: Shoot down 1 enemy fighter = 100 Coins

Capture Cargo transporter which then fly to red or blue zone = 500 Coins

 

While collecting coins the coalisation can then buy more units which other players or AI can join into.

 

For example a list what can afford and what not.

 

Huey = 1000 Coins

FA18 = 6000 Coins

SAM = 2000 coins and so on.

 

Id like to here youre thoughts to this idea

 

Best Regards

Tim

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it "is" possible to do something of what you speak. Even without going into the .lua scripting. Though it will be pretty rudimentary, and you HAVE to be very good and organized with your triggers.

 

I've done something like a scoring system in a few of my missions. One of which is public right now. Check it out, and feel free to dig into the mission editor and look at the craziness of it.

 

If you do something along these lines with the triggers would suggest making the numbers smaller. Instead of "500 coins" make it "5 coins".

 

https://forums.eagle.ru/showpost.php?p=3438769&postcount=4

 

- Apache600

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The Museum Relic Campaign: --> http://forums.eagle.ru/showthread.php?t=164322

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