Jump to content

Other Game Engines


locoidal

Recommended Posts

  • Replies 243
  • Created
  • Last Reply

Top Posters In This Topic

  • 3 months later...

Dear Moderators,

 

would you mind to split this thread in 2 -> "other game engines" and "outerra news (no discussion)". I guess 80% of the post here are outerra related and other game engines get somewhat lost here. Other games this section have only 2 pages, so i think outerra should have its own too.

[sigpic][/sigpic]



Flanker driver since 1996

Link to comment
Share on other sites

  • ED Team
Dear Moderators,

 

would you mind to split this thread in 2 -> "other game engines" and "outerra news (no discussion)". I guess 80% of the post here are outerra related and other game engines get somewhat lost here. Other games/engines threads have only 2 pages but its own thread, so outerra have its own too.

 

No, I think we only need one thread for other game engines, I would guess these engines have their own discussion areas if you really wanted to get into discussing them.

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Link to comment
Share on other sites

No, I think we only need one thread for other game engines, I would guess these engines have their own discussion areas if you really wanted to get into discussing them.

 

Thats true, thats also true for other games and there engines like "Ace Combat 7", "

Seven-G; F/A-18c Simulator" and many others that have there dedicated thread here. OT is both a game and the name of the engine, so what would happen if someone creates a new thread for e.g "TitanIM" that is based on this engine? Are you going to delete it?

[sigpic][/sigpic]



Flanker driver since 1996

Link to comment
Share on other sites

  • ED Team
Thats true, thats also true for other games and there engines like "Ace Combat 7", "

Seven-G; F/A-18c Simulator" and many others that have there dedicated thread here. OT is both a game and the name of the engine, so what would happen if someone creates a new thread for e.g "TitanIM" that is based on this engine? Are you going to delete it?

 

No, but I can delete this one if you like... like those ones, these threads should be no discussion at all. I would be happy to delete this one, its of no real purpose here. Just let me know.

64Sig.png
Forum RulesMy YouTube • My Discord - NineLine#0440• **How to Report a Bug**

1146563203_makefg(6).png.82dab0a01be3a361522f3fff75916ba4.png  80141746_makefg(1).png.6fa028f2fe35222644e87c786da1fabb.png  28661714_makefg(2).png.b3816386a8f83b0cceab6cb43ae2477e.png  389390805_makefg(3).png.bca83a238dd2aaf235ea3ce2873b55bc.png  216757889_makefg(4).png.35cb826069cdae5c1a164a94deaff377.png  1359338181_makefg(5).png.e6135dea01fa097e5d841ee5fb3c2dc5.png

Link to comment
Share on other sites

  • 1 month later...
  • 11 months later...

I dream of that day DCS to have those kind of clouds!

DCS Wish: Turbulences affecting surrounding aircraft...

[sIGPIC] [/sIGPIC]

Gigabyte GA-Z170-HD3P - Intel Core i5 6600K - 16Gb RAM DDR4-2133 - Gigabyte GeForce GTX 1080 G1 Gaming - 8 Go - 2 x SSD Crucial MX300 - 750 Go RAID0 - Screens: HP OMEN 32'' 2560x1440 + Oculus Rift CV1 - Win 10 - 64bits - TM WARTHOG #889 - Saitek Pro Rudder.

Link to comment
Share on other sites

:shocking::shocking::shocking::shocking::shocking:

omg

FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 Mi-24 | F-5 | F-15E| F-4| Tornado

Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60

 

Youtube

MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5

Link to comment
Share on other sites

Procedural terrain in DCS?

 

Is there any effort regarding ED team to advance terrain generation and mapping as in example: http://www.outerra.com/procedural/demo.html.

 

Other sims are already implementing this feature in game engines.

 

Another question: Is there any way to vary tree height according to base elevation. Could there be some way to add forestation layer random height bias?


Edited by jackmckay
Link to comment
Share on other sites

Is there any effort regarding ED team to advance terrain generation and mapping as in example: http://www.outerra.com/procedural/demo.html.

 

IIRC yes, they are working towards using procedural techniques to increase terrain fidelity.

 

Another question: Is there any way to vary tree height according to base elevation. Could there be some way to add forestation layer random height bias?

 

In DCS? Probably not at this point but i don't see why it shouldn't be possible in principle.

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

Use punctuation, save lives!

Link to comment
Share on other sites

T5 Engine w/ Dynamic Terrain Meshes was mentioned a while back.

 

https://forums.eagle.ru/showpost.php?p=2659915&postcount=13


Edited by SkateZilla

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...