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g-forces at 90 degrees of pitch drops abruptly


TOViper

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Hi folks,

 

tried this out with nearly all versions of DCS, including the last one v 1.5.7.10872.

Can't say if this relates to other aircraft, since I actually don't fly them (Viggen replaces all of them ... :music_whistling:)

 

If I fly a looping with constant g-forces, let's say 6g, the g-force abruptly falls down to approximately 4.5g when passing exactly 90° flight path angle.

Note that I try to hold the 6g, by increasing the stick deflection further and further due to dropping speed, but no matter what I do, the g-forces drop there abruptly (like a step-function).

 

Please don't start telling me that the g-forces would drop because I am getting slow or because of the decreasing influence of gravity, I know this and other effects which could influence the g-meter.

 

If you dont trust what I am stating here, simply try it out and you will see what I have noticed.

Carefully watch the artificial horizon, and also the g-meter (hard to do but if you make a video, which I am actually not able to, you will see it). I will try to produce a video of the track soon.

 

In my opinion there is something wrong with the maths at 90° pitch angle ... some Euler stuff or stuff with the Quaternions ... dont know how DCS calculates the flight physics.

But maybe there is only a wrong indication ... hard to say ...

 

Kind regards,

TOViper


Edited by TOViper
value 4 was not exact enough, it is approx 4.5g
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You have tried a loop at different G's?

 

Like constant 2G or 3G?

 

Maybe 6G is to much.

" You must think in russian.."

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Yeah, I tried some different g-forces values. the drop seems to be somewhere around 1.5 g.

 

What I have to add here is that I am not 100% sure if it relates to 90° flight path angle or 90°

pitch (which differs by the AOA). The drop is abruptly in any case, which makes it look very strange.

 

I think I have to dig deeper and perform some more test flights when I am at home again.

I also thought about the flight control system, it may change the elevon deflection depending on the actual IAS, which is what I don't know actually ...


Edited by TOViper

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yes, this is possible of course.

The g-forces can be held at a constant value (with a little training) by increasing stick deflection. I tried out a few values between 3g and 8g. No matter which value I select, the effect was there.

 

The point is that the g-forces drop abruptly when passing the 90° pitch/flight path. This is - in my opinion - wrong behaviour, and thus I posted it in the "Bugs and Problems" section and not in the general Viggen section of this forum.

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Today I tested a few g-force values more, and had the same strange behaviour.

Moreover, the indicator abruptly increases by approx. 1.3 g when going through -90° of pitch/flight path angle.

 

The situation / attitude of the aircraft doesn't change in this certain moment, thus - the more I fly - the more I think it is really just an indication problem.

 

I think I will stop here now, and let the pro's check the code :D

 

Kind regards,

TOViper

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  • 3 months later...

Cobra, I just want to add some more information here relating to this problem.

I went for a flight with the MiG-29 and the Su-27 today, and I wasn't able to reproduce this effect. Thus I think it relates to the Viggen only and you have to dig (and not ED guys). :(

 

Edit: I did this with 1.5.8.

Edit: Same behaviour with 2.5.4.30386


Edited by TOViper

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  • 1 year later...

Hello Cobra!

 

After flying today without using VR, I had the idea of looking to the outside camera view of my loopings.

 

The passing of the 90° and -90 vertical angles during loopings are "smooth" when looking the g-forces written in the status bar. The needle in the cockpit is performing these jumps I have written above, so it seems a simple indication problem, not a flight model problem.

 

For me it seems that the g-forces indicator is influenced by the "jump" of the HSI.

Maybe its just a little dirty programming bug, and nothing more. :music_whistling: <<< I would never say things like this ... *shameonme*


Edited by TOViper

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  • 7 months later...
Thanks for the report!

 

Since RagnarDa seems to be in a process of fixing some bugs I thought it might make him look at this bug again I reported a very long time ago and acknowledged by Cobra.

 

Ok, now I will stop bumping things up, I promise. At least for this month :D

 

Let's get closer to release candidate, out of f.....g EARLY ACCESS.

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  • 6 months later...

Same situation (sim was paused), took two screenshots, one showing 2.6g and one 3.2g

 

Screen_200804_195203.png.f04924dc64f4a53265d28ea0e68a349a.png

Screen_200804_195229.png.a2d7b211af0b3afe46025c49b62e67b2.png

 

Cobra, tell me please, what is wrong with the flight model / g-meter / core sim?

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  • 3 months later...
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