diveplane Posted November 17, 2011 Share Posted November 17, 2011 (edited) just a heads up will be starting work on a full audio mod package very shortly within next few weeks. mod will be upto date with the very latest patches for dcs a10c retail... stay tuned . Edited November 27, 2011 by 159th_Viper https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
hassata Posted November 17, 2011 Share Posted November 17, 2011 :thumbup: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
goldfinger35 Posted November 17, 2011 Share Posted November 17, 2011 Good! I was missing your sound mods. i7 920@4.0Ghz, 12 GB RAM, ATI 4890, LG L246WHX@1920x1200, Saitek X52 Pro, Saitek pro flight rudder pedals, TrackIR4, Audigy 2ZS, Logitech G9x, Vista 64bit. Link to comment Share on other sites More sharing options...
TAIPAN_ Posted November 18, 2011 Share Posted November 18, 2011 Great thanks. Will you be updating Blackshark mod for BS2? I currently use most of your sounds in BS2 and moved the files around myself. But a proper Diveplane mod would be good for both. Pimax Crystal VR & Simpit User | Ryzen CPU & Nvidia RTX GPU | Some of my mods Link to comment Share on other sites More sharing options...
PeterP Posted November 18, 2011 Share Posted November 18, 2011 Please have also a sharp look on 10-150Hz -for example: its sometimes really annoying when a sound file like "pullup-pullup" is shacking the butt-kicker more than the GAU-8... ;) Link to comment Share on other sites More sharing options...
Megagoth1702 Posted November 18, 2011 Share Posted November 18, 2011 For Some proper GAU8 please check out: http://forums.eagle.ru/showthread.php?t=80964 Sorry to hijack your thread DIVE. Looking forward to some competiton, hah. :D Nah man. But may I ask what you are focussing on? Guns? Impacts? Engine? Ambient sounds? Tell me. :) I'm an audiophile, perhaps we can get a combined project going. [sIGPIC][/sIGPIC] System specs:2500k @ 4.6 GHz 8GB RAM HD7950 OC'd Win7 x64 Posting tracks to make your DCS better - attention bump incoming! Link to comment Share on other sites More sharing options...
diveplane Posted November 19, 2011 Author Share Posted November 19, 2011 Great thanks. Will you be updating Blackshark mod for BS2? I currently use most of your sounds in BS2 and moved the files around myself. But a proper Diveplane mod would be good for both. dont have black shark 2 atm, later on may do a mod for the sim. https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
topol-m Posted November 20, 2011 Share Posted November 20, 2011 (edited) Hey diveplane, you sound modding is very much needed and highly anticipated :) I thought I should give you a link to a video with nice sound quality of taking off, diving, fast passes, high thrust, low thrust, taxi sounds, etc. Might find it useful: Some notes, really loud and distinctive jet sound (and also a bit of the usual A-10 buzzing sound) of the aircraft approaching and then going away, a good example is 0:36 and 4:00. Also interesting sound when increasing thrust at 7:02. Edited November 20, 2011 by topol-m [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
diveplane Posted November 21, 2011 Author Share Posted November 21, 2011 thx https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
STP Dragon Posted November 21, 2011 Share Posted November 21, 2011 Looking forward to this. If you like a sound of my ArmA2 Sound-Mod for BS1, feel free to use it. (see Signature) Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK Link to comment Share on other sites More sharing options...
Razorback Posted November 21, 2011 Share Posted November 21, 2011 Thx for that Diveplane !!! For me the APU and engines sound (on ground) are the most "fake" sound into A-10C... The sounds below are much more realistic ! Link to comment Share on other sites More sharing options...
diveplane Posted November 27, 2011 Author Share Posted November 27, 2011 (edited) little wip video to show case the beautiful engine tones air distortions ingame. will do another one shortly. http://www.youtube.com/watch?v=-yXGsoOK0Qk&feature=g-all Edited November 27, 2011 by 159th_Viper https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
eagledeer Posted November 27, 2011 Share Posted November 27, 2011 Excellent! Out of curiosity, when you say retail, do you mean this will be a paid mod? Link to comment Share on other sites More sharing options...
Pyroflash Posted November 28, 2011 Share Posted November 28, 2011 (edited) Good work, but I have a question. In the video you posted, the distortion effect is nice, but it has a bit of a beat to it, where it seems to fade off and then come back, then fade off again, rinse, repeat. Is it possible to add some amount of randomization or noise to the effect in order to make it sound more natural, instead of sounding like a recycled recording? In addition, the real A-10 has a distinctive buzz that you can hear when it is coming towards you. Is it possible to add this into the mod as well? Again, I realize this is only a WIP, but still never hurts to point out these things. Edited November 28, 2011 by Pyroflash If you aim for the sky, you will never hit the ground. Link to comment Share on other sites More sharing options...
diveplane Posted November 28, 2011 Author Share Posted November 28, 2011 (edited) Good work, but I have a question. In the video you posted, the distortion effect is nice, but it has a bit of a beat to it, where it seems to fade off and then come back, then fade off again, rinse, repeat. Is it possible to add some amount of randomization or noise to the effect in order to make it sound more natural, instead of sounding like a recycled recording? In addition, the real A-10 has a distinctive buzz that you can hear when it is coming towards you. Is it possible to add this into the mod as well? Again, I realize this is only a WIP, but still never hurts to point out these things. the distinctive TF34GE100Fan blade audio is there in a10. no clue what your on about recycled recording? , to correct u most of the sounds ingame are looped, this alone takes lots of cpu processing. longer and more detailed loops, = more cpu hits,got to draw a line in the sand somewhere. also adding new sounds is dev process addition only, as its all hard coded in the sim, so we got to make do with whats available. i use lots of video footage to compare, i know how the a10 sounds, i find the sounds very powerful and realistic... thx for your comments. Edited November 28, 2011 by diveplane https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
Pyroflash Posted November 28, 2011 Share Posted November 28, 2011 Maybe I didn't exactly word this correctly. When I was referring to the looping of the sound, I know that that is how sounds work, but I was asking if a certain amount of noise could be added to it so that is doesn't SOUND like a track being looped over and over again. I realize however, that ultimately that what I am ultimately asking for is something of a dynamic effect, and that you probably can't mod anything like this into the sim. If you aim for the sky, you will never hit the ground. Link to comment Share on other sites More sharing options...
PeterP Posted December 3, 2011 Share Posted December 3, 2011 (edited) Just thought this info I put in a PM has also a value for some of you that are subscribed to this threads: Hi, Diveplane! This autohotkey scripts I have made use this Command line. http://www.autohotkey.com/docs/commands/SoundPlay.htm It is no poart of DCS - it's triggered by the hotkey that activates the NVG-Mod. Here is the un-compiled script for a better look: $#h:: ; hotkey that starts this script = Win+h SetKeyDelay, 50 SoundPlay, C:\Program Files (x86)\3RVX\Skins\nvg-on.wav sleep 500 Sendevent ^i Sendevent {RShift Down}{h Down}{h Up}{RShift Up} ; activate NVG of DCS Loop { if GetKeyState("h","P") break Sendevent ^i } sleep 60 Sendevent {RShift Down}{h Down}{h Up}{RShift Up} ; de-activate NVG of DCS Sendevent {Volume_Down }{Volume_Up } SoundPlay, C:\Program Files (x86)\3RVX\Skins\nvg-off.wav return Originally Posted by diveplane how you managing to add new audios into the sim thought it was hard coded?So there is no witchery! But I get your idea!... It should be possible to watch/read out the export-lua of DCS with autohotkey and play specific sound in various conditions - determined by the export-lua. At high AOA for a wind sound for instance -and same file much louder when the aircraft is about to stall on high speeds.... and on top of this autohotkey could switch on/off the Cockpit jiggle ( J+LShift) when the conditions are right... I use Autohotkey most of the time "only" to program all my controllers in one file (instead using Foxy/SST/whatever...)- it's a very powerfull and complex scripting language and has many import/export functions that I never touched and should may work (though - with many limitations) to do something described above... Sure worth to have a look at it - and when I find time I'm sure will assist you with your sound-mod for test and scripting... just brows a little in the command-list of autohotkey (Excellent documentation...many example scripts..) - the scripts can be compiled as standalone exe for 86/64 bit with one click... You can write menus for complex tasks... and so on. Cheers! Edited December 3, 2011 by PeterP Link to comment Share on other sites More sharing options...
Polar-eX Posted December 7, 2011 Share Posted December 7, 2011 Truly looking forward to this mod. Listened to the beta sound files and they are, just as always, awsome! I7-4790K with Corsair H110 / Asus Maximus VII HERO / 2 x 8 GB Corsair Platinum 2400 / Asus GTX980ti / OCZ Vertex 3 120 GB for OS / Corsair ax760i / Corsair Carbide 540 / Samsung EVO 500GB for games / CM 690 / Track IR5 / Logitech Extreme 3D / Saitek Proflight yoke, rudder & two USB throttle quadrants / Saitek X55 / VRinsight TT planel / Thrustmaster T500RS / Samsung SM P2770HD / 1000 cables..... Link to comment Share on other sites More sharing options...
Cobra Posted December 19, 2011 Share Posted December 19, 2011 Is is it possible to give us a Christmas present? Something like a great sound-mod! Link to comment Share on other sites More sharing options...
diveplane Posted January 1, 2012 Author Share Posted January 1, 2012 (edited) just a heads up and some great news for us, i managed to get in touch with a former a10 pilot, flew the hog 10 years ago, asked him for valued input on my audios, he says they are very accurate, so there u have it cant ask for a better person to listen to them. mod will be out soon enough all i can say for now , however theres a few audios broken or in process of being altered around ,so will see if ed fix these before releasing the mod. Edited January 1, 2012 by diveplane https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
MTFDarkEagle Posted January 1, 2012 Share Posted January 1, 2012 Excellent news diveplane! Looking forward to the mod. (BTW: Are you going to convert your BS1 soundfiles to BS2?) Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread Link to comment Share on other sites More sharing options...
diveplane Posted January 1, 2012 Author Share Posted January 1, 2012 Excellent news diveplane! Looking forward to the mod. (BTW: Are you going to convert your BS1 soundfiles to BS2?) more good news i just purchased black shark 2 so will be starting a audio mod for this too , will be a new thread on that. https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
Snoopy Posted January 1, 2012 Share Posted January 1, 2012 just a heads up and some great news for us, i managed to get in touch with a former a10 pilot, flew the hog 10 years ago, asked him for valued input on my audios, he says they are very accurate, so there u have it cant ask for a better person to listen to them. mod will be out soon enough all i can say for now , however theres a few audios broken or in process of being altered around ,so will see if ed fix these before releasing the mod. 10 years ago, he's just an A model pilot ;) Just being smart...looking forward to this mod... v303d Fighter Group Discord | Virtual 303d Fighter Group Website | v303rd Fighter Group Twitter Link to comment Share on other sites More sharing options...
diveplane Posted January 1, 2012 Author Share Posted January 1, 2012 10 years ago, he's just an A model pilot ;) Just being smart...looking forward to this mod... yes i asked him that, but the a10a still sounds the same as the c version, and the gun. i also introduced him to the simulation software , dont think he has the time to fly on computer though. https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
hog_driver111th Posted January 1, 2012 Share Posted January 1, 2012 I think Paulrkiii should take a sound recording while sitting in the pit, and doing a walk around. If there's one thing that bugs me, it's the outside view sounds when panning the camera around the jet. From front to rear, the sounds don't change but the volume does. The sounds are completely different front to back. A-10C - FC3 - CA - L-39 - UH1 - P-51 - Hawk - BS2 - F-86 - Gazelle - F-5E - AV8B - F/A-18C i5-4590 - GTX 1060 - Oculus CV1 - TM:Warthog [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic9979_1.gif[/sIGPIC] Link to comment Share on other sites More sharing options...
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