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Force a one time only spawn point?


Capn kamikaze

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Is there a way in a custom mission to force the spawn point of human controlled flights to be "take off from runway" when the mission starts up, and then after a timer, say 5 minutes, to have any respawning done at the ramp so the runway doesn't get obstructed?

 

The reason I ask is I set up a co-op mission derived from an SP mission, and its a scramble to intercept an incoming raid on the base, and in SP it is "take off from runway", basically like an alert intercept that's sat at the bottom end of a runway, but in MP it automatically changes that to starting in a hangar, even though in the ME it says "take off from runway" meaning you lose time for taxiing out.

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The only way this would be possible would be by using a script with the mission.

 

Ciribob made a fantastic script that activates or deactivates player slots by the use of flags.

 

You can read up more about it and how it works here - https://forums.eagle.ru/showthread.php?t=185436&highlight=slot+block

[sIGPIC][/sIGPIC]



104th Phoenix Wing Commander / Total Poser / Elitist / Hero / Chad

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Take-off from runway does not work in MP at all. It automatically sets the aircraft to a ramp position with weapons running. It is done like this so that players don't accidentally spawn in right as another player or AI is landing.

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