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After the update the AIM-120 hits almost nothing


Hamilton

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Hi, I flew a F-16C mission today and the AIM-120 couldn´t hit the MIG-29 ( I fired three times), the strange thing is that I flew the exact same mission yesterday (before the update) and I didn't have this problem.

 

I didn't read anything in the changelog about it, did anyone have this problem after today´s update?

 

Thanks!


Edited by Hamilton

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Hard to say without tacviews/tracks.

 

Thanks for the answer guys.

 

Sorry about the missing track/tacview, I flew the same F-16C mission I had flown before to test the update then I went out on a schedule and I´ll just come home on Wednesday.


Edited by Hamilton

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Aorus Z390 Extreme MB | i9 9900k CPU @ 5.0 GHz | EVGA RTX 2080 Ti FTW3 Ultra | 32 GB G Skill Trident Z 3600 MHz CL14 DDR4 Ram | Corsair H150i Pro Cooler | Corsair TX 850M PS | Samsung 970 Evo Plus M.2 NVMe SSD 1TB |TMWH Hotas with VPC WarBRD Base| Corsair Gamer 570x Crystal Case | HP Reverb

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, but were you were launching the missiles with the same launch parameters, i.e. distance, aspect, speeds?

 

Yes sir, I set this mission with 3 threats, this occurred in the first threat (2 Mig 29s ahead), and you are right, due to the same speed, distance and aspect parameters, that I easily observed the difference of the missile(s) performance (accuracy) compared to the previous day flying the exact same mission.

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Aorus Z390 Extreme MB | i9 9900k CPU @ 5.0 GHz | EVGA RTX 2080 Ti FTW3 Ultra | 32 GB G Skill Trident Z 3600 MHz CL14 DDR4 Ram | Corsair H150i Pro Cooler | Corsair TX 850M PS | Samsung 970 Evo Plus M.2 NVMe SSD 1TB |TMWH Hotas with VPC WarBRD Base| Corsair Gamer 570x Crystal Case | HP Reverb

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3 shots is not statistically relevant, unless there is a discrepancy over many more missile launches, there doesn't seem to be an issue here.

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

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  • 4 weeks later...

Try to shoot from less then 10nm. You'll get more kills that way.

 

In multiplayer, any shot over 10 nm is just to push him defensive.

 

In a tail chase 4-5nm is ideal depending on the speed.

 

Side shots around 6nm.

 

Until better guidance is provided, the performance won't be that good.

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Thank you guys! :thumbup:

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Aorus Z390 Extreme MB | i9 9900k CPU @ 5.0 GHz | EVGA RTX 2080 Ti FTW3 Ultra | 32 GB G Skill Trident Z 3600 MHz CL14 DDR4 Ram | Corsair H150i Pro Cooler | Corsair TX 850M PS | Samsung 970 Evo Plus M.2 NVMe SSD 1TB |TMWH Hotas with VPC WarBRD Base| Corsair Gamer 570x Crystal Case | HP Reverb

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