Jump to content

Unit Is Alive Conditon


doodenkoff

Recommended Posts

I'm building a single-player mission that will have more than one aircraft to choose from. They will be at different airports. At each airport, the player will have AI activity happening around them for immersion. But if the player chooses the Huey at Mesquite airport for instance, I don't want the AI jumping around at Creech, where the L-39 is, since no one will be there to see it.

 

Question is: Can I start the AI at the chosen airport with the Unit Is Alive condition depending on which aircraft the player selects?

 

Mission Start > Unit Is Alive [Pilot #009] > Action [AI groups at that airport]

Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...