Alpenwolf Posted July 2, 2017 Share Posted July 2, 2017 I have a convoy group travelling for 40 minutes from town A to town B on the road. The problem is once they're attacked they simply disperse, get off the road and stop driving. How can I make them stay on the road and keep travelling regarding any occurrences? Anything under perfom task maybe? S! Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
FlightControl Posted July 2, 2017 Share Posted July 2, 2017 There is an option "disperse under fire", you can turn that off. [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE] Link to comment Share on other sites More sharing options...
Alpenwolf Posted July 5, 2017 Author Share Posted July 5, 2017 There is an option "disperse under fire", you can turn that off. I selected the option for each waypoint and disabled it. Still no success... Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
Paganus Posted July 5, 2017 Share Posted July 5, 2017 You want the advance waypoint action to say... Disperse under fire = off If that's what you mean when you say, "I selected the option for each waypoint and disabled it. Still no success..." then I'm not sure what to tell you. That should do it. Link to comment Share on other sites More sharing options...
Pikey Posted July 7, 2017 Share Posted July 7, 2017 make sure the Disperse under fire option = off is BEFORE the waypoint and that it persists for each waypoint (it should inherit). Sometimes advanced actions don't work because they are only activated on arrival to the waypoint and not before. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Alpenwolf Posted July 7, 2017 Author Share Posted July 7, 2017 make sure the Disperse under fire option = off is BEFORE the waypoint and that it persists for each waypoint (it should inherit). Sometimes advanced actions don't work because they are only activated on arrival to the waypoint and not before. Still not working... Very weird, man... Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
FlightControl Posted July 8, 2017 Share Posted July 8, 2017 I'll check it too... [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE] Link to comment Share on other sites More sharing options...
Alpenwolf Posted July 8, 2017 Author Share Posted July 8, 2017 I'll check it too... Thanks. I'm looking into it still Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
Ironhand Posted July 8, 2017 Share Posted July 8, 2017 (edited) Even with the initial WP telling them not to disperse, they will disperse. If you wait about 10 minutes or so, they'll start on their way again. Don't know if the "do not disperse" alters the waiting period or not. Don't have time to test it further today. [Edited to add TRK file]Convoy Dispersion.trk Edited July 8, 2017 by Ironhand YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 10 Pro x64, ASUS Z97 Pro MoBo, Intel i7-4790K, EVGA GTX 970 4GB, HyperX Savage 32GB, Samsung 850 EVO 250 GB SSD, 2x Seagate Hybrid Drive 2TB Raid 0. Link to comment Share on other sites More sharing options...
Alpenwolf Posted July 8, 2017 Author Share Posted July 8, 2017 Got it! In the "Advanced (Waypoint Actions)" under "Set Option" select "Disperse Under Fire" then check the "ENABLE" box, check the "VALUE" box and now here it comes; make sure the "VALUE" is at 0 seconds. By default it's 600 seconds so the convoy would only resume after 600 seconds -> 10 minutes. Didn't know what this "VALUE" bar was all about but now I do. S! Cold War 1947 - 1991 Discord Helicopters Tournaments Combined Arms Tournaments You can help me with keeping up the server via PayPal donations: hokumyounis@yahoo.com Link to comment Share on other sites More sharing options...
Ironhand Posted July 8, 2017 Share Posted July 8, 2017 Got it! In the "Advanced (Waypoint Actions)" under "Set Option" select "Disperse Under Fire" then check the "ENABLE" box, check the "VALUE" box and now here it comes; make sure the "VALUE" is at 0 seconds. By default it's 600 seconds so the convoy would only resume after 600 seconds -> 10 minutes. Didn't know what this "VALUE" bar was all about but now I do. S! Cool! I noticed that myself and never did the math. Great job! It's these little things that make the difference. :) YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 10 Pro x64, ASUS Z97 Pro MoBo, Intel i7-4790K, EVGA GTX 970 4GB, HyperX Savage 32GB, Samsung 850 EVO 250 GB SSD, 2x Seagate Hybrid Drive 2TB Raid 0. Link to comment Share on other sites More sharing options...
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