ChuckIV Posted October 19, 2019 Share Posted October 19, 2019 Can someone point me in the right direction here? I'm looking for a lua script that will have my AI friendly pilots tell me, "HEY STUPID, YOU'RE ABOUT TO GET A LEAD ENEMA!" After a dogfight is over, thinking all enemy aircraft have been destroyed, I'm flying around thinking Oh, how kind. My AI buddies are forming up right behind me even without asking. I feel really safe now knowing my six is covered. Only to discover two seconds later, that my AI buddies were in fact chasing an enemy fighter that was about to make a deposit in the ChuckIV Suppository! Any help would be greatly appreciated finding this lua code that's hopefully already been created; a script that tells the player that an enemy is RIGHT BEHIND THEM and about to BLAST THEM. P.S. I know, I know, that's what the mirror is for right?! Sigh..... I'll post this in the ME section as well. ChuckIV "Never in the field of human conflict was so much owed by so many to so few." Winston Churchill SYSTEM: Processor - Intel® Core i9-9900KF CPU @ 3.60GHz 3600MHz water-cooled Installed memory (RAM) - 32.0 GB 64-bit Operating System, x64-based processor Windows 10 & DCS on SSD Video Card - water-cooled NVIDIA GeForce RTX 2080 Ti Internet: Cable 200Mbps 12Mbps Link to comment Share on other sites More sharing options...
Mith86Arg Posted October 22, 2019 Share Posted October 22, 2019 (edited) https://github.com/Bob7heBuilder/EWRS i think there is no event functions calling "X is going to shot at Y"... but there are functions calling "fire" events, like missiles, so, short answer, NO, there's nothing like that, play with friends maybe... EWRS script helps S.A. in general U can check "FOX Missile trainer" and make a script with the functions u need, but again it will alert you AFTER being fired at and not before. Edited October 22, 2019 by Mith86Arg Link to comment Share on other sites More sharing options...
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