BlackLibrary Posted April 23, 2020 Author Share Posted April 23, 2020 Ah ok actually I say no. We have some models in the pipeline, which dcs completely missing. So we do them before we think of variants aka WarLord DCSFlightpanels DCS-BIOS Fork DCSFlightpanels arduino-library DCSFlightpanels DCSFlightpanels-Profiles DCS FP / BIOS Discord Server Link to comment Share on other sites More sharing options...
Rudel_chw Posted April 23, 2020 Share Posted April 23, 2020 Ooops, that's not supposed to be there !!!!!!!!! It's not available yet, A330, painted up as RAF Voyager. Its something Black Library and Kobra are working on for the Civil Air Mod, I got an early preview to do that skin. No harm in telling you, I also did some fictional skins for RAF/USN P8's based on the B737 and a couple of MRTT skins for Canada and German based on the A320, those will be released in due course. Hello, Please, tell @BlackLibrary and @cdpkobra that I'd love to have that Airbus A330 available .. I was watching this sad video and just remembered the above post: zIbXai0l174 :cry: :( Best regards and thank you all for two of the best Mods available for DCS, I truly enjoy them. :thumbup: For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Scotty Rotten Posted April 23, 2020 Share Posted April 23, 2020 Please consider a P-8 Poseidon so we can have naval patrols off the shores of "Norway". Or off the shores of the upcoming Syria DCS map. They're there everyday nowadays in real life. :^) Link to comment Share on other sites More sharing options...
Worg Posted April 23, 2020 Share Posted April 23, 2020 An A330 MRTT would be great, the French community will take care of the skin without problem I think. Hope this happens. In any case, thank you again for your fabulous mod, which could easily be integrated as standard with DCS. :Pouce en l'air: Link to comment Share on other sites More sharing options...
azzameen Posted April 23, 2020 Share Posted April 23, 2020 Regarding the "failure" of the KC-10 (drogue version) Seen in Modelviewer2, (comparing with the KC-135MPRS) in "Connector tool plugin" the KC-10 has animated the boom + nodes (AIR_REFUELING_BOOM) , and the KC-135MPRS does not (only Drogue1 and Drogue2). I don't know if this will help. I have tried to remove the AIR_REFUELING_BOOM connector from the KC-10_D but have not been able to. Maybe you have already tried it but to help I9 13900K, 64GB RAM, GTX 4090, 2TBx4 SSD, Quest 3 Link to comment Share on other sites More sharing options...
Rick50 Posted April 24, 2020 Share Posted April 24, 2020 Beautiful effort!! Link to comment Share on other sites More sharing options...
azzameen Posted April 24, 2020 Share Posted April 24, 2020 Continuing to "investigate" I have managed to get the boom of the KC-10 to connect in position, the problem is when the KC-10 enters a turn, it moves. I've modified this line of the lua: Inside refueling_points: [1] = { pos = {-34.096214, -11.485015, 0.000052}, clientType = 3 } (original [1] = { pos = {-34,096, -11,485, 0}, clientType = 3 },--BOOM) Attached image (refueling in a straight line) 1 I9 13900K, 64GB RAM, GTX 4090, 2TBx4 SSD, Quest 3 Link to comment Share on other sites More sharing options...
Chaz Posted April 24, 2020 Share Posted April 24, 2020 Continuing to "investigate" I have managed to get the boom of the KC-10 to connect in position, the problem is when the KC-10 enters a turn, it moves. I've modified this line of the lua: Inside refueling_points: [1] = { pos = {-34.096214, -11.485015, 0.000052}, clientType = 3 } (original [1] = { pos = {-34,096, -11,485, 0}, clientType = 3 },--BOOM) Attached image (refueling in a straight line) Great find. Have you looked at the drogue basket issue? It's similar... once "connected" and refueling, the basket remains a few feet in front of the aircraft's probe. YouTube | Kick | Twitch | My Gaming Rig Link to comment Share on other sites More sharing options...
Snoopy Posted April 24, 2020 Share Posted April 24, 2020 Hate to be "that guy" but any thought on adding the E-8C JSTARS and/or the RQ-4 Global Hawk? v303d Fighter Group Discord | Virtual 303d Fighter Group Website | v303rd Fighter Group Twitter Link to comment Share on other sites More sharing options...
Oates76 Posted April 25, 2020 Share Posted April 25, 2020 Awesome, hope that makes it into their next update! Continuing to "investigate" I have managed to get the boom of the KC-10 to connect in position, the problem is when the KC-10 enters a turn, it moves. I've modified this line of the lua: Inside refueling_points: [1] = { pos = {-34.096214, -11.485015, 0.000052}, clientType = 3 } (original [1] = { pos = {-34,096, -11,485, 0}, clientType = 3 },--BOOM) Attached image (refueling in a straight line) Link to comment Share on other sites More sharing options...
azzameen Posted April 25, 2020 Share Posted April 25, 2020 For the drogue version: Original= [1] = { pos = {-45.63, -6.400, 0.964}, clientType = 3 },--Drogue Mod= [1] = { pos = {-45.629715, -5.764524, 0.964002}, clientType = 3 },--Drogue The problem is when you turn the tank, it moves the " coupling " zone, but if you keep turning, you keep the contact 1 I9 13900K, 64GB RAM, GTX 4090, 2TBx4 SSD, Quest 3 Link to comment Share on other sites More sharing options...
Snoopy Posted April 26, 2020 Share Posted April 26, 2020 Am I the only one that the KC-10 doesn’t show up when placed in MP missions? v303d Fighter Group Discord | Virtual 303d Fighter Group Website | v303rd Fighter Group Twitter Link to comment Share on other sites More sharing options...
JagHond Posted April 28, 2020 Share Posted April 28, 2020 On my own, I always got the Drogue version... no hint about the other one. I tried at my best anything to trick the boomer to show itself, but no luck. Weird. Any suggestion, azzameen, please? With best regards. Link to comment Share on other sites More sharing options...
azzameen Posted April 30, 2020 Share Posted April 30, 2020 Hi JagHond, sorry I'm late, I think I misunderstood you, you don't have the KC-10 Drogue in the unit list? If so, edit the "entry.lua" file and remove the -- from in front of dofile (current_mod_path..'/KC_10_ExtenderD.lua') With this, you'll get both KC-10s on the unit list Greetings I9 13900K, 64GB RAM, GTX 4090, 2TBx4 SSD, Quest 3 Link to comment Share on other sites More sharing options...
med-taha Posted May 1, 2020 Share Posted May 1, 2020 Regarding the "failure" of the KC-10 (drogue version) Seen in Modelviewer2, (comparing with the KC-135MPRS) in "Connector tool plugin" the KC-10 has animated the boom + nodes (AIR_REFUELING_BOOM) , and the KC-135MPRS does not (only Drogue1 and Drogue2). I don't know if this will help. I have tried to remove the AIR_REFUELING_BOOM connector from the KC-10_D but have not been able to. Maybe you have already tried it but to help Like the S-3 viking, they need to freeze the boom (remove the arguments) then assign them to the drogue movement respectively 42, 43, 44 Link to comment Share on other sites More sharing options...
JagHond Posted May 1, 2020 Share Posted May 1, 2020 (edited) Hi JagHond, sorry I'm late, I think I misunderstood you, you don't have the KC-10 Drogue in the unit list? If so, edit the "entry.lua" file and remove the -- from in front of dofile (current_mod_path..'/KC_10_ExtenderD.lua') With this, you'll get both KC-10s on the unit list Greetings Hello, dear azzameen. Please don't worry, you are not late. And thanks a lot for your attention an your answer too! :thumbup: Unfortunately I' have checked that .lua, but I haven't seen any -- in front of the command "dofile (current_mod_path..'/KC_10_ExtenderD.lua')" to be removed. What else should I do now? With best regards. Edited May 1, 2020 by JagHond Link to comment Share on other sites More sharing options...
Raubritter Posted May 1, 2020 Share Posted May 1, 2020 Great mod. I would also like to see the S-3A/B of the same quality Link to comment Share on other sites More sharing options...
westr Posted May 3, 2020 Share Posted May 3, 2020 Yes agree an S3 or maybe an SH2 seasprite. This is excellent work you have done, the Orion and the greyhound are first class and are worthy of belonging in the game as are all your units. RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV Link to comment Share on other sites More sharing options...
D4n Posted May 4, 2020 Share Posted May 4, 2020 Any plans to add the awesome An-22 ? :) (Has Tu-95 engines afaik) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
flyingscotsman Posted May 6, 2020 Share Posted May 6, 2020 Any plans to add the awesome An-22 ? :) (Has Tu-95 engines afaik) +1 and yes it has the same engines, up until recently it's little brother AN-12 Cub has been droning overhead in the evenings, Ukraine airline apparently. The AN-22 would be awesome Link to comment Share on other sites More sharing options...
Gone1Crazy Posted May 8, 2020 Share Posted May 8, 2020 Love the planes , just 1 thing . The refueling pipe is not aligned correctlly https://gyazo.com/cc92c22958b4f8f336d1abbf794380b9 When you hear the conected the pipe is like half meter out of the hole. Thanks for the mod ! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Rudel_chw Posted May 8, 2020 Share Posted May 8, 2020 Love the planes , just 1 thing . The refueling pipe is not aligned correctlly Please, read the previous posts .. it’s been reported and discussed extensively. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Honez Posted May 8, 2020 Share Posted May 8, 2020 I just wanted to chime in and say thanks for making this mod. I build a lot of missions and use it in every one of my missions. If your taking requests, I would like to see a Corsair and Intruder added to the mod. Again, thank you for making this mode! Link to comment Share on other sites More sharing options...
LCO489 Posted May 12, 2020 Share Posted May 12, 2020 Guys, i cant get the C-2A to takeoff form carrier on cold start and Parking hot. It keeps moving in circles. Is i t known? Is there a hot fix? Using V1.6. Link to comment Share on other sites More sharing options...
BlackLibrary Posted May 12, 2020 Author Share Posted May 12, 2020 Yes it's known. The ed e2 have same problems. Caused by changes from carrier module. We have to wait for ed to fix there issues than we can fix this aka WarLord DCSFlightpanels DCS-BIOS Fork DCSFlightpanels arduino-library DCSFlightpanels DCSFlightpanels-Profiles DCS FP / BIOS Discord Server Link to comment Share on other sites More sharing options...
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