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Translucent Water Hits


rhinofilms

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Water hits in DCS looks good but there is no differential if you hiting water with 500 kg bomb or 7.7 rifle round, every time it looks like you spraying 500kg bombs with you mgs :)

System specs: I7 14700KF, Gigabyte Z790 Aorus Elite, 64GB DDR4 3600MHz, Gigabyte RTX 4090,Win 11, 48" OLED LG TV + 42" LG LED monitor

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Water hits in DCS looks good but there is no differential if you hiting water with 500 kg bomb or 7.7 rifle round, every time it looks like you spraying 500kg bombs with you mgs :)

 

Same as for ground and plane hits, they all look the same. As I understand, they are working on that with the new damage model, at least for plane impacts but not sure if they will modify the ground and water effects.

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Same as for ground and plane hits, they all look the same. As I understand, they are working on that with the new damage model, at least for plane impacts but not sure if they will modify the ground and water effects.

 

They must do it.

Specs:

Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080

 

Settings:

2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5

 

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