Anyone actually (or claim) to have acceptable VR performance? - Page 4 - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 08-15-2019, 04:47 PM   #31
Harlikwin
Veteran
 
Harlikwin's Avatar
 
Join Date: Nov 2018
Posts: 3,220
Default

Quote:
Originally Posted by jojo View Post
It looks like it's the case for every headset: Index, Rift S, Reverb.

But I'll tell you that: I used to be sick and uncomfortable with CV1 at 45fps.
After months not using CV1, I'm totally fine with Rift S at 40 fps.

So fps isn't the end of everything.
Honestly I was locked at 45 with the CV1, I don't think going to the reverb had any real negative effect on my settings, in fact because I'm super-sampling less than I was with the CV1 I actually increased some settings.

But yes at the end of the day FPS isn't everything. A solid 45 is totally fine in WMR for me for 90% of the flying I do (which these days is online). The main thing IMO is to avoid those dips under 45. If FPS is changing alot is where you notice it.
__________________
New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, TM Warthog. TrackIR, HP Reverb (formermly CV1)
Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) TM Warthog. TrackIR, Rift CV1 (yes really).
Harlikwin is offline   Reply With Quote
Old 08-15-2019, 06:18 PM   #32
Stal2k
Junior Member
 
Join Date: Mar 2018
Posts: 53
Default

Quote:
Originally Posted by DeltaMike View Post
From what I've read, deferred shading just destroys MSAA. From my testing I don't think MSAA is any worse than supersampling, but it's every bit as expensive.

I haven't been around that long but I do remember when people were pushing PD 1.8 - 2.0. Doesn't seem like that's a thing anymore; seems like if you can live with MSAAx2 or PD 1.4, a 1080 or the equivalent is plenty. Nobody in my squad has anything better and some of those guys are downright frightening. We all have decent CPU's and lots of RAM tho
It is a thing for people with top end GPUs because they aren't being utilized. You can see threads in this forum right now. That was my sort of initial spiraling event hehe. For context, I had the exact same rig prior to deferred shading and it would be hard NOT to lock @90fps, rarely would it drop into ASW land.

When I upgrade from a 1080 to a 2080ti my performance with the exact same settings was worse in terms of stability. I actually had to introduce a PD of 2.0 (1.8 was actually the sweet spot) to put enough of a load on my GPU that the CPU wouldn't drop frames.

MSAA was a feature that came with deferred shading, one of the chief points of this thread is, yes a 1080 is, in fact, plenty, the problem is that plenty also represents the current top-end for performance as hardware just stops mattering. Circling back to the whole deferred shader thing, what I was trying to say was prior to the update VR users enjoyed an experience that I feel should be roughly equal to what you could get today with high-mid to top end hardware. Since nobody apparently really is, I'd settle for just a stable 45fps but am having trouble even getting that.

My new ram should be here tomorrow going to see if that does the dew, I'm also working on something else w/ hardware spoofing.
Stal2k is offline   Reply With Quote
Old 08-15-2019, 07:02 PM   #33
TheOtherSider
Junior Member
 
Join Date: Aug 2018
Posts: 29
Default

Hmmm, Not to dash your hopes but I am running really not that great RAM. Corsair vengence....16g at I think 2400mhz. It is why I don't play with multi player, anything over 4 human pilots and a few dozen A.I and DCS turns into a slide show. But in single player missions it is enough to keep me in the 50-80 range.



Do you over clock at all ? If you are not OC'ed( and if your comfortable doing it don't do anything that could damage your computer) try pushing up the clock speeds on you i7 closer to5mhz if you can get it stable and don't see at least a 10-15 frame improvement I would be supersized. Also means a cpu upgrade would get you into that sweet spot.



* JoJo, Not sneazing at the i7 7700k. But they are more comparable to current gen i5's than current gen i7's http://www.cpu-world.com/Compare/502..._i7-7700K.html *
TheOtherSider is offline   Reply With Quote
Old 08-15-2019, 07:17 PM   #34
VampireNZ
Senior Member
 
VampireNZ's Avatar
 
Join Date: Oct 2013
Posts: 1,058
Default

I recently updated my 2015 mobo Bios and my VR performance improved dramatically! Much smoother experience, I run at PD 1.5 and it sits at 40 pretty comfortably.
Still get that ASW ghosting with fast-moving aircraft in a DF etc - but hoping DCS 'VR perf increase' might help with that stuff - eventually.
__________________
Asus Maximus VIII Hero Alpha| i7-6700K @ 4.60GHz | nVidia GTX 1080ti Strix OC 11GB @ 2075MHz| 16GB G.Skill Trident Z RGB 3200Mhz DDR4 CL14 |
Samsung 950 PRO 512GB M.2 SSD | Corsair Force LE 480GB SSD | Windows 10 64-Bit |
TM Warthog with FSSB R3 Lighting Base | VKB Gunfighter Pro + MCG | TM MFD's | Oculus Rift S |

VampireNZ is offline   Reply With Quote
Old 08-15-2019, 07:25 PM   #35
Harlikwin
Veteran
 
Harlikwin's Avatar
 
Join Date: Nov 2018
Posts: 3,220
Default

Quote:
Originally Posted by VampireNZ View Post
I recently updated my 2015 mobo Bios and my VR performance improved dramatically! Much smoother experience, I run at PD 1.5 and it sits at 40 pretty comfortably.
Still get that ASW ghosting with fast-moving aircraft in a DF etc - but hoping DCS 'VR perf increase' might help with that stuff - eventually.
I think this is a good point too. Mobo/drivers etc all have to be considered as well.
__________________
New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, TM Warthog. TrackIR, HP Reverb (formermly CV1)
Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) TM Warthog. TrackIR, Rift CV1 (yes really).
Harlikwin is offline   Reply With Quote
Old 08-16-2019, 08:46 PM   #36
CobaltUK
Junior Member
 
Join Date: Oct 2010
Posts: 33
Default

Only had hands on with 1st headset ever (index) a matter of hrs so no idea what i`m doing yet.

Initially seemed locked at 25 fps somehow. Improved that to 30 with everything zeroed. Changed from default 90 fps config to the 80 and also turned off enable motion smoothing. Reprojection on (cant actually see where to turn on/off). Now a low of 40 with fluctuations up into the 60-80 range. That with a few of the usual things turned back upwards.

i7 @3.9, 32gb slow ram DDR3-1865/PC3-14900 In game ipd set 1.0 1080ti

GPU-Z reports Memory used 11095 GPU Load 100%

Little update.
Ive now installed fpsVR and its telling a slightly different story with same settings. 40fps. av 37.7, GPU usage av 78%, cpu av 18%

If those usage are to be believed then there is headroom and no reason for the av fps and GPU frametime 19-20 ms ? cpu frametime av 10.5
Anyway it seems playable at 40 and a brief visit to a mp server also seemed ok.
__________________
Windows 7/10 64bit, Intel i7-4770K 3.9GHZ, 32 GB Ram, Gforce GTX 1080Ti, 11GB GDDR5

Last edited by CobaltUK; 08-17-2019 at 11:12 AM. Reason: update
CobaltUK is offline   Reply With Quote
Old 08-16-2019, 10:02 PM   #37
The_Nephilim
Member
 
The_Nephilim's Avatar
 
Join Date: Nov 2008
Posts: 511
Default

Well I seem to be ok in Multiplayer with Odyssey Plus..Get 45FPS and 18-20FrameTime.. higher FPS when flying higher I do not use reprojection..


Played all kinds of MP missions with up to 10 guys..
__________________
MSI Z270 SLI MotherBoard / Intel 7600K Kaby Lake @5.0ghz / Coolermaster 212x / 2 - Samsung 960 Evo RAID 0 / Asus 1080GTX OC / Corsair 32GB RAM / Samsung Odyssey Plus VR / HOTAS Cougar & MFD's
The_Nephilim is offline   Reply With Quote
Old 08-17-2019, 09:40 PM   #38
Stal2k
Junior Member
 
Join Date: Mar 2018
Posts: 53
Default

Ok, can confirm ram made/makes a huge difference. I upgraded to 32gb of 3200mhz ram from 16gb on 2400 and it's like, the improvement I thought a 1080-->2080ti would give. I'm no longer locked to 45fps and it's much better. Not perfect, but I think I see what everyone else saying it is fine is seeing.
Stal2k is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 01:42 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.