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Old 07-31-2019, 08:05 PM   #171
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DCS: F/A-18C Hornet - Litening Pod for Laser-Guided Bombs, Laser Maverick, and LSS Mode



In the previous video we looked at the basic features of the Litening targeting pod on the Hornet and how to use it to designate targets for GPS-guided weapons. In this video we’ll look at how to use the pod to direct laser-guided bombs, laser Mavericks, and how to use the Laser Spot Search (LSS) mode to locate an off-board laser designation (single player and multiplayer).

Other elements will be coming to the pod like HUD symbology, INR and snowplow modes, slaving options, additional reticles, AA mode, and more.
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Old 08-06-2019, 05:54 PM   #172
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Hey everyone,

Despite some good videos on using the Litening targeting pod with laser-guided bombs, there still seems to be some confusion. Here is a simple checklist:

1- Master Arm to ARM.
2- Master Mode to AG.
3- Select an LGB (LG82, LG83, or LG84) from the SMS page.
4- Set LGB MODE to AUTO (PB 5). Will show as CCIP until Target Point is set.
5- Set LGB MFUZ to OFF (PB 4).
6- Set LGB EFUZ to INST (PB 3).
7- Set LGB CODE to 1688 (or any valid code that matches the pod code) (PB 1 and then UFC)
8- FLIR switch on SNSR panel to ON.
9- LTD/R switch on SNSR panel to ARM.
10- Display FLIR on DDI/MPCD (FLIR at PB 6 on TAC page).
11- Sensor Control Switch (SCS) in direction of the display with FLIR. For example: if FLIR is on the right DDI, press SCS right. TDC assignment indicated by diamond in top/right corner.
12- Slew FLIR crosshair over target using TDC slew [, . / ;].
13- Designate FLIR pointing location as Target Point by pressing [ENTER] or depress TDC switch. Attack mode switches from CCIP to AUTO with ASL and Target Point on HUD.
14- Enable (box) TRIG (PB 11) on FLIR page.
15- Ensure FLIR UFC CODE matches LGB CODE.
16- Conduct standard LGB AUTO attack. Line up velocity vector with ASL and hold down weapon release button [RALT + Spacebar] shortly before bomb fall line passes through the velocity vector.
17- At 15 seconds before Time To Impact (TTI), press and hold trigger button [Spacebar] to fire the laser. In general, conduct attack between 20-25k at no less than 350kts.

Thanks

Last edited by Wags; 08-06-2019 at 06:33 PM.
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Old 08-14-2019, 01:50 AM   #173
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DCS: F/A-18C Hornet – AGM-84D Harpoon Basics



We will soon be releasing the AGM-84D Harpoon anti-ship cruise missile into the DCS World Open Beta. This will be very much a work-in-progress but will still provide most of the fundamentals of using this weapon system. Later in early access we will add R/BL mode (once the SEA mode of the A/G radar is included) and the pop-up (POP) terminal attack mode.

You can read about the Harpoon in much greater detail in the DCS World Open Beta Hornet Guide that can be found in:

C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\FA-18C\Doc

There are known issues regarding the damage level the Harpoon can inflict and guidance of multiple Harpoons without re-setting launch parameters.
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Old 09-21-2019, 05:17 PM   #174
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In order to hit our Viper release window, we have very recently had to temporarily move a couple of the systems programmers from the Hornet onto the Viper for a short period. Once the Viper is released, they will be back to work on the Hornet with a strong push on TWS radar mode, air-to-surface radar, further targeting pod features, and more. Much of this work is directly applicable to the Viper. We appreciate your understanding and thank you for your patience.

Thanks.
Wags

Last edited by Wags; 09-21-2019 at 05:34 PM.
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Old 10-17-2019, 10:23 PM   #175
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DCS: F/A-18C Hornet - AGM-62 ER/DL Walleye II




We will soon be introducing the AGM-62 ER/DL Walleye glide bomb for the Hornet. This large bomb that has a TV seeker in the nose that can be used to lock onto and guide on a target. The Walleye is generally used for large, stationary targets like buildings, bridges, etc. With the AWW-13 data link pod, video from the TV seeker can be transmitted to the cockpit and allow the pilot to view the video and steer the bomb.

A few notes:

When using the data link pod, the Walleye and the AWW-13 data link pod must be on the same channel. Walleyes will be on the channel that corresponds to the station they are carried on (either 2 or . So, you will need to make sure that you set the data link pod to the corrected weapon/station using the UFC function.

There is no in-range indication, but the higher and faster you fly, the greater the range. Optimal attack range is 30,000 feet.

A valid seeker lock is indicated by the WE indication on the HUD not having an X through it.

The Walleye is a very heavy weapon, so expect the need for a lot of roll trim after weapon release.
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Old 11-23-2019, 08:13 PM   #176
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Much of the team is now focused on big updates for the Hornet! This entails Track While Scan radar mode, AACQ, SPOT, new targeting pod features, improvements to the flight dynamics (like ground effect issue), and others. December should be a great month for the Hornet.

Thank you for your patience.

Thanks
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Last edited by Wags; 11-23-2019 at 08:28 PM.
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Old 12-02-2019, 04:43 PM   #177
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Hi everyone,

A little update on TWS for the Hornet... Progress has been very fast with the remaining items just being:

1- L&S HUD steering
2- Expand (EXP) sub-mode
3- SCAN RAID sub-mode

Other than that, it is functionally complete, and certainly on track for later this month.

Thanks
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Old 12-06-2019, 03:54 PM   #178
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In our march to added TWS on 18 December for the Hornet, we've now added SCAN RAID and EXP (Expand) sub-modes to TWS.

Expand (EXP). When there is an L&S target in TWS mode and EXP is pressed, the display will change to a 10 nm range with a 20-degree azimuth scan. The display range on the right side of the display will indicate the 10 nm scan area (for example: 30 at the top and 20 at the bottom). Despite the 20-degree azimuth scan, the legend will still indicate the previous setting and the b-sweep line will not freeze on the L&S.

This mode simply zooms in on that area, but the TWS scan operation, target rankings, etc. does not change.

Filed tracks that are outside of the display will be on the edge of the display and flash.

SCAN RAID Mode. This is selected from the SCAN RAID button on the throttle and it concentrates the TWS scan to a small area to break out closely spaced targets. When enabled, the scan is centered on the L&S target. It is displayed in a standard range and azimuth format in 10 nm zoomed in display at 22-degrees of azimuth, with a 2-bar elevation. The b-sweep line is frozen on the L&S target and SCAN RAID appears at the bottom of the display.

When in this mode, track files and raw hits are displayed. If a new L&S target is designated, the RAID SCAN will move to that location. Filed tracks that are outside of the display will be on the edge of the display and flash.

When selected, AUTO scan centering is automatically selected and cannot be unselected while in this mode.

---

We will continue de-bugging these and TWS as a whole, and we still need to add L&S HUD indications when in TWS.

Thanks
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