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VR Shaders mod for better VR experience


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With this mod I see some kind of artefacts, near the beaches, looks like repeted lakes but with an offset (Channel map):

 

EI7gWCb.jpg

 

Is it normal?


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It’s not this mod causing that, I only see this when I am using the fulstrum culling test feature in autoexec.CFg

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Will the latest version of the Shaders Mod work for DCS version 2.5.6.59625.1 ?

Derek "BoxxMann" Speare

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 2.5.6.59625.1 is not particularly new , and  every time it doesn't work; there is a huge series of posts on it @DerekSpeare but, yes it does...

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seems like at the time of the forum upgrade I got unsubbed from this thread...

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Hey.

 

I just noticed I'm getting these artifacts which looks like the side panels are pixelated, with the VR Shaders. Yes I have tested with and without and they occur with the shaders only. And the effect is visible in VR too. I only took the screenshot in 2D because it's easier.
I only see it on some textures and in some aircraft and under some specific lighting conditions only, mainly when it's dark.

If you you look at the image you can see the effect on the side panels including the switches. But nothing on the center panel.

 

Anyone else? Any work arounds?

 

image.png


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Hello to everybody 😉

 

I´m into DCS quiet a time now and tried VR a couple of months ago.

Since then i tried to optimize it, spent more time optimizing than flying.

 

THANKS to all of you helping us with problems end questions and and and.....

Now 1 question from my side 😉 Do we need to uninstall / reinstall the shaders-mod

after or before every DCS update?

 

BTW: Shaders-mod works perfectly for me.....Thanks again for your great work guys!!!!!

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3 minutes ago, fastf1nger said:

Hello to everybody 😉

 

I´m into DCS quiet a time now and tried VR a couple of months ago.

Since then i tried to optimize it, spent more time optimizing than flying.

 

THANKS to all of you helping us with problems end questions and and and.....

Now 1 question from my side 😉 Do we need to uninstall / reinstall the shaders-mod

after or before every DCS update?

 

BTW: Shaders-mod works perfectly for me.....Thanks again for your great work guys!!!!!

Yes you need to uninstall it before each update and reinstall it after each update.

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SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
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Gerade eben schrieb speed-of-heat:

Yes you need to uninstall it before each update and reinstall it after each update.

@speed-of-heat Thanks so much......but how do i uninstall shaders-mod?

It was just a drag-and-drop in Windows Explorer? 😉

"...dont kill me because i´m calling the F-16 the Fighting Falcon...i´m born in 1977 ;)"

MY SYSTEM: Intel i9 13900KF @ 24x 3,0Ghz | MSI Pro Z690-A DDR5 | NVidia Geforce RTX 4090 | Corsair Vengeance DDR5 64Gb RAM @5200Mhz | Varjo Aero | 2x Samsung 980Pro M.2 NVMe SSD | Thrustmaster Warthog HOTAS | Thrustmaster TPR Rudder | Win10 Pro | DCS Open Beta | Voice Attack
MOTION RIG: DOF Reality H6 with new SFU motors + Witmotion Sensor (Motion Compensation)
CURRENTLY FLYING: F-16C Fighting Falcon | F-14A/B Tomcat | AH-64D Apache

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If you read the original post, you will see I recommend using OvGme or modmanfx to install or uninstall mods.

 

if you have installed it, by drag and drop it will need to be reinstalled ... but again it’s not what I recommend.

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vor 1 Stunde schrieb speed-of-heat:

If you read the original post, you will see I recommend using OvGme or modmanfx to install or uninstall mods.

 

if you have installed it, by drag and drop it will need to be reinstalled ... but again it’s not what I recommend.

Ok thanks so much......its just SOOOO much to read....sometimes its hard to follow the threads....especially as a forum-newcomer 🙂

Thanks again!!!

"...dont kill me because i´m calling the F-16 the Fighting Falcon...i´m born in 1977 ;)"

MY SYSTEM: Intel i9 13900KF @ 24x 3,0Ghz | MSI Pro Z690-A DDR5 | NVidia Geforce RTX 4090 | Corsair Vengeance DDR5 64Gb RAM @5200Mhz | Varjo Aero | 2x Samsung 980Pro M.2 NVMe SSD | Thrustmaster Warthog HOTAS | Thrustmaster TPR Rudder | Win10 Pro | DCS Open Beta | Voice Attack
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Apologies I thought I was in a different thread... this one doesn’t say install via OvGme or modmanfx... but it should.

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2 hours ago, fastf1nger said:

@speed-of-heat Thanks so much......but how do i uninstall shaders-mod?

It was just a drag-and-drop in Windows Explorer? 😉

all you have to do is update your sim when a new patch drops. The mod will get placed in a backup folder in the main directory (if you are like me and just drag/drop the shader mod into the main directory) and you just pull them out of the backup folder and reinstall them from there. If you use OVGME, then you just untick the box then retick it after the patch updates.

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  • 2 weeks later...
  • 2 weeks later...

there are a few people here that modify the files and post them under their sigs. what problems are you having specifically?

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8 hours ago, beci43 said:

Good day Gentlemen!
Is anyone else involved in development?
It is no longer worth using, there are more flaws in it than enjoyment.

 

You don’t have to use it. People create these in their free time. 

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I'm having some trouble getting the NVG mask to give a monocle-style view. I have tried increasing the values all the way up to 5,000 but it still appears as full-screen in my headset. Strangely, the mask appears in the desktop mirror, but above a certain value it will not go small enough to replicate NVG monicles. I have tried asking in other threads that use these shaders as a base and have been blown off with standoffish non-answers. Is there a specific value range I need to stay within, or is there a secondary setting I need to change as well?

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