|
![]() |
|
Thread Tools | Display Modes |
![]() |
#611 |
Junior Member
Join Date: Oct 2016
Posts: 9
|
![]()
Glad to say Ive finnaly got it working in dcs2 the mfcds are working with helios Im going to try to get the rest going too. I'm getting bad frame rates on all my gauges and gimbals in helios but dcs is running smoothly at 60-70fps does anyone know how to improve frame rate for helios? Also im looking into how to turn off the mfcds in the 3d cockpit to further improve performance. I found this
Code:
In DCS World that file can be found here: C:DCS World\Scripts\Aircrafts\_Common\Cockpit-ViewportHandling Using Notepad++, comment out line 31 by adding the -- as highlighted in red below Code: purposes = {--render_purpose.GENERAL, render_purpose.HUD_ONLY_VIEW, render_purpose.SCREENSPACE_OUTSIDE_COCKPIT, render_purpose.SCREENSPACE_INSIDE_COCKPIT} -- set purposes to draw it always render_target_always = true end Last edited by Howartzer; 10-16-2016 at 06:59 PM. |
![]() |
![]() |
![]() |
#612 |
Senior Member
Join Date: Jun 2008
Location: North East, USA
Posts: 2,432
|
![]()
I have no idea, I'm not having any frame rate issues with Helios and I'm running both MFCD's in main monitor and cockpit
__________________
Windows 10 Pro - 64 Bit / GIGABYTE 3866MHz GA-Z170X-Gaming 7 MOBO / Intel i7-6700K 4.0GHz Processor (OC to 4.Eight) / G.SKILL TridentZ Series 32GB DDR4 3200 Ram / Samsung 850 EVO 500GB SATA III SSD / EVGA GTX 980 Ti Hybrid/ Onboard Audio card / Creative Inspire 5.1 Surround Speakers / Primary Monitor =30” HP LP3065 @ 2560 x 1600 / Secondary Monitor = Acer 23" Touch Screen for Helios / TrackIR4 / Cougar HOTAS w/Saitek PRO Flight Combat Rudder Pedals |
![]() |
![]() |
![]() |
#613 |
Junior Member
Join Date: Jan 2013
Location: Croatia
Posts: 6
|
![]()
OK!!! I don't know which version of ka 50 is this,Black Shark or Black Shark 2 on dcs world?,,,but I doing this steps in Basic Black Shark 1.0.9 and have hud on second monitor,,,but it fill with green colour after 5 sec because it work without black square below of it,,,,and I ask how to make this black square????? how look like lua script for black square???
|
![]() |
![]() |
![]() |
#614 |
Junior Member
Join Date: Jul 2011
Location: Brisbane
Posts: 7
|
![]()
Function to change view angle/rotate screen in viewport lua files (monitor setup)
(after talking with developers) viewRoll = [absolute angle in degrees] Should be able to add this line into any viewport parameters. I found this useful to rotate viewports to match monitor alignment: https://forums.eagle.ru/showthread.p...05#post3193405 Just thought I'd share |
![]() |
![]() |
![]() |
#615 |
Junior Member
Join Date: Jan 2018
Location: Australia
Posts: 8
|
![]()
is there an updated guide on this? one that is compatible with 2.5?
|
![]() |
![]() |
![]() |
#616 |
Member
Join Date: Jan 2018
Location: Quebec, Canada
Posts: 100
|
![]()
From my end everything still works as-is in 2.5
__________________
METEOP i5-6600K OC@4.5Ghz, GTX 1070 OC, 16Gb RAM, M.2 SSD Warthog HOTAS, Saitek Rudder Pro, Trackhat Clip, 1080p projector, Custom touchscreen rig, Ikarus touchscreen panel, Voice Attack, ReShade, Simshaker Aviator |
![]() |
![]() |
![]() |
#617 |
Member
Join Date: Feb 2016
Location: Israel
Posts: 109
|
![]()
Guys, so far I've been playing A10-C only. And for I know how to export MFCDs, RWR etc.
Now I am interested in other planes. Is there some list of viewports available per plane model? Can someone give me a link to it, or just state the viewports per plane here? |
![]() |
![]() |
![]() |
#618 |
Junior Member
Join Date: Apr 2012
Posts: 3
|
![]()
+1 to this. been scavenging the web looking for info on this. Managed to get the mfcds on the AV8B to export but would like to export a few other things like fuel.
|
![]() |
![]() |
![]() |
#619 |
Senior Member
Join Date: Oct 2007
Location: Columbus, Ohio USA
Posts: 1,516
|
![]()
Here are my files if you want to try and figure them out. I'm not sure how much you know about viewports...
Many planes viewports use the same name (LEFT_MFCD; RIGHT_MFCD). So you cannot have them in the one MonitorSetup .lua file because their x;y;width;height coordinates would get confused. They need separate lua files. So, I have a mod to rename some of the viewports to give them unique names. These names are used in the enclosed MonitorSetup .lua files. So, if you use this jsgme mod, those names will work in a MonitorSetup .lua file that you create. The FC3 aircraft cannot be modded(afaik) so they all use the standard xx_MFCD. But my mod(most of which came from PeterP's mods) give unique names to several aircraft. There is enough there to figure out many planes if you know how this works. Hope this helps. ![]()
__________________
Intel I7-6700K 4.00 ghz (OC'ed @ 4.8ghz) ││ Asus Maximus VIII Extreme ││ G.Skill Ripjaws V Series 64GB (4 x 16GB) DDR4 3200 ││ Thermaltake Water 3.0 Ultimate 360MM GeForce GTX 1080 TI 11gb ││ Corsair 850watt ││ 2x SanDisk 250gb(SSDs Raid0) ││ 2x WD 300gb ││ 1x WD 1tb ││ 3x Acer 28" ││ 1x 28" Touchscreen ![]() - ҉ - Blackshark Cockpit Trainer - ҉ - -- ♣ Thread -- ♥ Download |
![]() |
![]() |
![]() |
#620 |
Junior Member
Join Date: Nov 2015
Location: France
Posts: 27
|
![]()
With the release version 2.5 I can't anymore export any screen except the MFCD. I'm trying to export RWR, CDU without success. With the 2.5 Beta, with 2.0, and with 1.5 version it was good, but with 2.5 released impossible.
Some of you have this problem ? Last edited by jed40; 04-25-2018 at 08:45 AM. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|