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DAWS Package for DCS World - discussion and bug report


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Just ran a quick test in 1.58

 

 

Me in A10c and 2 ground units. On the way to the targets I did a manual save three times and each time saved the proper DAWS-SavedMission_1, DAWS-SavedMission_2 and DAWS-SavedMission_3.

 

 

Killed one of the ground vehicles then tried to do a manual save. The message saying it was doing a save appeared but not the one that comes up after that which shows the path and everything.

 

 

Lines 845 - 866 in the dcs.log is where the entries for me killing the unit and trying to do the manual save.

 

 

Let me know if you need any other info..

 

 

Thanks

Eric

dcslog.txt

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thank I'll look into that.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Solved. It was a stupid error. Link updated, version and built are still the same.

Please retry ;)

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Ran a couple simple test missions and all seems to be working. Enabled the map object persistence and it was working as it should.

 

sadly as it should now. If I get MBot code to adapt DAWS, it's going to be A LOT better.

thanks!

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Hi,

 

seems an install problem, using 2.2 version here the menù is correct. Are you sure that you downloaded the right version, and that it's installed correctly?

 

no entry in the log, also.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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whitout log info I can only try with some question for trial and error.

1) are you running in admin mode?

2) have you writing access in saved game folder AND in main folder?

3) are you installing the mod in the saved-games DCS openalfa folder instead of main dir?

4) please check that the unzipped folder does not contain another "DAWS_Package220" folder.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Small update for 2.2.0 version: got MBot ways to use scenery destruction function to work. So Map Object Persistence options is going to be out of beta, only dependant by mission file and also... I might found a way to carry out external files from one mission to another :)

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Will check. I don't know what moose do about DAWS, my only guess could be about missionscripting.lua file.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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copy, I will asap. I also wrote to FlightControl to check what is the point that prevent MOOSE to work.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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From what I can tell it’s not allowing the creation of units created from templates. If you declare a spawn from the exact group name in moose it works. But if you are using moose to deploy random units they won’t spawn.

 

I am not sure if this is a clue but with the RAT function (random air traffic) the log is throwing error saying there is no departure airports available.

 

 

Sent from my iPhone using Tapatalk

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Neon,

 

 

I am attaching a basic mission with a vehicle being spawned in by Moose at 10 seconds into the mission. It works on my dedicated server and in SP.

 

 

Run it on your system at let me know what happens.

 

 

 

I will test it out first thing tomorrow. I am also trying different spawn code setups to try and narrow it down.

 

 

Sent from my iPhone using Tapatalk

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Consider that in the testing version released DAWS should not interact with the SSE, it only use the available functions.

 

Please always attach the dcs.log file: this testing version of DAWS prints out almost everything so you might and should see a lot of call in the logs searching by word "DAWS" inside the file. The more information I have, the easier the compatibility check will be done.

 

Is maybe this the error?

https://forums.eagle.ru/showpost.php?p=2557050&postcount=115

 

PS: you won't notice anything cause DAWS copy its own missionscripting.lua file at each mission start and re-copy original missionscripting.lua file at mission end. If moose needs any addition in missionscripting.lua, than it's not compatible with DAWS unless I and FlightControl find a way to solve the issue (I might add the necessary code in DAWS missionscripting.lua).


Edited by chromium

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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Consider that in the testing version released DAWS should not interact with the SSE, it only use the available functions.

 

Please always attach the dcs.log file: this testing version of DAWS prints out almost everything so you might and should see a lot of call in the logs searching by word "DAWS" inside the file. The more information I have, the easier the compatibility check will be done.

 

Is maybe this the error?

https://forums.eagle.ru/showpost.php?p=2557050&postcount=115

 

PS: you won't notice anything cause DAWS copy its own missionscripting.lua file at each mission start and re-copy original missionscripting.lua file at mission end. If moose needs any addition in missionscripting.lua, than it's not compatible with DAWS unless I and FlightControl find a way to solve the issue (I might add the necessary code in DAWS missionscripting.lua).

 

I am going to do testing tonight and ill send everything over (mission, log, lua, ect.).

 

But no that link looks to be instructions for running moose dynamically from github, which I don't do. I only run release packages on my server.

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chromium,

 

 

Attached is a zip file containing the test mission and the dcs log. Tested in 1.58.

 

 

Mission runs fine with just DAWS, runs fine with just MOOSE, but no units spawn from a template with both DAWS and MOOSE.

 

 

Line 658 in the dcs.log is where the error is first reported.

dcs.zip

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Interesting, a timer error. I wouldn't bet on that. I will try to understand what is going on in the coming days :)

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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  • 2 weeks later...

Due to personal reason I didn't had the time to investigate yet. I might get some answer in the next week, I hope.

 

Probabily the next version of DAWS will be ready for DCS 2.5, given the integration of some new (and old) features :). If this version will be ready before 2.5 release and compatible with 2.2, I will update beta links.

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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  • 2 weeks later...

Hello..Just a quick question.

 

Is DAWS working with the current build of DCS 1.5.8?

Cause we are trying to "instal" it on our dedicated server but with OvGME dosen't seem to work..(it doesn't show in the modules list nore in the special tab's menu)

 

Thnx in advance for your answers.


Edited by Spanker79

Lock-On Greece / DCS World Greece http://lockon-greece.forumotion.net/

🇬🇷 1st Hellinic Virtual Squadron for Flaming Cliffs & DCS World
~ Flying since 2008 ~

 

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This version:

https://forums.eagle.ru/showpost.php?p=3334352&postcount=50

 

should be ok in 1.5.8, but it's not recommended for intense mission and it seems to be not compatible with MOOSE. Since I didn't find a solution a couple of weeks ago, I'm working on 2.5 version release. These are intense month in my private life and intense month in DCS updates...sorry for the delays :)

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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