Normandy Map Discussion - Page 197 - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 03-20-2017, 09:25 PM   #1961
cthulhu68
Member
 
cthulhu68's Avatar
 
Join Date: Aug 2016
Location: R'lyeh, The Deepest Depths of the South Pacific
Posts: 546
Reputation power: 3
cthulhu68 is a jewel in the roughcthulhu68 is a jewel in the roughcthulhu68 is a jewel in the roughcthulhu68 is a jewel in the roughcthulhu68 is a jewel in the roughcthulhu68 is a jewel in the rough
Default

Quote:
Originally Posted by John Hargreaves View Post
Watching Wags livestream, one thing that stood out, given that the map generally looks beautiful and I can't wait to get my hands on it, was the lack of 'life' down below. Harbours were empty of ships and traffic, so I wonder if there will be more AI activity going on or will we have to provide it ourselves in the mission editor?
They've said giving the map a "lived in" look is what they're working on now.
__________________

"Bandits at 8 o'clock move in behind us - Ten ME-109's out of the sun
Ascending and turning our spitfires to face them - Heading straight for them I press down my guns"
cthulhu68 is offline   Reply With Quote
Old 03-20-2017, 09:34 PM   #1962
John Hargreaves
Junior Member
 
Join Date: Jun 2016
Location: Yorkshire
Posts: 57
Reputation power: 1
John Hargreaves will become famous soon enoughJohn Hargreaves will become famous soon enoughJohn Hargreaves will become famous soon enough
Default

Ah, that's good to hear thanks, it will enhance all the work that has gone into the map such a lot. Now all we need is a Piper L4 Grasshopper module for some low and slow.
__________________
i5-6600K/Zotac GTX 1070 AMP/Win10 64bit/16Gb RAM/Asus Xonar DX+Sennheiser HD380pro headphones/LG 34" UM65 @2560x1080/TM Warthog+TFlight Rudder pedals/Rift CV1
John Hargreaves is offline   Reply With Quote
Old 03-20-2017, 10:11 PM   #1963
aileron
Junior Member
 
Join Date: May 2015
Location: California, USA
Posts: 60
Reputation power: 2
aileron will become famous soon enoughaileron will become famous soon enough
Default

Quote:
Originally Posted by BIGNEWY View Post
Yes you will require a key to host on a dedicated server.

When ED have news on the progress of the dedicated server they will share it, but it is not the priority at the moment.
This is unspecific. You need to say;

Quote:
You will need to purchase a "DEDICATED" license key to run a DEDICATED server. If you wish to join as a CLIENT from your primary game machine you will need an additional key to do so.
Otherwise its still an unknown because based on what Wags stated. Its not clear.

Its perfectly clear from his statement that a key will be needed no "matter what" to host assets and maps. I do remember seeing a question along the lines of "can I serve the map without owning it?" Which WAGS question Answers. I don't think people looking for clarification are worried about that. Its more along the lines of hey do I need TWO licenses to do a dedicated SERVER and play with my game machine (CLIENT) on said server?

This had a direct impact on me and a friend because we now don't allow other players on our map on NTTR because we can't dedicate a server which we do have available. The reason being performance issues on the serving CLIENT.

Neither of us are going to bother to buy another license to serve up missions on the weekend. Ever. Its a bother for us, and I can truly see why others are concerned by this and want a specific answer.

Last edited by aileron; 03-21-2017 at 01:02 AM.
aileron is offline   Reply With Quote
Old 03-21-2017, 07:55 AM   #1964
Torso
Member
 
Join Date: Oct 2016
Posts: 200
Reputation power: 1
Torso has a spectacular aura aboutTorso has a spectacular aura aboutTorso has a spectacular aura about
Default

Quote:
Originally Posted by John Hargreaves View Post
Watching Wags livestream, one thing that stood out, given that the map generally looks beautiful and I can't wait to get my hands on it, was the lack of 'life' down below. Harbours were empty of ships and traffic, so I wonder if there will be more AI activity going on or will we have to provide it ourselves in the mission editor?
You know what is funny, even a novice noticed it as well. On Sat night me and my girl watched the GGG fight on the projector(11ft screen size) and after I checked out the Non-live live stream replay and while watching it my girl said, "where's the life? Aren't there birds and sheep/animals and people anywhere?"

I just shook my head no with a grimace.

She said "oh, that's too bad"

I did point out that I am sure most live stock was long dead or eaten or similar. War time after all.

She did say the 17 was pretty and liked it's glass nose.

Last edited by Torso; 03-21-2017 at 08:47 AM.
Torso is offline   Reply With Quote
Old 03-21-2017, 09:04 AM   #1965
Phantom88
Senior Member
 
Phantom88's Avatar
 
Join Date: Mar 2011
Location: "Sweet Home Chicago"
Posts: 1,672
Reputation power: 32
Phantom88 is a name known to allPhantom88 is a name known to allPhantom88 is a name known to allPhantom88 is a name known to allPhantom88 is a name known to allPhantom88 is a name known to allPhantom88 is a name known to allPhantom88 is a name known to allPhantom88 is a name known to allPhantom88 is a name known to allPhantom88 is a name known to all
Default

Maybe they're leaving it up to the user/mission designer to populate the map as they would like? Tanks/Troops/Trains/ Civilian Traffic? The Assets pack is still WIP so this could explain the emptiness of life.
__________________

Patrick
Phantom88 is offline   Reply With Quote
Old 03-21-2017, 10:09 AM   #1966
John Hargreaves
Junior Member
 
Join Date: Jun 2016
Location: Yorkshire
Posts: 57
Reputation power: 1
John Hargreaves will become famous soon enoughJohn Hargreaves will become famous soon enoughJohn Hargreaves will become famous soon enough
Default

I guess it's a bit of the uncanny valley effect, so that the more realistic a computer simulation becomes, the more you start to notice the tiny nuances and differences. There would definitely be activity down below in those ports and harbours just after D-Day though, even if it was just a random selection of civilian craft so as not to spoil the 'WWII sandbox' idea. I hope we can place water craft in those harbours in the mission editor though, it can sometimes be a bit sniffy about what can go where, and if we can only put ships out in open sea then it might lose a bit of atmosphere.
__________________
i5-6600K/Zotac GTX 1070 AMP/Win10 64bit/16Gb RAM/Asus Xonar DX+Sennheiser HD380pro headphones/LG 34" UM65 @2560x1080/TM Warthog+TFlight Rudder pedals/Rift CV1
John Hargreaves is offline   Reply With Quote
Old 03-21-2017, 10:57 AM   #1967
SoW Reddog
Junior Member
 
Join Date: Apr 2016
Posts: 39
Reputation power: 1
SoW Reddog is on a distinguished road
Default

What date is the Normandy Map nominally representing?
SoW Reddog is offline   Reply With Quote
Old 03-21-2017, 11:00 AM   #1968
PicksKing
Member
 
PicksKing's Avatar
 
Join Date: Aug 2014
Location: Germany
Posts: 319
Reputation power: 7
PicksKing is just really nicePicksKing is just really nicePicksKing is just really nicePicksKing is just really nicePicksKing is just really nicePicksKing is just really nicePicksKing is just really nicePicksKing is just really nicePicksKing is just really nicePicksKing is just really nice
Default

Quote:
Originally Posted by SoW Reddog View Post
What date is the Normandy Map nominally representing?
No exact date. Its 1944 nominal after D-Day but this map has also 3 seasons. So its a bit more flexible.
__________________


Gainward GTX 1070 | i5 2500K@4.6Ghz | 16GB Corsair 1333 MHz | Asrock Z68 Extreme3 Gen3 | Samsung SSD 250GB
PicksKing is offline   Reply With Quote
Old 03-21-2017, 11:03 AM   #1969
spiddx
Member
 
spiddx's Avatar
 
Join Date: Feb 2015
Location: Austria
Posts: 646
Reputation power: 5
spiddx is a jewel in the roughspiddx is a jewel in the roughspiddx is a jewel in the roughspiddx is a jewel in the roughspiddx is a jewel in the roughspiddx is a jewel in the rough
Default

Regarding the airfields present on the map they said they were aiming for late summer '44.
__________________
Specs:
Spoiler:
i7 5820K @ 3.8 GHz, GTX970, MSI X99S Gaming 7, 16GB DDR4, Win 8.1 Pro, Samsung S34E790C, Vive, TIR5, 12cm extended Warthog, Crosswinds
spiddx is offline   Reply With Quote
Old 03-21-2017, 11:19 AM   #1970
OnlyforDCS
Senior Member
 
OnlyforDCS's Avatar
 
Join Date: Nov 2014
Posts: 1,719
Reputation power: 11
OnlyforDCS is just really niceOnlyforDCS is just really niceOnlyforDCS is just really niceOnlyforDCS is just really niceOnlyforDCS is just really niceOnlyforDCS is just really niceOnlyforDCS is just really niceOnlyforDCS is just really niceOnlyforDCS is just really niceOnlyforDCS is just really niceOnlyforDCS is just really nice
Default

Quote:
Originally Posted by PicksKing View Post
No exact date. Its 1944 nominal after D-Day but this map has also 3 seasons. So its a bit more flexible.
Why is there no winter season? No time to do the snow textures? Waggs sort of touched on it in the stream, he said that the winter season would be very similar to the autumn season.
__________________
Current specs: Windows 7 64bit, i5-3570K @ 4.2 Ghz, 16 GB RAM, 128GB SSD exclusively for DCS, ASUS Turbo GTX970 4GB, TrackIR 5, MS FFB2 Sidewinder + Saitek X52 throttle, Saitek Pro rudder pedals.
OnlyforDCS is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 12:49 AM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.