Additional Call sign mod - Page 2 - ED Forums
 


Notices

Reply
 
Thread Tools Display Modes
Old 10-11-2018, 10:35 PM   #11
Airogue
Junior Member
 
Join Date: Jan 2017
Posts: 51
Default

First attempt success - Here is the simple work flow I tried.

1. Copied the two file names into the .lua - DCS World\Scripts\Database\DB_callnames.lua

example:
Code:
local callsignsAircraft = makeTable({_('Enfield'),        'Enfield',    },
                                    {_('Springfield'),    'Springfield',},
                                    {_('Uzi'),            'Uzi',        },
                                    {_('Colt'),            'Colt',        },
                                    {_('Gator'),        'Gator',    },
                                    {_('Mako'),            'Mako',        },
2. copied the desired files that had matching names "Gator", "Mako", located in my documents folder

3. located every location that the US call signs were saved:

DCSWorld\Sounds\Speech\Sound\ENG\Common

then in each folder:

Allied Flight
ATC
AWACS

JTAC
Player
Tanker

In side of each of those folders there is a "callsign" folder, except Allied Flight, that one has countries, then in the case of USA, 1; 2; 3; folders, for 3 different voices saying the same thing. 1, 2, 3, each have a callsign folder within them. Copy the audio file to each of those folders.

I'll post corresponding images to each step for clarification.

Upon finishing, I tested it in game. DCS didn't like SnagIt so I will find a way to get screenshots from in game, but to test I went to mission editor, created a F-5E flight, as player. The call sign list included Gator and Mako. I selected mako. I spawned in, and then called ATC for landing at Nellis. The player voice used my audio "Mako", then ATC's response used the same audio calling back "Mako", so it seemed like a solid test.

Now, what did I break in the process haha...

The fun part begins now, phase two, I need to create audio files with a more "similar" sound to the actual radio. I'd also like to change the tone so that ATC and flights don't sound identical.
Attached Thumbnails
Click image for larger version

Name:	2018-10-11_15-00-29.png
Views:	261
Size:	38.5 KB
ID:	195757   Click image for larger version

Name:	2018-10-11_15-06-11.png
Views:	280
Size:	54.0 KB
ID:	195758   Click image for larger version

Name:	2018-10-11_15-08-47.png
Views:	226
Size:	32.4 KB
ID:	195759  

Click image for larger version

Name:	2018-10-11_15-09-24.png
Views:	241
Size:	38.0 KB
ID:	195762   Click image for larger version

Name:	2018-10-11_15-10-36.png
Views:	238
Size:	11.0 KB
ID:	195763  
Airogue is offline   Reply With Quote
Old 10-11-2018, 11:13 PM   #12
Backy 51
Senior Member
 
Backy 51's Avatar
 
Join Date: Feb 2011
Location: FL240
Posts: 1,030
Default

Quote:
Originally Posted by Airogue View Post
First attempt success - Here is the simple work flow I tried.

1. Copied the two file names into the .lua - DCS World\Scripts\Database\DB_callnames.lua

example:
Code:
local callsignsAircraft = makeTable({_('Enfield'),        'Enfield',    },
                                    {_('Springfield'),    'Springfield',},
                                    {_('Uzi'),            'Uzi',        },
                                    {_('Colt'),            'Colt',        },
                                    {_('Gator'),        'Gator',    },
                                    {_('Mako'),            'Mako',        },
2. copied the desired files that had matching names "Gator", "Mako", located in my documents folder

3. located every location that the US call signs were saved:

DCSWorld\Sounds\Speech\Sound\ENG\Common

then in each folder:

Allied Flight
ATC
AWACS

JTAC
Player
Tanker

In side of each of those folders there is a "callsign" folder, except Allied Flight, that one has countries, then in the case of USA, 1; 2; 3; folders, for 3 different voices saying the same thing. 1, 2, 3, each have a callsign folder within them. Copy the audio file to each of those folders.

I'll post corresponding images to each step for clarification.

Upon finishing, I tested it in game. DCS didn't like SnagIt so I will find a way to get screenshots from in game, but to test I went to mission editor, created a F-5E flight, as player. The call sign list included Gator and Mako. I selected mako. I spawned in, and then called ATC for landing at Nellis. The player voice used my audio "Mako", then ATC's response used the same audio calling back "Mako", so it seemed like a solid test.

Now, what did I break in the process haha...

The fun part begins now, phase two, I need to create audio files with a more "similar" sound to the actual radio. I'd also like to change the tone so that ATC and flights don't sound identical.

Great start Airogue! I'm in! 90 callsigns inbound! WAV files generation one are done. Inputs to lua file underway …


As for extra callsign requests … post 'em. However, I see I already had many of them already.


There is one major problem with this as I see it. The Mission Editor pull-down menu for callsigns is massive as a result of this "mod". It will not pass integrity check and online play could be affected as well. More testing this weekend ...
__________________
I don't need no stinkin' GPS! (except for PGMs )



SPECS:
Spoiler:

i7-9700K - 64GB RAM
RTX 2070 SUPER on TCL 55" 4K TV
Corsair K70 RGB + Stream Deck 15/XL and TrackIR 4 Pro

TM Warthog, F-18 Grip w/ Mag Base, and 3 Cougar MFDs w/CH Pro Pedals
Win 10 Pro 64-bit on 1TB M.2 SSD



HANGAR:
Spoiler:

A-10 AV-8 F-5/14/16/18/86 M-2K P-51 UH-1
FW-190 MiG-15/21 FC3 *Supercarrier* CombatFlite
Channel Nevada Normandy Persian Gulf TACView WWII Assets
Backy 51 is offline   Reply With Quote
Old 10-12-2018, 12:01 AM   #13
Airogue
Junior Member
 
Join Date: Jan 2017
Posts: 51
Default

sound good Backy. Can you post a list of the call signs you have done? I can try to record another voice of the same ones that way ATC and flight have different voices.

I totally get the list problem. Maybe we should limit it to 25 of our favorites. Also, we can add new ones for ground and AWACs units. There must be a way to add voices specific to countries as well, like Sweeden's "Gator" as mentioned above. There is a french accent already...

Here's a link to a zip file on my google drive for you to download some I've recorded if interested.

https://drive.google.com/open?id=1lK...kd4Bx5lOt2oNrn

Last edited by Airogue; 10-12-2018 at 12:19 AM.
Airogue is offline   Reply With Quote
Old 10-12-2018, 12:21 AM   #14
Airogue
Junior Member
 
Join Date: Jan 2017
Posts: 51
Default

some additional resources I found:

https://wiki.hoggitworld.com/view/DC...nd_setCallsign

https://wiki.hoggitworld.com/view/DCS_enum_callsigns
Airogue is offline   Reply With Quote
Old 10-12-2018, 01:24 AM   #15
uscstaylor
Senior Member
 
uscstaylor's Avatar
 
Join Date: May 2010
Location: Galloway, NJ
Posts: 1,671
Default

Outstanding Guys I too am tired of Enfield and Colt. +10000000 on this if you need a tester Im here for ya....
uscstaylor is offline   Reply With Quote
Old 10-12-2018, 02:26 AM   #16
Backy 51
Senior Member
 
Backy 51's Avatar
 
Join Date: Feb 2011
Location: FL240
Posts: 1,030
Default

Quote:
Originally Posted by uscstaylor View Post
Outstanding Guys I too am tired of Enfield and Colt. +10000000 on this if you need a tester Im here for ya....

Taylor,


I've got you covered with Badger, which was also the 95th AS C-130 callsign.
__________________
I don't need no stinkin' GPS! (except for PGMs )



SPECS:
Spoiler:

i7-9700K - 64GB RAM
RTX 2070 SUPER on TCL 55" 4K TV
Corsair K70 RGB + Stream Deck 15/XL and TrackIR 4 Pro

TM Warthog, F-18 Grip w/ Mag Base, and 3 Cougar MFDs w/CH Pro Pedals
Win 10 Pro 64-bit on 1TB M.2 SSD



HANGAR:
Spoiler:

A-10 AV-8 F-5/14/16/18/86 M-2K P-51 UH-1
FW-190 MiG-15/21 FC3 *Supercarrier* CombatFlite
Channel Nevada Normandy Persian Gulf TACView WWII Assets
Backy 51 is offline   Reply With Quote
Old 10-12-2018, 03:24 AM   #17
VZ_342
Member
 
VZ_342's Avatar
 
Join Date: Jan 2017
Posts: 675
Default

Request Raven callsign
VZ_342 is offline   Reply With Quote
Old 10-12-2018, 04:29 AM   #18
Eight Ball
Senior Member
 
Eight Ball's Avatar
 
Join Date: Feb 2011
Location: Bubbelgium
Posts: 1,696
Default

Oh man that would be awesome!


You can take screenshots using the Print Screen key on your keyboard.
They'll be stored in C:\Users\Your Username\Saved Games\DCS World\ScreenShots


You can use Audacity to add a "radio effect".



Requesting Night Owl for JTAC units.


Keep it up

Last edited by Eight Ball; 10-12-2018 at 04:36 AM.
Eight Ball is offline   Reply With Quote
Old 10-12-2018, 06:01 PM   #19
Backy 51
Senior Member
 
Backy 51's Avatar
 
Join Date: Feb 2011
Location: FL240
Posts: 1,030
Default

Quote:
Originally Posted by VZ_342 View Post
Request Raven callsign

Already included for my friend Raven68 …
__________________
I don't need no stinkin' GPS! (except for PGMs )



SPECS:
Spoiler:

i7-9700K - 64GB RAM
RTX 2070 SUPER on TCL 55" 4K TV
Corsair K70 RGB + Stream Deck 15/XL and TrackIR 4 Pro

TM Warthog, F-18 Grip w/ Mag Base, and 3 Cougar MFDs w/CH Pro Pedals
Win 10 Pro 64-bit on 1TB M.2 SSD



HANGAR:
Spoiler:

A-10 AV-8 F-5/14/16/18/86 M-2K P-51 UH-1
FW-190 MiG-15/21 FC3 *Supercarrier* CombatFlite
Channel Nevada Normandy Persian Gulf TACView WWII Assets
Backy 51 is offline   Reply With Quote
Old 10-12-2018, 06:02 PM   #20
Backy 51
Senior Member
 
Backy 51's Avatar
 
Join Date: Feb 2011
Location: FL240
Posts: 1,030
Default

Quote:
Originally Posted by Eight Ball View Post
Oh man that would be awesome!


You can take screenshots using the Print Screen key on your keyboard.
They'll be stored in C:\Users\Your Username\Saved Games\DCS World\ScreenShots


You can use Audacity to add a "radio effect".



Requesting Night Owl for JTAC units.


Keep it up

Will include with V1.1 … Will play with radio effect, thanks for link!
__________________
I don't need no stinkin' GPS! (except for PGMs )



SPECS:
Spoiler:

i7-9700K - 64GB RAM
RTX 2070 SUPER on TCL 55" 4K TV
Corsair K70 RGB + Stream Deck 15/XL and TrackIR 4 Pro

TM Warthog, F-18 Grip w/ Mag Base, and 3 Cougar MFDs w/CH Pro Pedals
Win 10 Pro 64-bit on 1TB M.2 SSD



HANGAR:
Spoiler:

A-10 AV-8 F-5/14/16/18/86 M-2K P-51 UH-1
FW-190 MiG-15/21 FC3 *Supercarrier* CombatFlite
Channel Nevada Normandy Persian Gulf TACView WWII Assets

Last edited by Backy 51; 10-12-2018 at 06:21 PM.
Backy 51 is offline   Reply With Quote
Reply

Tags
atc, awacs, callsign, callsigns, comms

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 12:35 AM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.