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Old 07-27-2012, 11:32 PM   #211
Highwayman-Ed
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So the missions themselves work fine, but there are a couple of caveats when installed into a clean DCS World environment with Ka-50 (and other modules) installed...

1. You must extract the missions into a folder in the DCS World\Mods\Ka-50\Missions\EN\Campaigns folder for the campaign to be seen by DCS.
2. The skins for the players Ka-50 have changed in DCS World since Black Shark and the result is the Orange missing texture template as seen below.
3. The Yak 40 also has the Georgian skin in place of the Russian Aeroflot skin due to changes in DCS World.

Ka-50 skin error


Yak-40 skin error


As I said, the structure of the missions, and the triggers in mission 1 function as they should. The unit disposition and activations occur as they should.

The English translation could do with a little brushing up from a native speaker, but it is clear what is expected of you and for the money it's absolutely worth it.

I'm editing my missions to tweak these inconsistencies out and resisting the urge to look 'under the covers' too much at the mission logic, but unfortunately as soon as they're editied and saved they loose the briefing images and the sound, and although I've managed to get the originals by extracting them from the miz files, despite implementing the hot fix that Wags posted for the in game sound files, only some of them will then play in the ME and in game
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Old 07-28-2012, 06:21 PM   #212
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Highwayman-Ed Your additional questions answered via PM.
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Old 07-29-2012, 02:43 AM   #213
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To keep everyone in the loop, I think that I've identified a way to update the missions for DCS World without breaking them...

I'll post up here when they're confirmed as fixed.
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Old 07-30-2012, 08:12 PM   #214
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Great.. Looking forward to that. Just curious why the developer isn't doing that though?
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Old 07-31-2012, 08:45 AM   #215
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I think mostly because the project is old. It was originally released for BS1 a couple of years ago... Plus I'm doing some brushing up of the English grammar.
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Old 08-14-2012, 03:04 PM   #216
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I would also be very interested in this
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Old 08-29-2012, 08:22 PM   #217
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Is this project dead now, then?

I see part 1/20 is still being sold on the leroni site - for BS 1.0.2 (no problem - I still have it installed alongside BS2 and DCSW) but are we ever going to get any more missions?
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Old 09-03-2012, 06:38 PM   #218
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Hmmm, would seem so, then.

I'll think very carefully before I pay for any more campaigns - and they will need to be complete before I do.
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Old 09-04-2012, 10:30 PM   #219
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Quote:
Originally Posted by JD_LincsUK View Post
Hmmm, would seem so, then.

I'll think very carefully before I pay for any more campaigns - and they will need to be complete before I do.

No offense to some campaign/mission builders, but I have never purchased user made ones in any game I have played. One reason is for this exact issue. Also, when a patch comes out, or an upgrade it is hit or miss they will still work, or will even be revised to work.

The fact you never know when support will end, and the fact many builders make free ones, and just as good if not better than paid makes it hard for me to shell out for.
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Old 09-13-2012, 08:17 AM   #220
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The project is suspended but not closed. To reassure you, I can say that much of the work for the next 20 missions package was done already. The main issue is the stability. You can see yourself how quickly the BS versions change and the day new patch is realeased we've got a problem. Since we're getting money for the product we must ensure it runs flawless (or close to that) on Vergreev Group pilots PC's. Testing for errors is the essential part of the campaign development. New changes to simulator's engine means that all 20 missions must be tested again and maybe "re-programmed" and then tested once more. It's hell of the time - for both sound sense and commercial reasons we can not afford to be in a constant update mode.

We prefer to wait until the stable version of BS (which would probably happen not earlier than after the next global update of DCS World) is released being confirmed by the developers. We hope for your understanding.

JD_LincsUK

Here I don't agree with you. I'm not a boastful kind of a guy, but if you read this thread you can trace a public opinion that we've established a new benchmark for BS campaigns. Some even say that we should have charged more.
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