wolle Posted June 8, 2018 Share Posted June 8, 2018 Is there anything special about using DCS.isServer() or DCS.isMultiplayer()? I am asking because I run it in single player and the script simply stops as soon as either of the two commands is called, i.e. any code after that does not get executed. :helpsmilie: [sIGPIC][/sIGPIC] Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro Link to comment Share on other sites More sharing options...
Grimes Posted June 8, 2018 Share Posted June 8, 2018 Aside for having to run from the net/gameGUI environment, no there shouldnt be anything special about them. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum Link to comment Share on other sites More sharing options...
wolle Posted June 8, 2018 Author Share Posted June 8, 2018 Aside for having to run from the net/gameGUI environment, no there shouldnt be anything special about them. Hi Grimes, what is "net/gameGUI environment"? [sIGPIC][/sIGPIC] Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro Link to comment Share on other sites More sharing options...
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