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script stops when using DCS.isServer() or DCS.isMultiplayer()


wolle

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Is there anything special about using DCS.isServer() or DCS.isMultiplayer()? I am asking because I run it in single player and the script simply stops as soon as either of the two commands is called, i.e. any code after that does not get executed. :helpsmilie:

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Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro

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Aside for having to run from the net/gameGUI environment, no there shouldnt be anything special about them.

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Aside for having to run from the net/gameGUI environment, no there shouldnt be anything special about them.

 

Hi Grimes, what is "net/gameGUI environment"?

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Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro

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